/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkMiniRecorder_DEFINED #define SkMiniRecorder_DEFINED #include "SkRecords.h" #include "SkScalar.h" #include "SkTypes.h" class SkCanvas; // Records small pictures, but only a limited subset of the canvas API, and may fail. class SkMiniRecorder : SkNoncopyable { public: SkMiniRecorder(); ~SkMiniRecorder(); // Try to record an op. Returns false on failure. bool drawPath(const SkPath&, const SkPaint&); bool drawRect(const SkRect&, const SkPaint&); bool drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint&); // Detach anything we've recorded as a picture, resetting this SkMiniRecorder. // If cull is nullptr we'll calculate it. sk_sp detachAsPicture(const SkRect* cull); // Flush anything we've recorded to the canvas, resetting this SkMiniRecorder. // This is logically the same as but rather more efficient than: // sk_sp pic(this->detachAsPicture(nullptr)); // pic->playback(canvas); void flushAndReset(SkCanvas*); private: enum class State { kEmpty, kDrawPath, kDrawRect, kDrawTextBlob, }; State fState; template struct Max { static const size_t val = A > B ? A : B; }; static const size_t kInlineStorage = Max::val>::val; SkAlignedSStorage fBuffer; }; #endif//SkMiniRecorder_DEFINED