/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBlitter.h" #include "SkColor.h" #include "SkColorFilter.h" #include "SkOpts.h" #include "SkPM4f.h" #include "SkRasterPipeline.h" #include "SkShader.h" #include "SkXfermode.h" class SkRasterPipelineBlitter : public SkBlitter { public: static SkBlitter* Create(const SkPixmap&, const SkPaint&, SkTBlitterAllocator*); SkRasterPipelineBlitter(SkPixmap dst, SkRasterPipeline shader, SkRasterPipeline colorFilter, SkRasterPipeline xfermode, SkPM4f paintColor) : fDst(dst) , fShader(shader) , fColorFilter(colorFilter) , fXfermode(xfermode) , fPaintColor(paintColor) {} void blitH (int x, int y, int w) override; void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; void blitMask (const SkMask&, const SkIRect& clip) override; // TODO: The default implementations of the other blits look fine, // but some of them like blitV could probably benefit from custom // blits using something like a SkRasterPipeline::runFew() method. private: void append_load_d(SkRasterPipeline*, const void*) const; void append_store (SkRasterPipeline*, void*) const; SkPixmap fDst; SkRasterPipeline fShader, fColorFilter, fXfermode; SkPM4f fPaintColor; typedef SkBlitter INHERITED; }; SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, const SkPaint& paint, SkTBlitterAllocator* alloc) { return SkRasterPipelineBlitter::Create(dst, paint, alloc); } static bool supported(const SkImageInfo& info) { switch (info.colorType()) { case kN32_SkColorType: return info.gammaCloseToSRGB(); case kRGBA_F16_SkColorType: return true; case kRGB_565_SkColorType: return true; default: return false; } } template static bool append_effect_stages(const Effect* effect, SkRasterPipeline* pipeline) { return !effect || effect->appendStages(pipeline); } SkBlitter* SkRasterPipelineBlitter::Create(const SkPixmap& dst, const SkPaint& paint, SkTBlitterAllocator* alloc) { if (!supported(dst.info())) { return nullptr; } if (paint.getShader()) { return nullptr; // TODO: need to work out how shaders and their contexts work } SkRasterPipeline shader, colorFilter, xfermode; if (!append_effect_stages(paint.getColorFilter(), &colorFilter) || !append_effect_stages(SkXfermode::Peek(paint.getBlendMode()), &xfermode )) { return nullptr; } uint32_t paintColor = paint.getColor(); SkColor4f color; if (SkImageInfoIsGammaCorrect(dst.info())) { color = SkColor4f::FromColor(paintColor); } else { swizzle_rb(SkNx_cast(Sk4b::Load(&paintColor)) * (1/255.0f)).store(&color); } auto blitter = alloc->createT( dst, shader, colorFilter, xfermode, color.premul()); if (!paint.getShader()) { blitter->fShader.append(SkRasterPipeline::constant_color, &blitter->fPaintColor); } if (paint.isSrcOver()) { blitter->fXfermode.append(SkRasterPipeline::srcover); } return blitter; } void SkRasterPipelineBlitter::append_load_d(SkRasterPipeline* p, const void* dst) const { SkASSERT(supported(fDst.info())); switch (fDst.info().colorType()) { case kN32_SkColorType: if (fDst.info().gammaCloseToSRGB()) { p->append(SkRasterPipeline::load_d_srgb, dst); } break; case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::load_d_f16, dst); break; case kRGB_565_SkColorType: p->append(SkRasterPipeline::load_d_565, dst); break; default: break; } } void SkRasterPipelineBlitter::append_store(SkRasterPipeline* p, void* dst) const { SkASSERT(supported(fDst.info())); switch (fDst.info().colorType()) { case kN32_SkColorType: if (fDst.info().gammaCloseToSRGB()) { p->append(SkRasterPipeline::store_srgb, dst); } break; case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::store_f16, dst); break; case kRGB_565_SkColorType: p->append(SkRasterPipeline::store_565, dst); break; default: break; } } void SkRasterPipelineBlitter::blitH(int x, int y, int w) { auto dst = fDst.writable_addr(0,y); SkRasterPipeline p; p.extend(fShader); p.extend(fColorFilter); this->append_load_d(&p, dst); p.extend(fXfermode); this->append_store(&p, dst); p.run(x, w); } void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) { auto dst = fDst.writable_addr(0,y); float coverage; SkRasterPipeline p; p.extend(fShader); p.extend(fColorFilter); this->append_load_d(&p, dst); p.extend(fXfermode); p.append(SkRasterPipeline::lerp_constant_float, &coverage); this->append_store(&p, dst); for (int16_t run = *runs; run > 0; run = *runs) { coverage = *aa * (1/255.0f); p.run(x, run); x += run; runs += run; aa += run; } } void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { if (mask.fFormat == SkMask::kBW_Format) { // TODO: native BW masks? return INHERITED::blitMask(mask, clip); } int x = clip.left(); for (int y = clip.top(); y < clip.bottom(); y++) { auto dst = fDst.writable_addr(0,y); SkRasterPipeline p; p.extend(fShader); p.extend(fColorFilter); this->append_load_d(&p, dst); p.extend(fXfermode); switch (mask.fFormat) { case SkMask::kA8_Format: p.append(SkRasterPipeline::lerp_u8, mask.getAddr8(x,y)-x); break; case SkMask::kLCD16_Format: p.append(SkRasterPipeline::lerp_565, mask.getAddrLCD16(x,y)-x); break; default: break; } this->append_store(&p, dst); p.run(x, clip.width()); } }