/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkOpts.h" #include "SkRasterPipeline.h" SkRasterPipeline::SkRasterPipeline() { fBodyStart = SkOpts::body[just_return]; fTailStart = SkOpts::tail[just_return]; } void SkRasterPipeline::append(void (*body)(), void (*tail)(), void* ctx) { // Each stage holds its own context and the next function to call. // So the pipeline itself has to hold onto the first function that starts the pipeline. (fBody.empty() ? fBodyStart : fBody.back().fNext) = body; (fTail.empty() ? fTailStart : fTail.back().fNext) = tail; // Each last stage starts with its next function set to JustReturn as a safety net. // It'll be overwritten by the next call to append(). fBody.push_back({ SkOpts::body[just_return], ctx }); fTail.push_back({ SkOpts::tail[just_return], ctx }); } void SkRasterPipeline::append(StockStage stage, void* ctx) { this->append(SkOpts::body[stage], SkOpts::tail[stage], ctx); } void SkRasterPipeline::extend(const SkRasterPipeline& src) { SkASSERT(src.fBody.count() == src.fTail.count()); auto body = src.fBodyStart, tail = src.fTailStart; for (int i = 0; i < src.fBody.count(); i++) { SkASSERT(src.fBody[i].fCtx == src.fTail[i].fCtx); this->append(body, tail, src.fBody[i].fCtx); body = src.fBody[i].fNext; tail = src.fTail[i].fNext; } } void SkRasterPipeline::run(size_t x, size_t n) { SkOpts::run_pipeline(x,n, fBodyStart,fBody.begin(), fTailStart,fTail.begin()); }