/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMathPriv.h" #include "SkFloatBits.h" #include "SkFloatingPoint.h" #include "SkScalar.h" const uint32_t gIEEENotANumber = 0x7FFFFFFF; const uint32_t gIEEEInfinity = 0x7F800000; const uint32_t gIEEENegativeInfinity = 0xFF800000; #define sub_shift(zeros, x, n) \ zeros -= n; \ x >>= n int SkCLZ_portable(uint32_t x) { if (x == 0) { return 32; } int zeros = 31; if (x & 0xFFFF0000) { sub_shift(zeros, x, 16); } if (x & 0xFF00) { sub_shift(zeros, x, 8); } if (x & 0xF0) { sub_shift(zeros, x, 4); } if (x & 0xC) { sub_shift(zeros, x, 2); } if (x & 0x2) { sub_shift(zeros, x, 1); } return zeros; } int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom) { SkASSERT(denom); int64_t tmp = sk_64_mul(numer1, numer2) / denom; return sk_64_asS32(tmp); } SkFixed SkFixedMul_portable(SkFixed a, SkFixed b) { #if defined(SkLONGLONG) return static_cast((int64_t)a * b >> 16); #else int sa = SkExtractSign(a); int sb = SkExtractSign(b); // now make them positive a = SkApplySign(a, sa); b = SkApplySign(b, sb); uint32_t ah = a >> 16; uint32_t al = a & 0xFFFF; uint32_t bh = b >> 16; uint32_t bl = b & 0xFFFF; uint32_t R = ah * b + al * bh + (al * bl >> 16); return SkApplySign(R, sa ^ sb); #endif } /////////////////////////////////////////////////////////////////////////////// #define DIVBITS_ITER(n) \ case n: \ if ((numer = (numer << 1) - denom) >= 0) \ result |= 1 << (n - 1); else numer += denom int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) { SkASSERT(denom != 0); if (numer == 0) { return 0; } // make numer and denom positive, and sign hold the resulting sign int32_t sign = SkExtractSign(numer ^ denom); numer = SkAbs32(numer); denom = SkAbs32(denom); int nbits = SkCLZ(numer) - 1; int dbits = SkCLZ(denom) - 1; int bits = shift_bias - nbits + dbits; if (bits < 0) { // answer will underflow return 0; } if (bits > 31) { // answer will overflow return SkApplySign(SK_MaxS32, sign); } denom <<= dbits; numer <<= nbits; SkFixed result = 0; // do the first one if ((numer -= denom) >= 0) { result = 1; } else { numer += denom; } // Now fall into our switch statement if there are more bits to compute if (bits > 0) { // make room for the rest of the answer bits result <<= bits; switch (bits) { DIVBITS_ITER(31); DIVBITS_ITER(30); DIVBITS_ITER(29); DIVBITS_ITER(28); DIVBITS_ITER(27); DIVBITS_ITER(26); DIVBITS_ITER(25); DIVBITS_ITER(24); DIVBITS_ITER(23); DIVBITS_ITER(22); DIVBITS_ITER(21); DIVBITS_ITER(20); DIVBITS_ITER(19); DIVBITS_ITER(18); DIVBITS_ITER(17); DIVBITS_ITER(16); DIVBITS_ITER(15); DIVBITS_ITER(14); DIVBITS_ITER(13); DIVBITS_ITER(12); DIVBITS_ITER(11); DIVBITS_ITER(10); DIVBITS_ITER( 9); DIVBITS_ITER( 8); DIVBITS_ITER( 7); DIVBITS_ITER( 6); DIVBITS_ITER( 5); DIVBITS_ITER( 4); DIVBITS_ITER( 3); DIVBITS_ITER( 2); // we merge these last two together, makes GCC make better ARM default: DIVBITS_ITER( 1); } } if (result < 0) { result = SK_MaxS32; } return SkApplySign(result, sign); } /* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf */ int32_t SkSqrtBits(int32_t x, int count) { SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30); uint32_t root = 0; uint32_t remHi = 0; uint32_t remLo = x; do { root <<= 1; remHi = (remHi<<2) | (remLo>>30); remLo <<= 2; uint32_t testDiv = (root << 1) + 1; if (remHi >= testDiv) { remHi -= testDiv; root++; } } while (--count >= 0); return root; } /////////////////////////////////////////////////////////////////////////////// float SkScalarSinCos(float radians, float* cosValue) { float sinValue = sk_float_sin(radians); if (cosValue) { *cosValue = sk_float_cos(radians); if (SkScalarNearlyZero(*cosValue)) { *cosValue = 0; } } if (SkScalarNearlyZero(sinValue)) { sinValue = 0; } return sinValue; } #define INTERP_SINTABLE #define BUILD_TABLE_AT_RUNTIMEx #define kTableSize 256 #ifdef BUILD_TABLE_AT_RUNTIME static uint16_t gSkSinTable[kTableSize]; static void build_sintable(uint16_t table[]) { for (int i = 0; i < kTableSize; i++) { double rad = i * 3.141592653589793 / (2*kTableSize); double val = sin(rad); int ival = (int)(val * SK_Fixed1); table[i] = SkToU16(ival); } } #else #include "SkSinTable.h" #endif #define SK_Fract1024SizeOver2PI 0x28BE60 /* floatToFract(1024 / 2PI) */ #ifdef INTERP_SINTABLE static SkFixed interp_table(const uint16_t table[], int index, int partial255) { SkASSERT((unsigned)index < kTableSize); SkASSERT((unsigned)partial255 <= 255); SkFixed lower = table[index]; SkFixed upper = (index == kTableSize - 1) ? SK_Fixed1 : table[index + 1]; SkASSERT(lower < upper); SkASSERT(lower >= 0); SkASSERT(upper <= SK_Fixed1); partial255 += (partial255 >> 7); return lower + ((upper - lower) * partial255 >> 8); } #endif SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValuePtr) { SkASSERT(SK_ARRAY_COUNT(gSkSinTable) == kTableSize); #ifdef BUILD_TABLE_AT_RUNTIME static bool gFirstTime = true; if (gFirstTime) { build_sintable(gSinTable); gFirstTime = false; } #endif // make radians positive SkFixed sinValue, cosValue; int32_t cosSign = 0; int32_t sinSign = SkExtractSign(radians); radians = SkApplySign(radians, sinSign); // scale it to 0...1023 ... #ifdef INTERP_SINTABLE radians = SkMulDiv(radians, 2 * kTableSize * 256, SK_FixedPI); int findex = radians & (kTableSize * 256 - 1); int index = findex >> 8; int partial = findex & 255; sinValue = interp_table(gSkSinTable, index, partial); findex = kTableSize * 256 - findex - 1; index = findex >> 8; partial = findex & 255; cosValue = interp_table(gSkSinTable, index, partial); int quad = ((unsigned)radians / (kTableSize * 256)) & 3; #else radians = SkMulDiv(radians, 2 * kTableSize, SK_FixedPI); int index = radians & (kTableSize - 1); if (index == 0) { sinValue = 0; cosValue = SK_Fixed1; } else { sinValue = gSkSinTable[index]; cosValue = gSkSinTable[kTableSize - index]; } int quad = ((unsigned)radians / kTableSize) & 3; #endif if (quad & 1) { SkTSwap(sinValue, cosValue); } if (quad & 2) { sinSign = ~sinSign; } if (((quad - 1) & 2) == 0) { cosSign = ~cosSign; } // restore the sign for negative angles sinValue = SkApplySign(sinValue, sinSign); cosValue = SkApplySign(cosValue, cosSign); #ifdef SK_DEBUG if (1) { SkFixed sin2 = SkFixedMul(sinValue, sinValue); SkFixed cos2 = SkFixedMul(cosValue, cosValue); int diff = cos2 + sin2 - SK_Fixed1; SkASSERT(SkAbs32(diff) <= 7); } #endif if (cosValuePtr) { *cosValuePtr = cosValue; } return sinValue; }