/* libs/graphics/sgl/SkPaint.cpp ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkPaint.h" #include "SkColorFilter.h" #include "SkDrawLooper.h" #include "SkFontHost.h" #include "SkMaskFilter.h" #include "SkPathEffect.h" #include "SkRasterizer.h" #include "SkShader.h" #include "SkScalerContext.h" #include "SkStroke.h" #include "SkTypeface.h" #include "SkXfermode.h" #include "SkAutoKern.h" #define SK_DefaultTextSize SkIntToScalar(12) #define SK_DefaultFlags 0 //(kNativeHintsText_Flag) SkPaint::SkPaint() { // since we may have padding, we zero everything so that our memcmp() call // in operator== will work correctly. // with this, we can skip 0 and null individual initializations sk_bzero(this, sizeof(*this)); #if 0 // not needed with the bzero call above fTypeface = NULL; fTextSkewX = 0; fPathEffect = NULL; fShader = NULL; fXfermode = NULL; fMaskFilter = NULL; fColorFilter = NULL; fRasterizer = NULL; fLooper = NULL; fWidth = 0; #endif fTextSize = SK_DefaultTextSize; fTextScaleX = SK_Scalar1; fColor = SK_ColorBLACK; fMiterLimit = SK_DefaultMiterLimit; fFlags = SK_DefaultFlags; fCapType = kDefault_Cap; fJoinType = kDefault_Join; fTextAlign = kLeft_Align; fStyle = kFill_Style; fTextEncoding = kUTF8_TextEncoding; fHinting = kNormal_Hinting; } SkPaint::SkPaint(const SkPaint& src) { memcpy(this, &src, sizeof(src)); fTypeface->safeRef(); fPathEffect->safeRef(); fShader->safeRef(); fXfermode->safeRef(); fMaskFilter->safeRef(); fColorFilter->safeRef(); fRasterizer->safeRef(); fLooper->safeRef(); } SkPaint::~SkPaint() { fTypeface->safeUnref(); fPathEffect->safeUnref(); fShader->safeUnref(); fXfermode->safeUnref(); fMaskFilter->safeUnref(); fColorFilter->safeUnref(); fRasterizer->safeUnref(); fLooper->safeUnref(); } SkPaint& SkPaint::operator=(const SkPaint& src) { SkASSERT(&src); src.fTypeface->safeRef(); src.fPathEffect->safeRef(); src.fShader->safeRef(); src.fXfermode->safeRef(); src.fMaskFilter->safeRef(); src.fColorFilter->safeRef(); src.fRasterizer->safeRef(); src.fLooper->safeRef(); fTypeface->safeUnref(); fPathEffect->safeUnref(); fShader->safeUnref(); fXfermode->safeUnref(); fMaskFilter->safeUnref(); fColorFilter->safeUnref(); fRasterizer->safeUnref(); fLooper->safeUnref(); memcpy(this, &src, sizeof(src)); return *this; } int operator==(const SkPaint& a, const SkPaint& b) { return memcmp(&a, &b, sizeof(a)) == 0; } void SkPaint::reset() { SkPaint init; *this = init; } void SkPaint::setFlags(uint32_t flags) { fFlags = flags; } void SkPaint::setAntiAlias(bool doAA) { this->setFlags(SkSetClearMask(fFlags, doAA, kAntiAlias_Flag)); } void SkPaint::setDither(bool doDither) { this->setFlags(SkSetClearMask(fFlags, doDither, kDither_Flag)); } void SkPaint::setSubpixelText(bool doSubpixel) { this->setFlags(SkSetClearMask(fFlags, doSubpixel, kSubpixelText_Flag)); } void SkPaint::setLCDRenderText(bool doLCDRender) { this->setFlags(SkSetClearMask(fFlags, doLCDRender, kLCDRenderText_Flag)); } void SkPaint::setLinearText(bool doLinearText) { this->setFlags(SkSetClearMask(fFlags, doLinearText, kLinearText_Flag)); } void SkPaint::setUnderlineText(bool doUnderline) { this->setFlags(SkSetClearMask(fFlags, doUnderline, kUnderlineText_Flag)); } void SkPaint::setStrikeThruText(bool doStrikeThru) { this->setFlags(SkSetClearMask(fFlags, doStrikeThru, kStrikeThruText_Flag)); } void SkPaint::setFakeBoldText(bool doFakeBold) { this->setFlags(SkSetClearMask(fFlags, doFakeBold, kFakeBoldText_Flag)); } void SkPaint::setDevKernText(bool doDevKern) { this->setFlags(SkSetClearMask(fFlags, doDevKern, kDevKernText_Flag)); } void SkPaint::setFilterBitmap(bool doFilter) { this->setFlags(SkSetClearMask(fFlags, doFilter, kFilterBitmap_Flag)); } void SkPaint::setStyle(Style style) { if ((unsigned)style < kStyleCount) fStyle = style; #ifdef SK_DEBUG else SkDebugf("SkPaint::setStyle(%d) out of range\n", style); #endif } void SkPaint::setColor(SkColor color) { fColor = color; } void SkPaint::setAlpha(U8CPU a) { fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor)); } void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { fColor = SkColorSetARGB(a, r, g, b); } void SkPaint::setStrokeWidth(SkScalar width) { if (width >= 0) fWidth = width; #ifdef SK_DEBUG else SkDebugf("SkPaint::setStrokeWidth() called with negative value\n"); #endif } void SkPaint::setStrokeMiter(SkScalar limit) { if (limit >= 0) fMiterLimit = limit; #ifdef SK_DEBUG else SkDebugf("SkPaint::setStrokeMiter() called with negative value\n"); #endif } void SkPaint::setStrokeCap(Cap ct) { if ((unsigned)ct < kCapCount) fCapType = SkToU8(ct); #ifdef SK_DEBUG else SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct); #endif } void SkPaint::setStrokeJoin(Join jt) { if ((unsigned)jt < kJoinCount) fJoinType = SkToU8(jt); #ifdef SK_DEBUG else SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt); #endif } ////////////////////////////////////////////////////////////////// void SkPaint::setTextAlign(Align align) { if ((unsigned)align < kAlignCount) fTextAlign = SkToU8(align); #ifdef SK_DEBUG else SkDebugf("SkPaint::setTextAlign(%d) out of range\n", align); #endif } void SkPaint::setTextSize(SkScalar ts) { if (ts > 0) fTextSize = ts; #ifdef SK_DEBUG else SkDebugf("SkPaint::setTextSize() called with non-positive value\n"); #endif } void SkPaint::setTextScaleX(SkScalar scaleX) { fTextScaleX = scaleX; } void SkPaint::setTextSkewX(SkScalar skewX) { fTextSkewX = skewX; } void SkPaint::setTextEncoding(TextEncoding encoding) { if ((unsigned)encoding <= kGlyphID_TextEncoding) fTextEncoding = encoding; #ifdef SK_DEBUG else SkDebugf("SkPaint::setTextEncoding(%d) out of range\n", encoding); #endif } /////////////////////////////////////////////////////////////////////////////////////// SkTypeface* SkPaint::setTypeface(SkTypeface* font) { SkRefCnt_SafeAssign(fTypeface, font); return font; } SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r) { SkRefCnt_SafeAssign(fRasterizer, r); return r; } SkDrawLooper* SkPaint::setLooper(SkDrawLooper* looper) { SkRefCnt_SafeAssign(fLooper, looper); return looper; } /////////////////////////////////////////////////////////////////////////////// #include "SkGlyphCache.h" #include "SkUtils.h" int SkPaint::textToGlyphs(const void* textData, size_t byteLength, uint16_t glyphs[]) const { if (byteLength == 0) { return 0; } SkASSERT(textData != NULL); if (NULL == glyphs) { switch (this->getTextEncoding()) { case kUTF8_TextEncoding: return SkUTF8_CountUnichars((const char*)textData, byteLength); case kUTF16_TextEncoding: return SkUTF16_CountUnichars((const uint16_t*)textData, byteLength >> 1); case kGlyphID_TextEncoding: return byteLength >> 1; default: SkASSERT(!"unknown text encoding"); } return 0; } // if we get here, we have a valid glyphs[] array, so time to fill it in // handle this encoding before the setup for the glyphcache if (this->getTextEncoding() == kGlyphID_TextEncoding) { // we want to ignore the low bit of byteLength memcpy(glyphs, textData, byteLength >> 1 << 1); return byteLength >> 1; } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); const char* text = (const char*)textData; const char* stop = text + byteLength; uint16_t* gptr = glyphs; switch (this->getTextEncoding()) { case SkPaint::kUTF8_TextEncoding: while (text < stop) { *gptr++ = cache->unicharToGlyph(SkUTF8_NextUnichar(&text)); } break; case SkPaint::kUTF16_TextEncoding: { const uint16_t* text16 = (const uint16_t*)text; const uint16_t* stop16 = (const uint16_t*)stop; while (text16 < stop16) { *gptr++ = cache->unicharToGlyph(SkUTF16_NextUnichar(&text16)); } break; } default: SkASSERT(!"unknown text encoding"); } return gptr - glyphs; } /////////////////////////////////////////////////////////////////////////////// static const SkGlyph& sk_getMetrics_utf8_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getMetrics_utf8_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_PrevUnichar(text)); } static const SkGlyph& sk_getMetrics_utf16_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_utf16_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_PrevUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_glyph_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } static const SkGlyph& sk_getMetrics_glyph_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; ptr -= 1; unsigned glyphID = *ptr; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } /// static const SkGlyph& sk_getAdvance_utf8_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getAdvance_utf8_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF8_PrevUnichar(text)); } static const SkGlyph& sk_getAdvance_utf16_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getAdvance_utf16_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF16_PrevUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getAdvance_glyph_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDAdvance(glyphID); } static const SkGlyph& sk_getAdvance_glyph_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; ptr -= 1; unsigned glyphID = *ptr; *text = (const char*)ptr; return cache->getGlyphIDAdvance(glyphID); } SkMeasureCacheProc SkPaint::getMeasureCacheProc(TextBufferDirection tbd, bool needFullMetrics) const { static const SkMeasureCacheProc gMeasureCacheProcs[] = { sk_getMetrics_utf8_next, sk_getMetrics_utf16_next, sk_getMetrics_glyph_next, sk_getMetrics_utf8_prev, sk_getMetrics_utf16_prev, sk_getMetrics_glyph_prev, sk_getAdvance_utf8_next, sk_getAdvance_utf16_next, sk_getAdvance_glyph_next, sk_getAdvance_utf8_prev, sk_getAdvance_utf16_prev, sk_getAdvance_glyph_prev }; unsigned index = this->getTextEncoding(); if (kBackward_TextBufferDirection == tbd) index += 3; if (!needFullMetrics && !this->isDevKernText()) index += 6; SkASSERT(index < SK_ARRAY_COUNT(gMeasureCacheProcs)); return gMeasureCacheProcs[index]; } /////////////////////////////////////////////////////////////////////////////// static const SkGlyph& sk_getMetrics_utf8_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getMetrics_utf8_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text), x, y); } static const SkGlyph& sk_getMetrics_utf16_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_utf16_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text), x, y); } static const SkGlyph& sk_getMetrics_glyph_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } static const SkGlyph& sk_getMetrics_glyph_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID, x, y); } SkDrawCacheProc SkPaint::getDrawCacheProc() const { static const SkDrawCacheProc gDrawCacheProcs[] = { sk_getMetrics_utf8_00, sk_getMetrics_utf16_00, sk_getMetrics_glyph_00, sk_getMetrics_utf8_xy, sk_getMetrics_utf16_xy, sk_getMetrics_glyph_xy }; unsigned index = this->getTextEncoding(); if (fFlags & kSubpixelText_Flag) index += 3; SkASSERT(index < SK_ARRAY_COUNT(gDrawCacheProcs)); return gDrawCacheProcs[index]; } /////////////////////////////////////////////////////////////////////////////// class SkAutoRestorePaintTextSizeAndFrame { public: SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint) : fPaint((SkPaint*)paint) { fTextSize = paint->getTextSize(); fStyle = paint->getStyle(); fPaint->setStyle(SkPaint::kFill_Style); } ~SkAutoRestorePaintTextSizeAndFrame() { fPaint->setStyle(fStyle); fPaint->setTextSize(fTextSize); } private: SkPaint* fPaint; SkScalar fTextSize; SkPaint::Style fStyle; }; static void set_bounds(const SkGlyph& g, SkRect* bounds) { bounds->set(SkIntToScalar(g.fLeft), SkIntToScalar(g.fTop), SkIntToScalar(g.fLeft + g.fWidth), SkIntToScalar(g.fTop + g.fHeight)); } static void join_bounds(const SkGlyph& g, SkRect* bounds, SkFixed dx) { SkScalar sx = SkFixedToScalar(dx); bounds->join(SkIntToScalar(g.fLeft) + sx, SkIntToScalar(g.fTop), SkIntToScalar(g.fLeft + g.fWidth) + sx, SkIntToScalar(g.fTop + g.fHeight)); } SkScalar SkPaint::measure_text(SkGlyphCache* cache, const char* text, size_t byteLength, int* count, SkRect* bounds) const { SkASSERT(count); if (byteLength == 0) { *count = 0; if (bounds) bounds->setEmpty(); return 0; } SkMeasureCacheProc glyphCacheProc; glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection, NULL != bounds); int n = 1; const char* stop = (const char*)text + byteLength; const SkGlyph* g = &glyphCacheProc(cache, &text); SkFixed x = g->fAdvanceX; SkAutoKern autokern; if (NULL == bounds) { if (this->isDevKernText()) { int rsb; for (; text < stop; n++) { rsb = g->fRsbDelta; g = &glyphCacheProc(cache, &text); x += SkAutoKern_AdjustF(rsb, g->fLsbDelta) + g->fAdvanceX; } } else { for (; text < stop; n++) { x += glyphCacheProc(cache, &text).fAdvanceX; } } } else { set_bounds(*g, bounds); if (this->isDevKernText()) { int rsb; for (; text < stop; n++) { rsb = g->fRsbDelta; g = &glyphCacheProc(cache, &text); x += SkAutoKern_AdjustF(rsb, g->fLsbDelta); join_bounds(*g, bounds, x); x += g->fAdvanceX; } } else { for (; text < stop; n++) { g = &glyphCacheProc(cache, &text); join_bounds(*g, bounds, x); x += g->fAdvanceX; } } } SkASSERT(text == stop); *count = n; return SkFixedToScalar(x); } SkScalar SkPaint::measureText(const void* textData, size_t length, SkRect* bounds, SkScalar zoom) const { const char* text = (const char*)textData; SkASSERT(text != NULL || length == 0); SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkMatrix zoomMatrix, *zoomPtr = NULL; if (zoom) { zoomMatrix.setScale(zoom, zoom); zoomPtr = &zoomMatrix; } SkAutoGlyphCache autoCache(*this, zoomPtr); SkGlyphCache* cache = autoCache.getCache(); SkScalar width = 0; if (length > 0) { int tempCount; width = this->measure_text(cache, text, length, &tempCount, bounds); if (scale) { width = SkScalarMul(width, scale); if (bounds) { bounds->fLeft = SkScalarMul(bounds->fLeft, scale); bounds->fTop = SkScalarMul(bounds->fTop, scale); bounds->fRight = SkScalarMul(bounds->fRight, scale); bounds->fBottom = SkScalarMul(bounds->fBottom, scale); } } } return width; } typedef bool (*SkTextBufferPred)(const char* text, const char* stop); static bool forward_textBufferPred(const char* text, const char* stop) { return text < stop; } static bool backward_textBufferPred(const char* text, const char* stop) { return text > stop; } static SkTextBufferPred chooseTextBufferPred(SkPaint::TextBufferDirection tbd, const char** text, size_t length, const char** stop) { if (SkPaint::kForward_TextBufferDirection == tbd) { *stop = *text + length; return forward_textBufferPred; } else { // text should point to the end of the buffer, and stop to the beginning *stop = *text; *text += length; return backward_textBufferPred; } } size_t SkPaint::breakText(const void* textD, size_t length, SkScalar maxWidth, SkScalar* measuredWidth, TextBufferDirection tbd) const { if (0 == length || 0 >= maxWidth) { if (measuredWidth) *measuredWidth = 0; return 0; } SkASSERT(textD != NULL); const char* text = (const char*)textD; SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); SkMeasureCacheProc glyphCacheProc = this->getMeasureCacheProc(tbd, false); const char* stop; SkTextBufferPred pred = chooseTextBufferPred(tbd, &text, length, &stop); SkFixed max = SkScalarToFixed(maxWidth); SkFixed width = 0; SkAutoKern autokern; if (this->isDevKernText()) { int rsb = 0; while (pred(text, stop)) { const char* curr = text; const SkGlyph& g = glyphCacheProc(cache, &text); SkFixed x = SkAutoKern_AdjustF(rsb, g.fLsbDelta) + g.fAdvanceX; if ((width += x) > max) { width -= x; text = curr; break; } rsb = g.fRsbDelta; } } else { while (pred(text, stop)) { const char* curr = text; SkFixed x = glyphCacheProc(cache, &text).fAdvanceX; if ((width += x) > max) { width -= x; text = curr; break; } } } if (measuredWidth) { SkScalar scalarWidth = SkFixedToScalar(width); if (scale) scalarWidth = SkScalarMul(scalarWidth, scale); *measuredWidth = scalarWidth; } // return the number of bytes measured return (kForward_TextBufferDirection == tbd) ? text - stop + length : stop - text + length; } /////////////////////////////////////////////////////////////////////////////// static bool FontMetricsCacheProc(const SkGlyphCache* cache, void* context) { *(SkPaint::FontMetrics*)context = cache->getFontMetricsY(); return false; // don't detach the cache } static void FontMetricsDescProc(const SkDescriptor* desc, void* context) { SkGlyphCache::VisitCache(desc, FontMetricsCacheProc, context); } SkScalar SkPaint::getFontMetrics(FontMetrics* metrics, SkScalar zoom) const { SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkMatrix zoomMatrix, *zoomPtr = NULL; if (zoom) { zoomMatrix.setScale(zoom, zoom); zoomPtr = &zoomMatrix; } #if 0 SkAutoGlyphCache autoCache(*this, zoomPtr); SkGlyphCache* cache = autoCache.getCache(); const FontMetrics& my = cache->getFontMetricsY(); #endif FontMetrics storage; if (NULL == metrics) metrics = &storage; this->descriptorProc(zoomPtr, FontMetricsDescProc, metrics); if (scale) { metrics->fTop = SkScalarMul(metrics->fTop, scale); metrics->fAscent = SkScalarMul(metrics->fAscent, scale); metrics->fDescent = SkScalarMul(metrics->fDescent, scale); metrics->fBottom = SkScalarMul(metrics->fBottom, scale); metrics->fLeading = SkScalarMul(metrics->fLeading, scale); } return metrics->fDescent - metrics->fAscent + metrics->fLeading; } //////////////////////////////////////////////////////////////////////////////////////////// static void set_bounds(const SkGlyph& g, SkRect* bounds, SkScalar scale) { bounds->set(g.fLeft * scale, g.fTop * scale, (g.fLeft + g.fWidth) * scale, (g.fTop + g.fHeight) * scale); } int SkPaint::getTextWidths(const void* textData, size_t byteLength, SkScalar widths[], SkRect bounds[]) const { if (0 == byteLength) return 0; SkASSERT(NULL != textData); if (NULL == widths && NULL == bounds) return this->countText(textData, byteLength); SkAutoRestorePaintTextSizeAndFrame restore(this); SkScalar scale = 0; if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); SkMeasureCacheProc glyphCacheProc; glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection, NULL != bounds); const char* text = (const char*)textData; const char* stop = text + byteLength; int count = 0; if (this->isDevKernText()) { // we adjust the widths returned here through auto-kerning SkAutoKern autokern; SkFixed prevWidth = 0; if (scale) { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { SkFixed adjust = autokern.adjust(g); if (count > 0) { SkScalar w = SkFixedToScalar(prevWidth + adjust); *widths++ = SkScalarMul(w, scale); } prevWidth = g.fAdvanceX; } if (bounds) { set_bounds(g, bounds++, scale); } ++count; } if (count > 0 && widths) { *widths = SkScalarMul(SkFixedToScalar(prevWidth), scale); } } else { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { SkFixed adjust = autokern.adjust(g); if (count > 0) { *widths++ = SkFixedToScalar(prevWidth + adjust); } prevWidth = g.fAdvanceX; } if (bounds) { set_bounds(g, bounds++); } ++count; } if (count > 0 && widths) { *widths = SkFixedToScalar(prevWidth); } } } else { // no devkern if (scale) { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { *widths++ = SkScalarMul(SkFixedToScalar(g.fAdvanceX), scale); } if (bounds) { set_bounds(g, bounds++, scale); } ++count; } } else { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { *widths++ = SkFixedToScalar(g.fAdvanceX); } if (bounds) { set_bounds(g, bounds++); } ++count; } } } SkASSERT(text == stop); return count; } //////////////////////////////////////////////////////////////////////////////////////////// #include "SkDraw.h" void SkPaint::getTextPath(const void* textData, size_t length, SkScalar x, SkScalar y, SkPath* path) const { const char* text = (const char*)textData; SkASSERT(length == 0 || text != NULL); if (text == NULL || length == 0 || path == NULL) return; SkTextToPathIter iter(text, length, *this, false, true); SkMatrix matrix; SkScalar prevXPos = 0; matrix.setScale(iter.getPathScale(), iter.getPathScale()); matrix.postTranslate(x, y); path->reset(); SkScalar xpos; const SkPath* iterPath; while ((iterPath = iter.next(&xpos)) != NULL) { matrix.postTranslate(xpos - prevXPos, 0); path->addPath(*iterPath, matrix); prevXPos = xpos; } } static void add_flattenable(SkDescriptor* desc, uint32_t tag, SkFlattenableWriteBuffer* buffer) { buffer->flatten(desc->addEntry(tag, buffer->size(), NULL)); } /* * interpolates to find the right value for key, in the function represented by the 'length' number of pairs: (keys[i], values[i]) inspired by a desire to change the multiplier for thickness in fakebold therefore, i assumed number of pairs (length) will be small, so a linear search is sufficient repeated keys are allowed for discontinuous functions (so long as keys is monotonically increasing), and if key is the value of a repeated scalar in keys, the first one will be used - this may change if a binary search is used - also, this ensures that there is no divide by zero (an assert also checks for that) */ static SkScalar interpolate(SkScalar key, const SkScalar keys[], const SkScalar values[], int length) { SkASSERT(length > 0); SkASSERT(keys != NULL); SkASSERT(values != NULL); #ifdef SK_DEBUG for (int i = 1; i < length; i++) SkASSERT(keys[i] >= keys[i-1]); #endif int right = 0; while (right < length && key > keys[right]) right++; //could use sentinal values to eliminate conditionals //i assume i am not in control of input values, so i want to make it simple if (length == right) return values[length-1]; if (0 == right) return values[0]; //otherwise, we interpolate between right-1 and right SkScalar rVal = values[right]; SkScalar lVal = values[right-1]; SkScalar rightKey = keys[right]; SkScalar leftKey = keys[right-1]; SkASSERT(rightKey != leftKey); //fractional amount which we will multiply by the difference in the left value and right value SkScalar fract = SkScalarDiv(key-leftKey,rightKey-leftKey); return lVal + SkScalarMul(fract, rVal-lVal); } //used for interpolating in fakeBold static const SkScalar pointSizes[] = { SkIntToScalar(9), SkIntToScalar(36) }; static const SkScalar multipliers[] = { SK_Scalar1/24, SK_Scalar1/32 }; static SkMask::Format computeMaskFormat(const SkPaint& paint) { uint32_t flags = paint.getFlags(); if (flags & SkPaint::kLCDRenderText_Flag) #if defined(SK_SUPPORT_LCDTEXT) return SkFontHost::GetSubpixelOrientation() == SkFontHost::kHorizontal_LCDOrientation ? SkMask::kHorizontalLCD_Format : SkMask::kVerticalLCD_Format; #else return SkMask::kA8_Format; #endif if (flags & SkPaint::kAntiAlias_Flag) return SkMask::kA8_Format; return SkMask::kBW_Format; } // if linear-text is on, then we force hinting to be off (since that's sort of // the point of linear-text. static SkPaint::Hinting computeHinting(const SkPaint& paint) { SkPaint::Hinting h = paint.getHinting(); if (paint.isLinearText()) { h = SkPaint::kNo_Hinting; } return h; } void SkScalerContext::MakeRec(const SkPaint& paint, const SkMatrix* deviceMatrix, Rec* rec) { SkASSERT(deviceMatrix == NULL || (deviceMatrix->getType() & SkMatrix::kPerspective_Mask) == 0); rec->fFontID = SkTypeface::UniqueID(paint.getTypeface()); rec->fTextSize = paint.getTextSize(); rec->fPreScaleX = paint.getTextScaleX(); rec->fPreSkewX = paint.getTextSkewX(); if (deviceMatrix) { rec->fPost2x2[0][0] = deviceMatrix->getScaleX(); rec->fPost2x2[0][1] = deviceMatrix->getSkewX(); rec->fPost2x2[1][0] = deviceMatrix->getSkewY(); rec->fPost2x2[1][1] = deviceMatrix->getScaleY(); } else { rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1; rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0; } SkPaint::Style style = paint.getStyle(); SkScalar strokeWidth = paint.getStrokeWidth(); if (paint.isFakeBoldText()) { SkScalar fakeBoldScale = interpolate(paint.getTextSize(), pointSizes, multipliers, 2); SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale); if (style == SkPaint::kFill_Style) { style = SkPaint::kStrokeAndFill_Style; strokeWidth = extra; // ignore paint's strokeWidth if it was "fill" } else strokeWidth += extra; } unsigned flags = SkFontHost::ComputeGammaFlag(paint); if (paint.isDevKernText()) flags |= SkScalerContext::kDevKernText_Flag; if (style != SkPaint::kFill_Style && strokeWidth > 0) { rec->fFrameWidth = strokeWidth; rec->fMiterLimit = paint.getStrokeMiter(); rec->fStrokeJoin = SkToU8(paint.getStrokeJoin()); if (style == SkPaint::kStrokeAndFill_Style) flags |= SkScalerContext::kFrameAndFill_Flag; } else { rec->fFrameWidth = 0; rec->fMiterLimit = 0; rec->fStrokeJoin = 0; } rec->fSubpixelPositioning = paint.isSubpixelText(); rec->fMaskFormat = SkToU8(computeMaskFormat(paint)); rec->fFlags = SkToU8(flags); rec->setHinting(computeHinting(paint)); /* Allow the fonthost to modify our rec before we use it as a key into the cache. This way if we're asking for something that they will ignore, they can modify our rec up front, so we don't create duplicate cache entries. */ SkFontHost::FilterRec(rec); } #define MIN_SIZE_FOR_EFFECT_BUFFER 1024 void SkPaint::descriptorProc(const SkMatrix* deviceMatrix, void (*proc)(const SkDescriptor*, void*), void* context) const { SkScalerContext::Rec rec; SkScalerContext::MakeRec(*this, deviceMatrix, &rec); size_t descSize = sizeof(rec); int entryCount = 1; SkPathEffect* pe = this->getPathEffect(); SkMaskFilter* mf = this->getMaskFilter(); SkRasterizer* ra = this->getRasterizer(); SkFlattenableWriteBuffer peBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); SkFlattenableWriteBuffer mfBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); SkFlattenableWriteBuffer raBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); if (pe) { peBuffer.writeFlattenable(pe); descSize += peBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion // seems like we could support kLCD as well at this point... } if (mf) { mfBuffer.writeFlattenable(mf); descSize += mfBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing with maskfilters } if (ra) { raBuffer.writeFlattenable(ra); descSize += raBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion } descSize += SkDescriptor::ComputeOverhead(entryCount); SkAutoDescriptor ad(descSize); SkDescriptor* desc = ad.getDesc(); desc->init(); desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec); if (pe) { add_flattenable(desc, kPathEffect_SkDescriptorTag, &peBuffer); } if (mf) { add_flattenable(desc, kMaskFilter_SkDescriptorTag, &mfBuffer); } if (ra) { add_flattenable(desc, kRasterizer_SkDescriptorTag, &raBuffer); } SkASSERT(descSize == desc->getLength()); desc->computeChecksum(); proc(desc, context); } static void DetachDescProc(const SkDescriptor* desc, void* context) { *((SkGlyphCache**)context) = SkGlyphCache::DetachCache(desc); } SkGlyphCache* SkPaint::detachCache(const SkMatrix* deviceMatrix) const { SkGlyphCache* cache; this->descriptorProc(deviceMatrix, DetachDescProc, &cache); return cache; } /////////////////////////////////////////////////////////////////////////////// #include "SkStream.h" static uintptr_t asint(const void* p) { return reinterpret_cast(p); } union Scalar32 { SkScalar fScalar; uint32_t f32; }; static uint32_t* write_scalar(uint32_t* ptr, SkScalar value) { SkASSERT(sizeof(SkScalar) == sizeof(uint32_t)); Scalar32 tmp; tmp.fScalar = value; *ptr = tmp.f32; return ptr + 1; } static SkScalar read_scalar(const uint32_t*& ptr) { SkASSERT(sizeof(SkScalar) == sizeof(uint32_t)); Scalar32 tmp; tmp.f32 = *ptr++; return tmp.fScalar; } static uint32_t pack_4(unsigned a, unsigned b, unsigned c, unsigned d) { SkASSERT(a == (uint8_t)a); SkASSERT(b == (uint8_t)b); SkASSERT(c == (uint8_t)c); SkASSERT(d == (uint8_t)d); return (a << 24) | (b << 16) | (c << 8) | d; } enum FlatFlags { kHasTypeface_FlatFlag = 0x01, kHasEffects_FlatFlag = 0x02 }; // The size of a flat paint's POD fields static const uint32_t kPODPaintSize = 5 * sizeof(SkScalar) + 1 * sizeof(SkColor) + 1 * sizeof(uint16_t) + 6 * sizeof(uint8_t); /* To save space/time, we analyze the paint, and write a truncated version of it if there are not tricky elements like shaders, etc. */ void SkPaint::flatten(SkFlattenableWriteBuffer& buffer) const { uint8_t flatFlags = 0; if (this->getTypeface()) { flatFlags |= kHasTypeface_FlatFlag; } if (asint(this->getPathEffect()) | asint(this->getShader()) | asint(this->getXfermode()) | asint(this->getMaskFilter()) | asint(this->getColorFilter()) | asint(this->getRasterizer()) | asint(this->getLooper())) { flatFlags |= kHasEffects_FlatFlag; } SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize); uint32_t* ptr = buffer.reserve(kPODPaintSize); ptr = write_scalar(ptr, this->getTextSize()); ptr = write_scalar(ptr, this->getTextScaleX()); ptr = write_scalar(ptr, this->getTextSkewX()); ptr = write_scalar(ptr, this->getStrokeWidth()); ptr = write_scalar(ptr, this->getStrokeMiter()); *ptr++ = this->getColor(); *ptr++ = (this->getFlags() << 16) | (this->getTextAlign() << 8) | flatFlags; *ptr++ = pack_4(this->getStrokeCap(), this->getStrokeJoin(), this->getStyle(), this->getTextEncoding()); // now we're done with ptr and the (pre)reserved space. If we need to write // additional fields, use the buffer directly if (flatFlags & kHasTypeface_FlatFlag) { buffer.writeTypeface(this->getTypeface()); } if (flatFlags & kHasEffects_FlatFlag) { buffer.writeFlattenable(this->getPathEffect()); buffer.writeFlattenable(this->getShader()); buffer.writeFlattenable(this->getXfermode()); buffer.writeFlattenable(this->getMaskFilter()); buffer.writeFlattenable(this->getColorFilter()); buffer.writeFlattenable(this->getRasterizer()); buffer.writeFlattenable(this->getLooper()); } } void SkPaint::unflatten(SkFlattenableReadBuffer& buffer) { SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize); const void* podData = buffer.skip(kPODPaintSize); const uint32_t* pod = reinterpret_cast(podData); // the order we read must match the order we wrote in flatten() this->setTextSize(read_scalar(pod)); this->setTextScaleX(read_scalar(pod)); this->setTextSkewX(read_scalar(pod)); this->setStrokeWidth(read_scalar(pod)); this->setStrokeMiter(read_scalar(pod)); this->setColor(*pod++); uint32_t tmp = *pod++; this->setFlags(tmp >> 16); this->setTextAlign(static_cast((tmp >> 8) & 0xFF)); uint8_t flatFlags = tmp & 0xFF; tmp = *pod++; this->setStrokeCap(static_cast((tmp >> 24) & 0xFF)); this->setStrokeJoin(static_cast((tmp >> 16) & 0xFF)); this->setStyle(static_cast