/* * Copyright 2007 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkPictureFlat.h" #include "SkPicturePlayback.h" #include "SkPictureRecord.h" #include "SkCanvas.h" #include "SkChunkAlloc.h" #include "SkPicture.h" #include "SkRegion.h" #include "SkStream.h" #include "SkTDArray.h" #include "SkTSearch.h" #include "SkTime.h" #include "SkReader32.h" #include "SkWriter32.h" #include "SkRTree.h" #include "SkBBoxHierarchyRecord.h" SK_DEFINE_INST_COUNT(SkPicture) #define DUMP_BUFFER_SIZE 65536 //#define ENABLE_TIME_DRAW // dumps milliseconds for each draw #ifdef SK_DEBUG // enable SK_DEBUG_TRACE to trace DrawType elements when // recorded and played back // #define SK_DEBUG_TRACE // enable SK_DEBUG_SIZE to see the size of picture components // #define SK_DEBUG_SIZE // enable SK_DEBUG_DUMP to see the contents of recorded elements // #define SK_DEBUG_DUMP // enable SK_DEBUG_VALIDATE to check internal structures for consistency // #define SK_DEBUG_VALIDATE #endif #if defined SK_DEBUG_TRACE || defined SK_DEBUG_DUMP const char* DrawTypeToString(DrawType drawType) { switch (drawType) { case UNUSED: SkDebugf("DrawType UNUSED\n"); SkASSERT(0); break; case CLIP_PATH: return "CLIP_PATH"; case CLIP_REGION: return "CLIP_REGION"; case CLIP_RECT: return "CLIP_RECT"; case CONCAT: return "CONCAT"; case DRAW_BITMAP: return "DRAW_BITMAP"; case DRAW_BITMAP_MATRIX: return "DRAW_BITMAP_MATRIX"; case DRAW_BITMAP_RECT: return "DRAW_BITMAP_RECT"; case DRAW_PAINT: return "DRAW_PAINT"; case DRAW_PATH: return "DRAW_PATH"; case DRAW_PICTURE: return "DRAW_PICTURE"; case DRAW_POINTS: return "DRAW_POINTS"; case DRAW_POS_TEXT: return "DRAW_POS_TEXT"; case DRAW_POS_TEXT_H: return "DRAW_POS_TEXT_H"; case DRAW_RECT_GENERAL: return "DRAW_RECT_GENERAL"; case DRAW_RECT_SIMPLE: return "DRAW_RECT_SIMPLE"; case DRAW_SPRITE: return "DRAW_SPRITE"; case DRAW_TEXT: return "DRAW_TEXT"; case DRAW_TEXT_ON_PATH: return "DRAW_TEXT_ON_PATH"; case RESTORE: return "RESTORE"; case ROTATE: return "ROTATE"; case SAVE: return "SAVE"; case SAVE_LAYER: return "SAVE_LAYER"; case SCALE: return "SCALE"; case SKEW: return "SKEW"; case TRANSLATE: return "TRANSLATE"; default: SkDebugf("DrawType error 0x%08x\n", drawType); SkASSERT(0); break; } SkASSERT(0); return NULL; } #endif #ifdef SK_DEBUG_VALIDATE static void validateMatrix(const SkMatrix* matrix) { SkScalar scaleX = matrix->getScaleX(); SkScalar scaleY = matrix->getScaleY(); SkScalar skewX = matrix->getSkewX(); SkScalar skewY = matrix->getSkewY(); SkScalar perspX = matrix->getPerspX(); SkScalar perspY = matrix->getPerspY(); if (scaleX != 0 && skewX != 0) SkDebugf("scaleX != 0 && skewX != 0\n"); SkASSERT(scaleX == 0 || skewX == 0); SkASSERT(scaleY == 0 || skewY == 0); SkASSERT(perspX == 0); SkASSERT(perspY == 0); } #endif /////////////////////////////////////////////////////////////////////////////// SkPicture::SkPicture() { fRecord = NULL; fPlayback = NULL; fWidth = fHeight = 0; } SkPicture::SkPicture(const SkPicture& src) : SkRefCnt() { fWidth = src.fWidth; fHeight = src.fHeight; fRecord = NULL; /* We want to copy the src's playback. However, if that hasn't been built yet, we need to fake a call to endRecording() without actually calling it (since it is destructive, and we don't want to change src). */ if (src.fPlayback) { fPlayback = SkNEW_ARGS(SkPicturePlayback, (*src.fPlayback)); } else if (src.fRecord) { // here we do a fake src.endRecording() fPlayback = SkNEW_ARGS(SkPicturePlayback, (*src.fRecord)); } else { fPlayback = NULL; } } SkPicture::~SkPicture() { SkSafeUnref(fRecord); SkDELETE(fPlayback); } void SkPicture::swap(SkPicture& other) { SkTSwap(fRecord, other.fRecord); SkTSwap(fPlayback, other.fPlayback); SkTSwap(fWidth, other.fWidth); SkTSwap(fHeight, other.fHeight); } SkPicture* SkPicture::clone() const { SkPicture* clonedPicture = SkNEW(SkPicture); clone(clonedPicture, 1); return clonedPicture; } void SkPicture::clone(SkPicture* pictures, int count) const { SkPictCopyInfo copyInfo; for (int i = 0; i < count; i++) { SkPicture* clone = &pictures[i]; clone->fWidth = fWidth; clone->fHeight = fHeight; clone->fRecord = NULL; /* We want to copy the src's playback. However, if that hasn't been built yet, we need to fake a call to endRecording() without actually calling it (since it is destructive, and we don't want to change src). */ if (fPlayback) { clone->fPlayback = SkNEW_ARGS(SkPicturePlayback, (*fPlayback, ©Info)); } else if (fRecord) { // here we do a fake src.endRecording() clone->fPlayback = SkNEW_ARGS(SkPicturePlayback, (*fRecord, true)); } else { clone->fPlayback = NULL; } } } /////////////////////////////////////////////////////////////////////////////// SkCanvas* SkPicture::beginRecording(int width, int height, uint32_t recordingFlags) { if (fPlayback) { SkDELETE(fPlayback); fPlayback = NULL; } if (NULL != fRecord) { fRecord->unref(); fRecord = NULL; } if (recordingFlags & kOptimizeForClippedPlayback_RecordingFlag) { SkScalar aspectRatio = SkScalarDiv(SkIntToScalar(width), SkIntToScalar(height)); SkRTree* tree = SkRTree::Create(kRTreeMinChildren, kRTreeMaxChildren, aspectRatio); SkASSERT(NULL != tree); fRecord = SkNEW_ARGS(SkBBoxHierarchyRecord, (recordingFlags, tree)); tree->unref(); } else { fRecord = SkNEW_ARGS(SkPictureRecord, (recordingFlags)); } fWidth = width; fHeight = height; SkBitmap bm; bm.setConfig(SkBitmap::kNo_Config, width, height); fRecord->setBitmapDevice(bm); return fRecord; } SkCanvas* SkPicture::getRecordingCanvas() const { // will be null if we are not recording return fRecord; } void SkPicture::endRecording() { if (NULL == fPlayback) { if (NULL != fRecord) { fRecord->endRecording(); fPlayback = SkNEW_ARGS(SkPicturePlayback, (*fRecord)); fRecord->unref(); fRecord = NULL; } } SkASSERT(NULL == fRecord); } void SkPicture::draw(SkCanvas* surface) { this->endRecording(); if (fPlayback) { fPlayback->draw(*surface); } } /////////////////////////////////////////////////////////////////////////////// #include "SkStream.h" // V2 : adds SkPixelRef's generation ID. // V3 : PictInfo tag at beginning, and EOF tag at the end // V4 : move SkPictInfo to be the header // V5 : don't read/write FunctionPtr on cross-process (we can detect that) // V6 : added serialization of SkPath's bounds (and packed its flags tighter) // V7 : changed drawBitmapRect(IRect) to drawBitmapRectToRect(Rect) #define PICTURE_VERSION 7 SkPicture::SkPicture(SkStream* stream, bool* success) : SkRefCnt() { if (success) { *success = false; } fRecord = NULL; fPlayback = NULL; fWidth = fHeight = 0; SkPictInfo info; if (!stream->read(&info, sizeof(info))) { return; } if (PICTURE_VERSION != info.fVersion) { return; } if (stream->readBool()) { bool isValid = false; fPlayback = SkNEW_ARGS(SkPicturePlayback, (stream, info, &isValid)); if (!isValid) { SkDELETE(fPlayback); fPlayback = NULL; return; } } // do this at the end, so that they will be zero if we hit an error. fWidth = info.fWidth; fHeight = info.fHeight; if (success) { *success = true; } } void SkPicture::serialize(SkWStream* stream) const { SkPicturePlayback* playback = fPlayback; if (NULL == playback && fRecord) { playback = SkNEW_ARGS(SkPicturePlayback, (*fRecord)); } SkPictInfo info; info.fVersion = PICTURE_VERSION; info.fWidth = fWidth; info.fHeight = fHeight; info.fFlags = SkPictInfo::kCrossProcess_Flag; #ifdef SK_SCALAR_IS_FLOAT info.fFlags |= SkPictInfo::kScalarIsFloat_Flag; #endif if (8 == sizeof(void*)) { info.fFlags |= SkPictInfo::kPtrIs64Bit_Flag; } stream->write(&info, sizeof(info)); if (playback) { stream->writeBool(true); playback->serialize(stream); // delete playback if it is a local version (i.e. cons'd up just now) if (playback != fPlayback) { SkDELETE(playback); } } else { stream->writeBool(false); } } void SkPicture::abortPlayback() { if (NULL == fPlayback) { return; } fPlayback->abort(); }