/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkNormalSourcePriv_DEFINED #define SkNormalSourcePriv_DEFINED #if SK_SUPPORT_GPU #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" /* GLSLFragmentProcessors for NormalSourceImpls must sub-class this class and override onEmitCode, * and setNormalData calls, as well as all other calls FPs normally override, except for the 2 * defined in this superclass. * This class exists to intercept emitCode calls and emit <0, 0, 1> if the FP requires a distance * vector but the GP doesn't provide it. onSetData calls need to be intercepted too because * uniform handlers will be invalid in subclasses where onEmitCode isn't called. * We don't need to adjust the key here since the use of a given GP (through its class ID already in * the key), will determine what code gets emitted here. */ class GLSLNormalFP : public GrGLSLFragmentProcessor { public: GLSLNormalFP() : fDidIntercept(false) {} void emitCode(EmitArgs& args) final override { if (args.fFp.usesDistanceVectorField() && !args.fGpImplementsDistanceVector) { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; fragBuilder->codeAppendf("// GLSLNormalFP intercepted emitCode call, GP does not " "implement required distance vector feature\n"); fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor); fDidIntercept = true; } else { this->onEmitCode(args); } } void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& proc) final override { if (!fDidIntercept) { this->setNormalData(pdman, proc); } } protected: virtual void onEmitCode(EmitArgs& args) = 0; virtual void setNormalData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) = 0; private: bool fDidIntercept; }; #endif #endif