/* * Copyright 2009 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkQuadClipper_DEFINED #define SkQuadClipper_DEFINED #include "SkPath.h" /** This class is initialized with a clip rectangle, and then can be fed quads, which must already be monotonic in Y. In the future, it might return a series of segments, allowing it to clip also in X, to ensure that all segments fit in a finite coordinate system. */ class SkQuadClipper { public: SkQuadClipper(); void setClip(const SkIRect& clip); bool clipQuad(const SkPoint src[3], SkPoint dst[3]); private: SkRect fClip; }; /** Iterator that returns the clipped segements of a quad clipped to a rect. The segments will be either lines or quads (based on SkPath::Verb), and will all be monotonic in Y */ class SkQuadClipper2 { public: bool clipQuad(const SkPoint pts[3], const SkRect& clip); bool clipCubic(const SkPoint pts[4], const SkRect& clip); SkPath::Verb next(SkPoint pts[]); private: SkPoint* fCurrPoint; SkPath::Verb* fCurrVerb; enum { kMaxVerbs = 13, kMaxPoints = 32 }; SkPoint fPoints[kMaxPoints]; SkPath::Verb fVerbs[kMaxVerbs]; void clipMonoQuad(const SkPoint srcPts[3], const SkRect& clip); void clipMonoCubic(const SkPoint srcPts[4], const SkRect& clip); void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse); void appendQuad(const SkPoint pts[3], bool reverse); void appendCubic(const SkPoint pts[4], bool reverse); }; #ifdef SK_DEBUG void sk_assert_monotonic_x(const SkPoint pts[], int count); void sk_assert_monotonic_y(const SkPoint pts[], int count); #else #define sk_assert_monotonic_x(pts, count) #define sk_assert_monotonic_y(pts, count) #endif #endif