/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkReadBuffer_DEFINED #define SkReadBuffer_DEFINED #include "SkColorFilter.h" #include "SkData.h" #include "SkDrawLooper.h" #include "SkImageFilter.h" #include "SkMaskFilter.h" #include "SkPath.h" #include "SkPathEffect.h" #include "SkPicture.h" #include "SkRasterizer.h" #include "SkReadBuffer.h" #include "SkReader32.h" #include "SkRefCnt.h" #include "SkShaderBase.h" #include "SkTHash.h" #include "SkWriteBuffer.h" class SkBitmap; class SkImage; class SkInflator; #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) #define DEBUG_NON_DETERMINISTIC_ASSERT #endif class SkReadBuffer { public: SkReadBuffer(); SkReadBuffer(const void* data, size_t size); SkReadBuffer(SkStream* stream); virtual ~SkReadBuffer(); virtual SkReadBuffer* clone(const void* data, size_t size) const { return new SkReadBuffer(data, size); } enum Version { /* kFilterLevelIsEnum_Version = 23, kGradientFlippedFlag_Version = 24, kDashWritesPhaseIntervals_Version = 25, kColorShaderNoBool_Version = 26, kNoUnitMappers_Version = 27, kNoMoreBitmapFlatten_Version = 28, kSimplifyLocalMatrix_Version = 30, kImageFilterUniqueID_Version = 31, kRemoveAndroidPaintOpts_Version = 32, kFlattenCreateProc_Version = 33, kRemoveColorTableAlpha_Version = 36, kDropShadowMode_Version = 37, kPictureImageFilterResolution_Version = 38, kPictureImageFilterLevel_Version = 39, kImageFilterNoUniqueID_Version = 40, kBitmapSourceFilterQuality_Version = 41, kPictureShaderHasPictureBool_Version = 42, kHasDrawImageOpCodes_Version = 43, kAnnotationsMovedToCanvas_Version = 44, kLightingShaderWritesInvNormRotation = 45, kBlurMaskFilterWritesOccluder = 47, kGradientShaderFloatColor_Version = 49, kXfermodeToBlendMode_Version = 50, kXfermodeToBlendMode2_Version = 51, */ kTextBlobImplicitRunCount_Version = 52, kComposeShaderCanLerp_Version = 54, kNoModesInMergeImageFilter_Verison = 55, kTileModeInBlurImageFilter_Version = 56, kTileInfoInSweepGradient_Version = 57, }; /** * Returns true IFF the version is older than the specified version. */ bool isVersionLT(Version targetVersion) const { SkASSERT(targetVersion > 0); return fVersion > 0 && fVersion < targetVersion; } uint32_t getVersion() const { return fVersion; } /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */ void setVersion(int version) { SkASSERT(0 == fVersion || version == fVersion); fVersion = version; } enum Flags { kCrossProcess_Flag = 1 << 0, kScalarIsFloat_Flag = 1 << 1, kPtrIs64Bit_Flag = 1 << 2, kValidation_Flag = 1 << 3, }; void setFlags(uint32_t flags) { fFlags = flags; } uint32_t getFlags() const { return fFlags; } bool isCrossProcess() const { return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag); } bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); } bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); } bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } size_t size() { return fReader.size(); } size_t offset() { return fReader.offset(); } bool eof() { return fReader.eof(); } virtual const void* skip(size_t size) { return fReader.skip(size); } // primitives virtual bool readBool(); virtual SkColor readColor(); virtual int32_t readInt(); virtual SkScalar readScalar(); virtual uint32_t readUInt(); virtual int32_t read32(); // peek virtual uint8_t peekByte(); // strings -- the caller is responsible for freeing the string contents virtual void readString(SkString* string); // common data structures virtual void readColor4f(SkColor4f* color); virtual void readPoint(SkPoint* point); SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } virtual void readPoint3(SkPoint3* point); virtual void readMatrix(SkMatrix* matrix); virtual void readIRect(SkIRect* rect); virtual void readRect(SkRect* rect); virtual void readRRect(SkRRect* rrect); virtual void readRegion(SkRegion* region); virtual void readPath(SkPath* path); virtual void readPaint(SkPaint* paint) { paint->unflatten(*this); } virtual SkFlattenable* readFlattenable(SkFlattenable::Type); template sk_sp readFlattenable() { return sk_sp((T*)this->readFlattenable(T::GetFlattenableType())); } sk_sp readColorFilter() { return this->readFlattenable(); } sk_sp readDrawLooper() { return this->readFlattenable(); } sk_sp readImageFilter() { return this->readFlattenable(); } sk_sp readMaskFilter() { return this->readFlattenable(); } sk_sp readPathEffect() { return this->readFlattenable(); } sk_sp readRasterizer() { return this->readFlattenable(); } sk_sp readShader() { return this->readFlattenable(); } // binary data and arrays virtual bool readByteArray(void* value, size_t size); virtual bool readColorArray(SkColor* colors, size_t size); virtual bool readColor4fArray(SkColor4f* colors, size_t size); virtual bool readIntArray(int32_t* values, size_t size); virtual bool readPointArray(SkPoint* points, size_t size); virtual bool readScalarArray(SkScalar* values, size_t size); sk_sp readByteArrayAsData() { size_t len = this->getArrayCount(); if (!this->validateAvailable(len)) { return SkData::MakeEmpty(); } void* buffer = sk_malloc_throw(len); this->readByteArray(buffer, len); return SkData::MakeFromMalloc(buffer, len); } // helpers to get info about arrays and binary data virtual uint32_t getArrayCount(); sk_sp readBitmapAsImage(); sk_sp readImage(); virtual sk_sp readTypeface(); void setTypefaceArray(SkTypeface* array[], int count) { fTFArray = array; fTFCount = count; } /** * Call this with a pre-loaded array of Factories, in the same order as * were created/written by the writer. SkPicture uses this. */ void setFactoryPlayback(SkFlattenable::Factory array[], int count) { fFactoryArray = array; fFactoryCount = count; } /** * For an input flattenable (specified by name), set a custom factory proc * to use when unflattening. Will make a copy of |name|. * * If the global registry already has a default factory for the flattenable, * this will override that factory. If a custom factory has already been * set for the flattenable, this will override that factory. * * Custom factories can be removed by calling setCustomFactory("...", nullptr). */ void setCustomFactory(const SkString& name, SkFlattenable::Factory factory) { fCustomFactory.set(name, factory); } // If nullptr is passed, then the default deserializer will be used // which calls SkImage::MakeFromEncoded() void setImageDeserializer(SkImageDeserializer* factory); // Default impelementations don't check anything. virtual bool validate(bool isValid) { return isValid; } virtual bool isValid() const { return true; } virtual bool validateAvailable(size_t size) { return true; } bool validateIndex(int index, int count) { return this->validate(index >= 0 && index < count); } SkInflator* getInflator() const { return fInflator; } void setInflator(SkInflator* inf) { fInflator = inf; } // sk_sp inflateImage(); protected: /** * Allows subclass to check if we are using factories for expansion * of flattenables. */ int factoryCount() { return fFactoryCount; } /** * Checks if a custom factory has been set for a given flattenable. * Returns the custom factory if it exists, or nullptr otherwise. */ SkFlattenable::Factory getCustomFactory(const SkString& name) { SkFlattenable::Factory* factoryPtr = fCustomFactory.find(name); return factoryPtr ? *factoryPtr : nullptr; } SkReader32 fReader; // Only used if we do not have an fFactoryArray. SkTHashMap fFlattenableDict; private: bool readArray(void* value, size_t size, size_t elementSize); uint32_t fFlags; int fVersion; void* fMemoryPtr; SkTypeface** fTFArray; int fTFCount; SkFlattenable::Factory* fFactoryArray; int fFactoryCount; // Only used if we do not have an fFactoryArray. SkTHashMap fCustomFactory; // We do not own this ptr, we just use it (guaranteed to never be null) SkImageDeserializer* fImageDeserializer; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT // Debugging counter to keep track of how many bitmaps we // have decoded. int fDecodedBitmapIndex; #endif // DEBUG_NON_DETERMINISTIC_ASSERT SkInflator* fInflator = nullptr; }; #endif // SkReadBuffer_DEFINED