/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkErrorInternals.h" #include "SkImage.h" #include "SkImageDeserializer.h" #include "SkImageGenerator.h" #include "SkReadBuffer.h" #include "SkStream.h" #include "SkTypeface.h" namespace { // This generator intentionally should always fail on all attempts to get its pixels, // simulating a bad or empty codec stream. class EmptyImageGenerator final : public SkImageGenerator { public: EmptyImageGenerator(const SkImageInfo& info) : INHERITED(info) { } private: typedef SkImageGenerator INHERITED; }; static sk_sp MakeEmptyImage(int width, int height) { return SkImage::MakeFromGenerator( new EmptyImageGenerator(SkImageInfo::MakeN32Premul(width, height))); } } // anonymous namespace static uint32_t default_flags() { uint32_t flags = 0; flags |= SkReadBuffer::kScalarIsFloat_Flag; if (8 == sizeof(void*)) { flags |= SkReadBuffer::kPtrIs64Bit_Flag; } return flags; } // This has an empty constructor and destructor, and is thread-safe, so we can use a singleton. static SkImageDeserializer gDefaultImageDeserializer; SkReadBuffer::SkReadBuffer() { fFlags = default_flags(); fVersion = 0; fMemoryPtr = nullptr; fTFArray = nullptr; fTFCount = 0; fFactoryArray = nullptr; fFactoryCount = 0; fImageDeserializer = &gDefaultImageDeserializer; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::SkReadBuffer(const void* data, size_t size) { fFlags = default_flags(); fVersion = 0; fReader.setMemory(data, size); fMemoryPtr = nullptr; fTFArray = nullptr; fTFCount = 0; fFactoryArray = nullptr; fFactoryCount = 0; fImageDeserializer = &gDefaultImageDeserializer; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::SkReadBuffer(SkStream* stream) { fFlags = default_flags(); fVersion = 0; const size_t length = stream->getLength(); fMemoryPtr = sk_malloc_throw(length); stream->read(fMemoryPtr, length); fReader.setMemory(fMemoryPtr, length); fTFArray = nullptr; fTFCount = 0; fFactoryArray = nullptr; fFactoryCount = 0; fImageDeserializer = &gDefaultImageDeserializer; #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex = -1; #endif // DEBUG_NON_DETERMINISTIC_ASSERT } SkReadBuffer::~SkReadBuffer() { sk_free(fMemoryPtr); } void SkReadBuffer::setImageDeserializer(SkImageDeserializer* deserializer) { fImageDeserializer = deserializer ? deserializer : &gDefaultImageDeserializer; } bool SkReadBuffer::readBool() { return fReader.readBool(); } SkColor SkReadBuffer::readColor() { return fReader.readInt(); } int32_t SkReadBuffer::readInt() { return fReader.readInt(); } SkScalar SkReadBuffer::readScalar() { return fReader.readScalar(); } uint32_t SkReadBuffer::readUInt() { return fReader.readU32(); } int32_t SkReadBuffer::read32() { return fReader.readInt(); } uint8_t SkReadBuffer::peekByte() { SkASSERT(fReader.available() > 0); return *((uint8_t*) fReader.peek()); } void SkReadBuffer::readString(SkString* string) { size_t len; const char* strContents = fReader.readString(&len); string->set(strContents, len); } void SkReadBuffer::readPoint(SkPoint* point) { point->fX = fReader.readScalar(); point->fY = fReader.readScalar(); } void SkReadBuffer::readMatrix(SkMatrix* matrix) { fReader.readMatrix(matrix); } void SkReadBuffer::readIRect(SkIRect* rect) { memcpy(rect, fReader.skip(sizeof(SkIRect)), sizeof(SkIRect)); } void SkReadBuffer::readRect(SkRect* rect) { memcpy(rect, fReader.skip(sizeof(SkRect)), sizeof(SkRect)); } void SkReadBuffer::readRRect(SkRRect* rrect) { fReader.readRRect(rrect); } void SkReadBuffer::readRegion(SkRegion* region) { fReader.readRegion(region); } void SkReadBuffer::readPath(SkPath* path) { fReader.readPath(path); } bool SkReadBuffer::readArray(void* value, size_t size, size_t elementSize) { const size_t count = this->getArrayCount(); if (count == size) { (void)fReader.skip(sizeof(uint32_t)); // Skip array count const size_t byteLength = count * elementSize; memcpy(value, fReader.skip(SkAlign4(byteLength)), byteLength); return true; } SkASSERT(false); fReader.skip(fReader.available()); return false; } bool SkReadBuffer::readByteArray(void* value, size_t size) { return readArray(static_cast(value), size, sizeof(unsigned char)); } bool SkReadBuffer::readColorArray(SkColor* colors, size_t size) { return readArray(colors, size, sizeof(SkColor)); } bool SkReadBuffer::readIntArray(int32_t* values, size_t size) { return readArray(values, size, sizeof(int32_t)); } bool SkReadBuffer::readPointArray(SkPoint* points, size_t size) { return readArray(points, size, sizeof(SkPoint)); } bool SkReadBuffer::readScalarArray(SkScalar* values, size_t size) { return readArray(values, size, sizeof(SkScalar)); } uint32_t SkReadBuffer::getArrayCount() { return *(uint32_t*)fReader.peek(); } sk_sp SkReadBuffer::readBitmapAsImage() { const int width = this->readInt(); const int height = this->readInt(); // The writer stored a boolean value to determine whether an SkBitmapHeap was used during // writing. That feature is deprecated. if (this->readBool()) { this->readUInt(); // Bitmap index this->readUInt(); // Bitmap generation ID SkErrorInternals::SetError(kParseError_SkError, "SkWriteBuffer::writeBitmap " "stored the SkBitmap in an SkBitmapHeap, but " "that feature is no longer supported."); } else { // The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap. const size_t length = this->readUInt(); if (length > 0) { #ifdef DEBUG_NON_DETERMINISTIC_ASSERT fDecodedBitmapIndex++; #endif // DEBUG_NON_DETERMINISTIC_ASSERT // A non-zero size means the SkBitmap was encoded. Read the data and pixel // offset. const void* data = this->skip(length); const int32_t xOffset = this->readInt(); const int32_t yOffset = this->readInt(); SkIRect subset = SkIRect::MakeXYWH(xOffset, yOffset, width, height); sk_sp image = fImageDeserializer->makeFromMemory(data, length, &subset); if (image) { return image; } // This bitmap was encoded when written, but we are unable to decode, possibly due to // not having a decoder. SkErrorInternals::SetError(kParseError_SkError, "Could not decode bitmap. Resulting bitmap will be empty."); // Even though we weren't able to decode the pixels, the readbuffer should still be // intact, so we return true with an empty bitmap, so we don't force an abort of the // larger deserialize. return MakeEmptyImage(width, height); } else { SkBitmap bitmap; if (SkBitmap::ReadRawPixels(this, &bitmap)) { bitmap.setImmutable(); return SkImage::MakeFromBitmap(bitmap); } } } // Could not read the SkBitmap. Use a placeholder bitmap. return nullptr; } sk_sp SkReadBuffer::readImage() { int width = this->read32(); int height = this->read32(); if (width <= 0 || height <= 0) { // SkImage never has a zero dimension this->validate(false); return nullptr; } uint32_t encoded_size = this->getArrayCount(); if (encoded_size == 0) { // The image could not be encoded at serialization time - return an empty placeholder. (void)this->readUInt(); // Swallow that encoded_size == 0 sentinel. return MakeEmptyImage(width, height); } if (encoded_size == 1) { // We had to encode the image as raw pixels via SkBitmap. (void)this->readUInt(); // Swallow that encoded_size == 1 sentinel. SkBitmap bm; if (SkBitmap::ReadRawPixels(this, &bm)) { return SkImage::MakeFromBitmap(bm); } return MakeEmptyImage(width, height); } // The SkImage encoded itself. sk_sp encoded(this->readByteArrayAsData()); int originX = this->read32(); int originY = this->read32(); if (originX < 0 || originY < 0) { this->validate(false); return nullptr; } const SkIRect subset = SkIRect::MakeXYWH(originX, originY, width, height); sk_sp image = fImageDeserializer->makeFromData(encoded.get(), &subset); return image ? image : MakeEmptyImage(width, height); } sk_sp SkReadBuffer::readTypeface() { uint32_t index = fReader.readU32(); if (0 == index || index > (unsigned)fTFCount) { return nullptr; } else { SkASSERT(fTFArray); return sk_ref_sp(fTFArray[index - 1]); } } SkFlattenable* SkReadBuffer::readFlattenable(SkFlattenable::Type ft) { // // TODO: confirm that ft matches the factory we decide to use // SkFlattenable::Factory factory = nullptr; if (fFactoryCount > 0) { int32_t index = fReader.readU32(); if (0 == index) { return nullptr; // writer failed to give us the flattenable } index -= 1; // we stored the index-base-1 if ((unsigned)index >= (unsigned)fFactoryCount) { this->validate(false); return nullptr; } factory = fFactoryArray[index]; } else { SkString name; if (this->peekByte()) { // If the first byte is non-zero, the flattenable is specified by a string. this->readString(&name); // Add the string to the dictionary. fFlattenableDict.set(fFlattenableDict.count() + 1, name); } else { // Read the index. We are guaranteed that the first byte // is zeroed, so we must shift down a byte. uint32_t index = fReader.readU32() >> 8; if (0 == index) { return nullptr; // writer failed to give us the flattenable } SkString* namePtr = fFlattenableDict.find(index); SkASSERT(namePtr); name = *namePtr; } // Check if a custom Factory has been specified for this flattenable. if (!(factory = this->getCustomFactory(name))) { // If there is no custom Factory, check for a default. if (!(factory = SkFlattenable::NameToFactory(name.c_str()))) { return nullptr; // writer failed to give us the flattenable } } } // if we get here, factory may still be null, but if that is the case, the // failure was ours, not the writer. sk_sp obj; uint32_t sizeRecorded = fReader.readU32(); if (factory) { size_t offset = fReader.offset(); obj = (*factory)(*this); // check that we read the amount we expected size_t sizeRead = fReader.offset() - offset; if (sizeRecorded != sizeRead) { this->validate(false); return nullptr; } } else { // we must skip the remaining data fReader.skip(sizeRecorded); } return obj.release(); }