/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBlitter.h" #include "SkPath.h" #include "SkRegionPriv.h" #include "SkSafeMath.h" #include "SkScan.h" #include "SkTDArray.h" #include "SkTSort.h" #include "SkTo.h" // The rgnbuilder caller *seems* to pass short counts, possible often seens early failure, so // we may not want to promote this to a "std" routine just yet. static bool sk_memeq32(const int32_t* SK_RESTRICT a, const int32_t* SK_RESTRICT b, int count) { for (int i = 0; i < count; ++i) { if (a[i] != b[i]) { return false; } } return true; } class SkRgnBuilder : public SkBlitter { public: SkRgnBuilder(); ~SkRgnBuilder() override; // returns true if it could allocate the working storage needed bool init(int maxHeight, int maxTransitions, bool pathIsInverse); void done() { if (fCurrScanline != nullptr) { fCurrScanline->fXCount = (SkRegion::RunType)((int)(fCurrXPtr - fCurrScanline->firstX())); if (!this->collapsWithPrev()) { // flush the last line fCurrScanline = fCurrScanline->nextScanline(); } } } int computeRunCount() const; void copyToRect(SkIRect*) const; void copyToRgn(SkRegion::RunType runs[]) const; void blitH(int x, int y, int width) override; void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override { SkDEBUGFAIL("blitAntiH not implemented"); } #ifdef SK_DEBUG void dump() const { SkDebugf("SkRgnBuilder: Top = %d\n", fTop); const Scanline* line = (Scanline*)fStorage; while (line < fCurrScanline) { SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount); for (int i = 0; i < line->fXCount; i++) { SkDebugf(" %d", line->firstX()[i]); } SkDebugf("\n"); line = line->nextScanline(); } } #endif private: /* * Scanline mimics a row in the region, nearly. A row in a region is: * [Bottom IntervalCount [L R]... Sentinel] * while a Scanline is * [LastY XCount [L R]... uninitialized] * The two are the same length (which is good), but we have to transmute * the scanline a little when we convert it to a region-row. * * Potentially we could recode this to exactly match the row format, in * which case copyToRgn() could be a single memcpy. Not sure that is worth * the effort. */ struct Scanline { SkRegion::RunType fLastY; SkRegion::RunType fXCount; SkRegion::RunType* firstX() const { return (SkRegion::RunType*)(this + 1); } Scanline* nextScanline() const { // add final +1 for the x-sentinel return (Scanline*)((SkRegion::RunType*)(this + 1) + fXCount + 1); } }; SkRegion::RunType* fStorage; Scanline* fCurrScanline; Scanline* fPrevScanline; // points at next avialable x[] in fCurrScanline SkRegion::RunType* fCurrXPtr; SkRegion::RunType fTop; // first Y value int fStorageCount; bool collapsWithPrev() { if (fPrevScanline != nullptr && fPrevScanline->fLastY + 1 == fCurrScanline->fLastY && fPrevScanline->fXCount == fCurrScanline->fXCount && sk_memeq32(fPrevScanline->firstX(), fCurrScanline->firstX(), fCurrScanline->fXCount)) { // update the height of fPrevScanline fPrevScanline->fLastY = fCurrScanline->fLastY; return true; } return false; } }; SkRgnBuilder::SkRgnBuilder() : fStorage(nullptr) { } SkRgnBuilder::~SkRgnBuilder() { sk_free(fStorage); } bool SkRgnBuilder::init(int maxHeight, int maxTransitions, bool pathIsInverse) { if ((maxHeight | maxTransitions) < 0) { return false; } SkSafeMath safe; if (pathIsInverse) { // allow for additional X transitions to "invert" each scanline // [ L' ... normal transitions ... R' ] // maxTransitions = safe.addInt(maxTransitions, 2); } // compute the count with +1 and +3 slop for the working buffer size_t count = safe.mul(safe.addInt(maxHeight, 1), safe.addInt(3, maxTransitions)); if (pathIsInverse) { // allow for two "empty" rows for the top and bottom // [ Y, 1, L, R, S] == 5 (*2 for top and bottom) count = safe.add(count, 10); } if (!safe || !SkTFitsIn(count)) { return false; } fStorageCount = SkToS32(count); fStorage = (SkRegion::RunType*)sk_malloc_canfail(fStorageCount, sizeof(SkRegion::RunType)); if (nullptr == fStorage) { return false; } fCurrScanline = nullptr; // signal empty collection fPrevScanline = nullptr; // signal first scanline return true; } void SkRgnBuilder::blitH(int x, int y, int width) { if (fCurrScanline == nullptr) { // first time fTop = (SkRegion::RunType)(y); fCurrScanline = (Scanline*)fStorage; fCurrScanline->fLastY = (SkRegion::RunType)(y); fCurrXPtr = fCurrScanline->firstX(); } else { SkASSERT(y >= fCurrScanline->fLastY); if (y > fCurrScanline->fLastY) { // if we get here, we're done with fCurrScanline fCurrScanline->fXCount = (SkRegion::RunType)((int)(fCurrXPtr - fCurrScanline->firstX())); int prevLastY = fCurrScanline->fLastY; if (!this->collapsWithPrev()) { fPrevScanline = fCurrScanline; fCurrScanline = fCurrScanline->nextScanline(); } if (y - 1 > prevLastY) { // insert empty run fCurrScanline->fLastY = (SkRegion::RunType)(y - 1); fCurrScanline->fXCount = 0; fCurrScanline = fCurrScanline->nextScanline(); } // setup for the new curr line fCurrScanline->fLastY = (SkRegion::RunType)(y); fCurrXPtr = fCurrScanline->firstX(); } } // check if we should extend the current run, or add a new one if (fCurrXPtr > fCurrScanline->firstX() && fCurrXPtr[-1] == x) { fCurrXPtr[-1] = (SkRegion::RunType)(x + width); } else { fCurrXPtr[0] = (SkRegion::RunType)(x); fCurrXPtr[1] = (SkRegion::RunType)(x + width); fCurrXPtr += 2; } SkASSERT(fCurrXPtr - fStorage < fStorageCount); } int SkRgnBuilder::computeRunCount() const { if (fCurrScanline == nullptr) { return 0; } const SkRegion::RunType* line = fStorage; const SkRegion::RunType* stop = (const SkRegion::RunType*)fCurrScanline; return 2 + (int)(stop - line); } void SkRgnBuilder::copyToRect(SkIRect* r) const { SkASSERT(fCurrScanline != nullptr); // A rect's scanline is [bottom intervals left right sentinel] == 5 SkASSERT((const SkRegion::RunType*)fCurrScanline - fStorage == 5); const Scanline* line = (const Scanline*)fStorage; SkASSERT(line->fXCount == 2); r->set(line->firstX()[0], fTop, line->firstX()[1], line->fLastY + 1); } void SkRgnBuilder::copyToRgn(SkRegion::RunType runs[]) const { SkASSERT(fCurrScanline != nullptr); SkASSERT((const SkRegion::RunType*)fCurrScanline - fStorage > 4); const Scanline* line = (const Scanline*)fStorage; const Scanline* stop = fCurrScanline; *runs++ = fTop; do { *runs++ = (SkRegion::RunType)(line->fLastY + 1); int count = line->fXCount; *runs++ = count >> 1; // intervalCount if (count) { memcpy(runs, line->firstX(), count * sizeof(SkRegion::RunType)); runs += count; } *runs++ = SkRegion::kRunTypeSentinel; line = line->nextScanline(); } while (line < stop); SkASSERT(line == stop); *runs = SkRegion::kRunTypeSentinel; } static unsigned verb_to_initial_last_index(unsigned verb) { static const uint8_t gPathVerbToInitialLastIndex[] = { 0, // kMove_Verb 1, // kLine_Verb 2, // kQuad_Verb 2, // kConic_Verb 3, // kCubic_Verb 0, // kClose_Verb 0 // kDone_Verb }; SkASSERT((unsigned)verb < SK_ARRAY_COUNT(gPathVerbToInitialLastIndex)); return gPathVerbToInitialLastIndex[verb]; } static unsigned verb_to_max_edges(unsigned verb) { static const uint8_t gPathVerbToMaxEdges[] = { 0, // kMove_Verb 1, // kLine_Verb 2, // kQuad_VerbB 2, // kConic_VerbB 3, // kCubic_Verb 0, // kClose_Verb 0 // kDone_Verb }; SkASSERT((unsigned)verb < SK_ARRAY_COUNT(gPathVerbToMaxEdges)); return gPathVerbToMaxEdges[verb]; } // If returns 0, ignore itop and ibot static int count_path_runtype_values(const SkPath& path, int* itop, int* ibot) { SkPath::Iter iter(path, true); SkPoint pts[4]; SkPath::Verb verb; int maxEdges = 0; SkScalar top = SkIntToScalar(SK_MaxS16); SkScalar bot = SkIntToScalar(SK_MinS16); while ((verb = iter.next(pts, false)) != SkPath::kDone_Verb) { maxEdges += verb_to_max_edges(verb); int lastIndex = verb_to_initial_last_index(verb); if (lastIndex > 0) { for (int i = 1; i <= lastIndex; i++) { if (top > pts[i].fY) { top = pts[i].fY; } else if (bot < pts[i].fY) { bot = pts[i].fY; } } } else if (SkPath::kMove_Verb == verb) { if (top > pts[0].fY) { top = pts[0].fY; } else if (bot < pts[0].fY) { bot = pts[0].fY; } } } if (0 == maxEdges) { return 0; // we have only moves+closes } SkASSERT(top <= bot); *itop = SkScalarRoundToInt(top); *ibot = SkScalarRoundToInt(bot); return maxEdges; } static bool check_inverse_on_empty_return(SkRegion* dst, const SkPath& path, const SkRegion& clip) { if (path.isInverseFillType()) { return dst->set(clip); } else { return dst->setEmpty(); } } bool SkRegion::setPath(const SkPath& path, const SkRegion& clip) { SkDEBUGCODE(this->validate();) if (clip.isEmpty() || !path.isFinite()) { return this->setEmpty(); } if (path.isEmpty()) { return check_inverse_on_empty_return(this, path, clip); } // Our builder is very fragile, and can't be called with spans/rects out of Y->X order. // To ensure this, we only "fill" clipped to a rect (the clip's bounds), and if the // clip is more complex than that, we just post-intersect the result with the clip. if (clip.isComplex()) { if (!this->setPath(path, SkRegion(clip.getBounds()))) { return false; } return this->op(clip, kIntersect_Op); } // compute worst-case rgn-size for the path int pathTop, pathBot; int pathTransitions = count_path_runtype_values(path, &pathTop, &pathBot); if (0 == pathTransitions) { return check_inverse_on_empty_return(this, path, clip); } int clipTop, clipBot; int clipTransitions = clip.count_runtype_values(&clipTop, &clipBot); int top = SkMax32(pathTop, clipTop); int bot = SkMin32(pathBot, clipBot); if (top >= bot) { return check_inverse_on_empty_return(this, path, clip); } SkRgnBuilder builder; if (!builder.init(bot - top, SkMax32(pathTransitions, clipTransitions), path.isInverseFillType())) { // can't allocate working space, so return false return this->setEmpty(); } SkScan::FillPath(path, clip, &builder); builder.done(); int count = builder.computeRunCount(); if (count == 0) { return this->setEmpty(); } else if (count == kRectRegionRuns) { builder.copyToRect(&fBounds); this->setRect(fBounds); } else { SkRegion tmp; tmp.fRunHead = RunHead::Alloc(count); builder.copyToRgn(tmp.fRunHead->writable_runs()); tmp.fRunHead->computeRunBounds(&tmp.fBounds); this->swap(tmp); } SkDEBUGCODE(this->validate();) return true; } ///////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////// struct Edge { enum { kY0Link = 0x01, kY1Link = 0x02, kCompleteLink = (kY0Link | kY1Link) }; SkRegion::RunType fX; SkRegion::RunType fY0, fY1; uint8_t fFlags; Edge* fNext; void set(int x, int y0, int y1) { SkASSERT(y0 != y1); fX = (SkRegion::RunType)(x); fY0 = (SkRegion::RunType)(y0); fY1 = (SkRegion::RunType)(y1); fFlags = 0; SkDEBUGCODE(fNext = nullptr;) } int top() const { return SkFastMin32(fY0, fY1); } }; static void find_link(Edge* base, Edge* stop) { SkASSERT(base < stop); if (base->fFlags == Edge::kCompleteLink) { SkASSERT(base->fNext); return; } SkASSERT(base + 1 < stop); int y0 = base->fY0; int y1 = base->fY1; Edge* e = base; if ((base->fFlags & Edge::kY0Link) == 0) { for (;;) { e += 1; if ((e->fFlags & Edge::kY1Link) == 0 && y0 == e->fY1) { SkASSERT(nullptr == e->fNext); e->fNext = base; e->fFlags = SkToU8(e->fFlags | Edge::kY1Link); break; } } } e = base; if ((base->fFlags & Edge::kY1Link) == 0) { for (;;) { e += 1; if ((e->fFlags & Edge::kY0Link) == 0 && y1 == e->fY0) { SkASSERT(nullptr == base->fNext); base->fNext = e; e->fFlags = SkToU8(e->fFlags | Edge::kY0Link); break; } } } base->fFlags = Edge::kCompleteLink; } static int extract_path(Edge* edge, Edge* stop, SkPath* path) { while (0 == edge->fFlags) { edge++; // skip over "used" edges } SkASSERT(edge < stop); Edge* base = edge; Edge* prev = edge; edge = edge->fNext; SkASSERT(edge != base); int count = 1; path->moveTo(SkIntToScalar(prev->fX), SkIntToScalar(prev->fY0)); prev->fFlags = 0; do { if (prev->fX != edge->fX || prev->fY1 != edge->fY0) { // skip collinear path->lineTo(SkIntToScalar(prev->fX), SkIntToScalar(prev->fY1)); // V path->lineTo(SkIntToScalar(edge->fX), SkIntToScalar(edge->fY0)); // H } prev = edge; edge = edge->fNext; count += 1; prev->fFlags = 0; } while (edge != base); path->lineTo(SkIntToScalar(prev->fX), SkIntToScalar(prev->fY1)); // V path->close(); return count; } struct EdgeLT { bool operator()(const Edge& a, const Edge& b) const { return (a.fX == b.fX) ? a.top() < b.top() : a.fX < b.fX; } }; bool SkRegion::getBoundaryPath(SkPath* path) const { // path could safely be nullptr if we're empty, but the caller shouldn't // *know* that SkASSERT(path); if (this->isEmpty()) { return false; } const SkIRect& bounds = this->getBounds(); if (this->isRect()) { SkRect r; r.set(bounds); // this converts the ints to scalars path->addRect(r); return true; } SkRegion::Iterator iter(*this); SkTDArray edges; for (const SkIRect& r = iter.rect(); !iter.done(); iter.next()) { Edge* edge = edges.append(2); edge[0].set(r.fLeft, r.fBottom, r.fTop); edge[1].set(r.fRight, r.fTop, r.fBottom); } int count = edges.count(); Edge* start = edges.begin(); Edge* stop = start + count; SkTQSort(start, stop - 1, EdgeLT()); Edge* e; for (e = start; e != stop; e++) { find_link(e, stop); } #ifdef SK_DEBUG for (e = start; e != stop; e++) { SkASSERT(e->fNext != nullptr); SkASSERT(e->fFlags == Edge::kCompleteLink); } #endif path->incReserve(count << 1); do { SkASSERT(count > 1); count -= extract_path(start, stop, path); } while (count > 0); return true; }