/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMathPriv.h" #include "SkFloatBits.h" #include "SkFloatingPoint.h" #include "SkScalar.h" const uint32_t gIEEENotANumber = 0x7FFFFFFF; const uint32_t gIEEEInfinity = 0x7F800000; const uint32_t gIEEENegativeInfinity = 0xFF800000; #define sub_shift(zeros, x, n) \ zeros -= n; \ x >>= n int SkCLZ_portable(uint32_t x) { if (x == 0) { return 32; } int zeros = 31; if (x & 0xFFFF0000) { sub_shift(zeros, x, 16); } if (x & 0xFF00) { sub_shift(zeros, x, 8); } if (x & 0xF0) { sub_shift(zeros, x, 4); } if (x & 0xC) { sub_shift(zeros, x, 2); } if (x & 0x2) { sub_shift(zeros, x, 1); } return zeros; } /////////////////////////////////////////////////////////////////////////////// #define DIVBITS_ITER(n) \ case n: \ if ((numer = (numer << 1) - denom) >= 0) \ result |= 1 << (n - 1); else numer += denom int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) { SkASSERT(denom != 0); if (numer == 0) { return 0; } // make numer and denom positive, and sign hold the resulting sign int32_t sign = SkExtractSign(numer ^ denom); numer = SkAbs32(numer); denom = SkAbs32(denom); int nbits = SkCLZ(numer) - 1; int dbits = SkCLZ(denom) - 1; int bits = shift_bias - nbits + dbits; if (bits < 0) { // answer will underflow return 0; } if (bits > 31) { // answer will overflow return SkApplySign(SK_MaxS32, sign); } denom <<= dbits; numer <<= nbits; SkFixed result = 0; // do the first one if ((numer -= denom) >= 0) { result = 1; } else { numer += denom; } // Now fall into our switch statement if there are more bits to compute if (bits > 0) { // make room for the rest of the answer bits result <<= bits; switch (bits) { DIVBITS_ITER(31); DIVBITS_ITER(30); DIVBITS_ITER(29); DIVBITS_ITER(28); DIVBITS_ITER(27); DIVBITS_ITER(26); DIVBITS_ITER(25); DIVBITS_ITER(24); DIVBITS_ITER(23); DIVBITS_ITER(22); DIVBITS_ITER(21); DIVBITS_ITER(20); DIVBITS_ITER(19); DIVBITS_ITER(18); DIVBITS_ITER(17); DIVBITS_ITER(16); DIVBITS_ITER(15); DIVBITS_ITER(14); DIVBITS_ITER(13); DIVBITS_ITER(12); DIVBITS_ITER(11); DIVBITS_ITER(10); DIVBITS_ITER( 9); DIVBITS_ITER( 8); DIVBITS_ITER( 7); DIVBITS_ITER( 6); DIVBITS_ITER( 5); DIVBITS_ITER( 4); DIVBITS_ITER( 3); DIVBITS_ITER( 2); // we merge these last two together, makes GCC make better ARM default: DIVBITS_ITER( 1); } } if (result < 0) { result = SK_MaxS32; } return SkApplySign(result, sign); } /* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf */ int32_t SkSqrtBits(int32_t x, int count) { SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30); uint32_t root = 0; uint32_t remHi = 0; uint32_t remLo = x; do { root <<= 1; remHi = (remHi<<2) | (remLo>>30); remLo <<= 2; uint32_t testDiv = (root << 1) + 1; if (remHi >= testDiv) { remHi -= testDiv; root++; } } while (--count >= 0); return root; } /////////////////////////////////////////////////////////////////////////////// float SkScalarSinCos(float radians, float* cosValue) { float sinValue = sk_float_sin(radians); if (cosValue) { *cosValue = sk_float_cos(radians); if (SkScalarNearlyZero(*cosValue)) { *cosValue = 0; } } if (SkScalarNearlyZero(sinValue)) { sinValue = 0; } return sinValue; }