/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPathPriv_DEFINED #define SkPathPriv_DEFINED #include "SkPath.h" class SkPathPriv { public: enum FirstDirection { kCW_FirstDirection, // == SkPath::kCW_Direction kCCW_FirstDirection, // == SkPath::kCCW_Direction kUnknown_FirstDirection, }; static FirstDirection AsFirstDirection(SkPath::Direction dir) { // since we agree numerically for the values in Direction, we can just cast. return (FirstDirection)dir; } /** * Return the opposite of the specified direction. kUnknown is its own * opposite. */ static FirstDirection OppositeFirstDirection(FirstDirection dir) { static const FirstDirection gOppositeDir[] = { kCCW_FirstDirection, kCW_FirstDirection, kUnknown_FirstDirection, }; return gOppositeDir[dir]; } /** * Tries to quickly compute the direction of the first non-degenerate * contour. If it can be computed, return true and set dir to that * direction. If it cannot be (quickly) determined, return false and ignore * the dir parameter. If the direction was determined, it is cached to make * subsequent calls return quickly. */ static bool CheapComputeFirstDirection(const SkPath&, FirstDirection* dir); /** * Returns true if the path's direction can be computed via * cheapComputDirection() and if that computed direction matches the * specified direction. If dir is kUnknown, returns true if the direction * cannot be computed. */ static bool CheapIsFirstDirection(const SkPath& path, FirstDirection dir) { FirstDirection computedDir = kUnknown_FirstDirection; (void)CheapComputeFirstDirection(path, &computedDir); return computedDir == dir; } static bool IsClosedSingleContour(const SkPath& path) { int verbCount = path.countVerbs(); if (verbCount == 0) return false; int moveCount = 0; auto verbs = path.fPathRef->verbs(); for (int i = 0; i < verbCount; i++) { switch (verbs[~i]) { // verbs are stored backwards; we use [~i] to get the i'th verb case SkPath::Verb::kMove_Verb: moveCount += 1; if (moveCount > 1) { return false; } break; case SkPath::Verb::kClose_Verb: if (i == verbCount - 1) { return true; } return false; default: break; } } return false; } static void AddGenIDChangeListener(const SkPath& path, SkPathRef::GenIDChangeListener* listener) { path.fPathRef->addGenIDChangeListener(listener); } /** * This returns true for a rect that begins and ends at the same corner and has either a move * followed by four lines or a move followed by 3 lines and a close. None of the parameters are * optional. This does not permit degenerate line or point rectangles. */ static bool IsSimpleClosedRect(const SkPath& path, SkRect* rect, SkPath::Direction* direction, unsigned* start); }; #endif