/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkNx_DEFINED #define SkNx_DEFINED #define SKNX_NO_SIMDx // Remove the x to disable SIMD for all SkNx types. #include "SkScalar.h" #include "SkTypes.h" #include #define REQUIRE(x) static_assert(x, #x) // The default implementations just fall back on a pair of size N/2. // SkNb is a _very_ minimal class representing a vector of bools returned by comparison operators. // We pass along the byte size of the compared types (Bytes) to help platform specializations. template class SkNb { public: SkNb() {} SkNb(const SkNb& lo, const SkNb& hi) : fLo(lo), fHi(hi) {} bool allTrue() const { return fLo.allTrue() && fHi.allTrue(); } bool anyTrue() const { return fLo.anyTrue() || fHi.anyTrue(); } protected: REQUIRE(0 == (N & (N-1))); SkNb fLo, fHi; }; template class SkNi { public: SkNi() {} SkNi(const SkNi& lo, const SkNi& hi) : fLo(lo), fHi(hi) {} explicit SkNi(T val) : fLo(val), fHi(val) {} static SkNi Load(const T vals[N]) { return SkNi(SkNi::Load(vals), SkNi::Load(vals+N/2)); } SkNi(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); } SkNi(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); } SkNi(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); } SkNi(T a, T b, T c, T d, T e, T f, T g, T h, T i, T j, T k, T l, T m, T n, T o, T p) : fLo(a,b,c,d, e,f,g,h), fHi(i,j,k,l, m,n,o,p) { REQUIRE(N==16); } void store(T vals[N]) const { fLo.store(vals); fHi.store(vals+N/2); } SkNi saturatedAdd(const SkNi& o) const { return SkNi(fLo.saturatedAdd(o.fLo), fHi.saturatedAdd(o.fHi)); } SkNi operator + (const SkNi& o) const { return SkNi(fLo + o.fLo, fHi + o.fHi); } SkNi operator - (const SkNi& o) const { return SkNi(fLo - o.fLo, fHi - o.fHi); } SkNi operator * (const SkNi& o) const { return SkNi(fLo * o.fLo, fHi * o.fHi); } SkNi operator << (int bits) const { return SkNi(fLo << bits, fHi << bits); } SkNi operator >> (int bits) const { return SkNi(fLo >> bits, fHi >> bits); } static SkNi Min(const SkNi& a, const SkNi& b) { return SkNi(SkNi::Min(a.fLo, b.fLo), SkNi::Min(a.fHi, b.fHi)); } // TODO: comparisons, max? template T kth() const { SkASSERT(0 <= k && k < N); return k < N/2 ? fLo.template kth() : fHi.template kth(); } protected: REQUIRE(0 == (N & (N-1))); SkNi fLo, fHi; }; template class SkNf { typedef SkNb Nb; static int32_t MyNi(float); static int64_t MyNi(double); typedef SkNi Ni; public: SkNf() {} explicit SkNf(T val) : fLo(val), fHi(val) {} static SkNf Load(const T vals[N]) { return SkNf(SkNf::Load(vals), SkNf::Load(vals+N/2)); } SkNf(T a, T b) : fLo(a), fHi(b) { REQUIRE(N==2); } SkNf(T a, T b, T c, T d) : fLo(a,b), fHi(c,d) { REQUIRE(N==4); } SkNf(T a, T b, T c, T d, T e, T f, T g, T h) : fLo(a,b,c,d), fHi(e,f,g,h) { REQUIRE(N==8); } void store(T vals[N]) const { fLo.store(vals); fHi.store(vals+N/2); } Ni castTrunc() const { return Ni(fLo.castTrunc(), fHi.castTrunc()); } SkNf operator + (const SkNf& o) const { return SkNf(fLo + o.fLo, fHi + o.fHi); } SkNf operator - (const SkNf& o) const { return SkNf(fLo - o.fLo, fHi - o.fHi); } SkNf operator * (const SkNf& o) const { return SkNf(fLo * o.fLo, fHi * o.fHi); } SkNf operator / (const SkNf& o) const { return SkNf(fLo / o.fLo, fHi / o.fHi); } Nb operator == (const SkNf& o) const { return Nb(fLo == o.fLo, fHi == o.fHi); } Nb operator != (const SkNf& o) const { return Nb(fLo != o.fLo, fHi != o.fHi); } Nb operator < (const SkNf& o) const { return Nb(fLo < o.fLo, fHi < o.fHi); } Nb operator > (const SkNf& o) const { return Nb(fLo > o.fLo, fHi > o.fHi); } Nb operator <= (const SkNf& o) const { return Nb(fLo <= o.fLo, fHi <= o.fHi); } Nb operator >= (const SkNf& o) const { return Nb(fLo >= o.fLo, fHi >= o.fHi); } static SkNf Min(const SkNf& l, const SkNf& r) { return SkNf(SkNf::Min(l.fLo, r.fLo), SkNf::Min(l.fHi, r.fHi)); } static SkNf Max(const SkNf& l, const SkNf& r) { return SkNf(SkNf::Max(l.fLo, r.fLo), SkNf::Max(l.fHi, r.fHi)); } SkNf sqrt() const { return SkNf(fLo. sqrt(), fHi. sqrt()); } // Generally, increasing precision, increasing cost. SkNf rsqrt0() const { return SkNf(fLo.rsqrt0(), fHi.rsqrt0()); } SkNf rsqrt1() const { return SkNf(fLo.rsqrt1(), fHi.rsqrt1()); } SkNf rsqrt2() const { return SkNf(fLo.rsqrt2(), fHi.rsqrt2()); } SkNf invert() const { return SkNf(fLo. invert(), fHi. invert()); } SkNf approxInvert() const { return SkNf(fLo.approxInvert(), fHi.approxInvert()); } template T kth() const { SkASSERT(0 <= k && k < N); return k < N/2 ? fLo.template kth() : fHi.template kth(); } protected: REQUIRE(0 == (N & (N-1))); SkNf(const SkNf& lo, const SkNf& hi) : fLo(lo), fHi(hi) {} SkNf fLo, fHi; }; // Bottom out the default implementations with scalars when nothing's been specialized. template class SkNb<1, Bytes> { public: SkNb() {} explicit SkNb(bool val) : fVal(val) {} bool allTrue() const { return fVal; } bool anyTrue() const { return fVal; } protected: bool fVal; }; template class SkNi<1,T> { public: SkNi() {} explicit SkNi(T val) : fVal(val) {} static SkNi Load(const T vals[1]) { return SkNi(vals[0]); } void store(T vals[1]) const { vals[0] = fVal; } SkNi saturatedAdd(const SkNi& o) const { SkASSERT((T)(~0) > 0); // TODO: support signed T T sum = fVal + o.fVal; return SkNi(sum > fVal ? sum : (T)(~0)); } SkNi operator + (const SkNi& o) const { return SkNi(fVal + o.fVal); } SkNi operator - (const SkNi& o) const { return SkNi(fVal - o.fVal); } SkNi operator * (const SkNi& o) const { return SkNi(fVal * o.fVal); } SkNi operator << (int bits) const { return SkNi(fVal << bits); } SkNi operator >> (int bits) const { return SkNi(fVal >> bits); } static SkNi Min(const SkNi& a, const SkNi& b) { return SkNi(SkTMin(a.fVal, b.fVal)); } template T kth() const { SkASSERT(0 == k); return fVal; } protected: T fVal; }; template class SkNf<1,T> { typedef SkNb<1, sizeof(T)> Nb; static int32_t MyNi(float); static int64_t MyNi(double); typedef SkNi<1, decltype(MyNi(T()))> Ni; public: SkNf() {} explicit SkNf(T val) : fVal(val) {} static SkNf Load(const T vals[1]) { return SkNf(vals[0]); } void store(T vals[1]) const { vals[0] = fVal; } Ni castTrunc() const { return Ni(fVal); } SkNf operator + (const SkNf& o) const { return SkNf(fVal + o.fVal); } SkNf operator - (const SkNf& o) const { return SkNf(fVal - o.fVal); } SkNf operator * (const SkNf& o) const { return SkNf(fVal * o.fVal); } SkNf operator / (const SkNf& o) const { return SkNf(fVal / o.fVal); } Nb operator == (const SkNf& o) const { return Nb(fVal == o.fVal); } Nb operator != (const SkNf& o) const { return Nb(fVal != o.fVal); } Nb operator < (const SkNf& o) const { return Nb(fVal < o.fVal); } Nb operator > (const SkNf& o) const { return Nb(fVal > o.fVal); } Nb operator <= (const SkNf& o) const { return Nb(fVal <= o.fVal); } Nb operator >= (const SkNf& o) const { return Nb(fVal >= o.fVal); } static SkNf Min(const SkNf& l, const SkNf& r) { return SkNf(SkTMin(l.fVal, r.fVal)); } static SkNf Max(const SkNf& l, const SkNf& r) { return SkNf(SkTMax(l.fVal, r.fVal)); } SkNf sqrt() const { return SkNf(Sqrt(fVal)); } SkNf rsqrt0() const { return SkNf((T)1 / Sqrt(fVal)); } SkNf rsqrt1() const { return this->rsqrt0(); } SkNf rsqrt2() const { return this->rsqrt1(); } SkNf invert() const { return SkNf((T)1 / fVal); } SkNf approxInvert() const { return this->invert(); } template T kth() const { SkASSERT(k == 0); return fVal; } protected: // We do double sqrts natively, or via floats for any other type. template static U Sqrt(U val) { return (U) ::sqrtf((float)val); } static double Sqrt(double val) { return ::sqrt ( val); } T fVal; }; // Generic syntax sugar that should work equally well for all implementations. template T operator - (const T& l) { return T(0) - l; } template L& operator += (L& l, const R& r) { return (l = l + r); } template L& operator -= (L& l, const R& r) { return (l = l - r); } template L& operator *= (L& l, const R& r) { return (l = l * r); } template L& operator /= (L& l, const R& r) { return (l = l / r); } template L& operator <<= (L& l, int bits) { return (l = l << bits); } template L& operator >>= (L& l, int bits) { return (l = l >> bits); } // Include platform specific specializations if available. #ifndef SKNX_NO_SIMD #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 #include "../opts/SkNx_sse.h" #elif defined(SK_ARM_HAS_NEON) #include "../opts/SkNx_neon.h" #endif #endif #undef REQUIRE typedef SkNf<2, float> Sk2f; typedef SkNf<2, double> Sk2d; typedef SkNf<2, SkScalar> Sk2s; typedef SkNf<4, float> Sk4f; typedef SkNf<4, double> Sk4d; typedef SkNf<4, SkScalar> Sk4s; typedef SkNi<4, uint16_t> Sk4h; typedef SkNi<8, uint16_t> Sk8h; typedef SkNi<16, uint16_t> Sk16h; typedef SkNi<16, uint8_t> Sk16b; typedef SkNi<4, int32_t> Sk4i; typedef SkNi<4, uint32_t> Sk4u; #endif//SkNx_DEFINED