/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorFilter.h" #include "SkFlattenable.h" #ifndef SkModeColorFilter_DEFINED #define SkModeColorFilter_DEFINED class SkModeColorFilter : public SkColorFilter { public: static sk_sp Make(SkColor color, SkBlendMode mode) { return sk_sp(new SkModeColorFilter(color, mode)); } bool asColorMode(SkColor*, SkBlendMode*) const override; uint32_t getFlags() const override; Factory getFactory() const override { return CreateProc; } #if SK_SUPPORT_GPU std::unique_ptr asFragmentProcessor( GrContext*, const GrColorSpaceInfo&) const override; #endif protected: SkModeColorFilter(SkColor color, SkBlendMode mode); void flatten(SkWriteBuffer&) const override; void onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*, bool shaderIsOpaque) const override; sk_sp onMakeColorSpace(SkColorSpaceXformer*) const override; private: static sk_sp CreateProc(SkReadBuffer&); friend class SkFlattenable::PrivateInitializer; SkColor fColor; SkBlendMode fMode; friend class SkColorFilter; typedef SkColorFilter INHERITED; }; #endif