/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkData.h" #include "SkDrawShadowInfo.h" #include "SkImage.h" #include "SkImageFilter.h" #include "SkLiteDL.h" #include "SkMath.h" #include "SkPicture.h" #include "SkRegion.h" #include "SkRSXform.h" #include "SkTextBlob.h" #include "SkVertices.h" #ifndef SKLITEDL_PAGE #define SKLITEDL_PAGE 4096 #endif // A stand-in for an optional SkRect which was not set, e.g. bounds for a saveLayer(). static const SkRect kUnset = { SK_ScalarInfinity, 0,0,0}; static const SkRect* maybe_unset(const SkRect& r) { return r.left() == SK_ScalarInfinity ? nullptr : &r; } // copy_v(dst, src,n, src,n, ...) copies an arbitrary number of typed srcs into dst. static void copy_v(void* dst) {} template static void copy_v(void* dst, const S* src, int n, Rest&&... rest) { SkASSERTF(((uintptr_t)dst & (alignof(S)-1)) == 0, "Expected %p to be aligned for at least %zu bytes.", dst, alignof(S)); sk_careful_memcpy(dst, src, n*sizeof(S)); copy_v(SkTAddOffset(dst, n*sizeof(S)), std::forward(rest)...); } // Helper for getting back at arrays which have been copy_v'd together after an Op. template static const D* pod(const T* op, size_t offset = 0) { return SkTAddOffset(op+1, offset); } namespace { #define TYPES(M) \ M(Flush) M(Save) M(Restore) M(SaveLayer) \ M(Concat) M(SetMatrix) M(Translate) \ M(ClipPath) M(ClipRect) M(ClipRRect) M(ClipRegion) \ M(DrawPaint) M(DrawPath) M(DrawRect) M(DrawRegion) M(DrawOval) M(DrawArc) \ M(DrawRRect) M(DrawDRRect) M(DrawAnnotation) M(DrawDrawable) M(DrawPicture) \ M(DrawImage) M(DrawImageNine) M(DrawImageRect) M(DrawImageLattice) \ M(DrawText) M(DrawPosText) M(DrawPosTextH) \ M(DrawTextOnPath) M(DrawTextRSXform) M(DrawTextBlob) \ M(DrawPatch) M(DrawPoints) M(DrawVertices) M(DrawAtlas) M(DrawShadowRec) #define M(T) T, enum class Type : uint8_t { TYPES(M) }; #undef M struct Op { uint32_t type : 8; uint32_t skip : 24; }; static_assert(sizeof(Op) == 4, ""); struct Flush final : Op { static const auto kType = Type::Flush; void draw(SkCanvas* c, const SkMatrix&) const { c->flush(); } }; struct Save final : Op { static const auto kType = Type::Save; void draw(SkCanvas* c, const SkMatrix&) const { c->save(); } }; struct Restore final : Op { static const auto kType = Type::Restore; void draw(SkCanvas* c, const SkMatrix&) const { c->restore(); } }; struct SaveLayer final : Op { static const auto kType = Type::SaveLayer; SaveLayer(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop, const SkImage* clipMask, const SkMatrix* clipMatrix, SkCanvas::SaveLayerFlags flags) { if (bounds) { this->bounds = *bounds; } if (paint) { this->paint = *paint; } this->backdrop = sk_ref_sp(backdrop); this->clipMask = sk_ref_sp(clipMask); this->clipMatrix = clipMatrix ? *clipMatrix : SkMatrix::I(); this->flags = flags; } SkRect bounds = kUnset; SkPaint paint; sk_sp backdrop; sk_sp clipMask; SkMatrix clipMatrix; SkCanvas::SaveLayerFlags flags; void draw(SkCanvas* c, const SkMatrix&) const { c->saveLayer({ maybe_unset(bounds), &paint, backdrop.get(), clipMask.get(), clipMatrix.isIdentity() ? nullptr : &clipMatrix, flags }); } }; struct Concat final : Op { static const auto kType = Type::Concat; Concat(const SkMatrix& matrix) : matrix(matrix) {} SkMatrix matrix; void draw(SkCanvas* c, const SkMatrix&) const { c->concat(matrix); } }; struct SetMatrix final : Op { static const auto kType = Type::SetMatrix; SetMatrix(const SkMatrix& matrix) : matrix(matrix) {} SkMatrix matrix; void draw(SkCanvas* c, const SkMatrix& original) const { c->setMatrix(SkMatrix::Concat(original, matrix)); } }; struct Translate final : Op { static const auto kType = Type::Translate; Translate(SkScalar dx, SkScalar dy) : dx(dx), dy(dy) {} SkScalar dx,dy; void draw(SkCanvas* c, const SkMatrix&) const { c->translate(dx, dy); } }; struct ClipPath final : Op { static const auto kType = Type::ClipPath; ClipPath(const SkPath& path, SkClipOp op, bool aa) : path(path), op(op), aa(aa) {} SkPath path; SkClipOp op; bool aa; void draw(SkCanvas* c, const SkMatrix&) const { c->clipPath(path, op, aa); } }; struct ClipRect final : Op { static const auto kType = Type::ClipRect; ClipRect(const SkRect& rect, SkClipOp op, bool aa) : rect(rect), op(op), aa(aa) {} SkRect rect; SkClipOp op; bool aa; void draw(SkCanvas* c, const SkMatrix&) const { c->clipRect(rect, op, aa); } }; struct ClipRRect final : Op { static const auto kType = Type::ClipRRect; ClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) : rrect(rrect), op(op), aa(aa) {} SkRRect rrect; SkClipOp op; bool aa; void draw(SkCanvas* c, const SkMatrix&) const { c->clipRRect(rrect, op, aa); } }; struct ClipRegion final : Op { static const auto kType = Type::ClipRegion; ClipRegion(const SkRegion& region, SkClipOp op) : region(region), op(op) {} SkRegion region; SkClipOp op; void draw(SkCanvas* c, const SkMatrix&) const { c->clipRegion(region, op); } }; struct DrawPaint final : Op { static const auto kType = Type::DrawPaint; DrawPaint(const SkPaint& paint) : paint(paint) {} SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawPaint(paint); } }; struct DrawPath final : Op { static const auto kType = Type::DrawPath; DrawPath(const SkPath& path, const SkPaint& paint) : path(path), paint(paint) {} SkPath path; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawPath(path, paint); } }; struct DrawRect final : Op { static const auto kType = Type::DrawRect; DrawRect(const SkRect& rect, const SkPaint& paint) : rect(rect), paint(paint) {} SkRect rect; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawRect(rect, paint); } }; struct DrawRegion final : Op { static const auto kType = Type::DrawRegion; DrawRegion(const SkRegion& region, const SkPaint& paint) : region(region), paint(paint) {} SkRegion region; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawRegion(region, paint); } }; struct DrawOval final : Op { static const auto kType = Type::DrawOval; DrawOval(const SkRect& oval, const SkPaint& paint) : oval(oval), paint(paint) {} SkRect oval; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawOval(oval, paint); } }; struct DrawArc final : Op { static const auto kType = Type::DrawArc; DrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint) : oval(oval), startAngle(startAngle), sweepAngle(sweepAngle), useCenter(useCenter) , paint(paint) {} SkRect oval; SkScalar startAngle; SkScalar sweepAngle; bool useCenter; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawArc(oval, startAngle, sweepAngle, useCenter, paint); } }; struct DrawRRect final : Op { static const auto kType = Type::DrawRRect; DrawRRect(const SkRRect& rrect, const SkPaint& paint) : rrect(rrect), paint(paint) {} SkRRect rrect; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawRRect(rrect, paint); } }; struct DrawDRRect final : Op { static const auto kType = Type::DrawDRRect; DrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) : outer(outer), inner(inner), paint(paint) {} SkRRect outer, inner; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawDRRect(outer, inner, paint); } }; struct DrawAnnotation final : Op { static const auto kType = Type::DrawAnnotation; DrawAnnotation(const SkRect& rect, SkData* value) : rect(rect), value(sk_ref_sp(value)) {} SkRect rect; sk_sp value; void draw(SkCanvas* c, const SkMatrix&) const { c->drawAnnotation(rect, pod(this), value.get()); } }; struct DrawDrawable final : Op { static const auto kType = Type::DrawDrawable; DrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) : drawable(sk_ref_sp(drawable)) { if (matrix) { this->matrix = *matrix; } } sk_sp drawable; SkMatrix matrix = SkMatrix::I(); void draw(SkCanvas* c, const SkMatrix&) const { c->drawDrawable(drawable.get(), &matrix); } }; struct DrawPicture final : Op { static const auto kType = Type::DrawPicture; DrawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) : picture(sk_ref_sp(picture)) { if (matrix) { this->matrix = *matrix; } if (paint) { this->paint = *paint; has_paint = true; } } sk_sp picture; SkMatrix matrix = SkMatrix::I(); SkPaint paint; bool has_paint = false; // TODO: why is a default paint not the same? void draw(SkCanvas* c, const SkMatrix&) const { c->drawPicture(picture.get(), &matrix, has_paint ? &paint : nullptr); } }; struct DrawImage final : Op { static const auto kType = Type::DrawImage; DrawImage(sk_sp&& image, SkScalar x, SkScalar y, const SkPaint* paint) : image(std::move(image)), x(x), y(y) { if (paint) { this->paint = *paint; } } sk_sp image; SkScalar x,y; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawImage(image.get(), x,y, &paint); } }; struct DrawImageNine final : Op { static const auto kType = Type::DrawImageNine; DrawImageNine(sk_sp&& image, const SkIRect& center, const SkRect& dst, const SkPaint* paint) : image(std::move(image)), center(center), dst(dst) { if (paint) { this->paint = *paint; } } sk_sp image; SkIRect center; SkRect dst; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawImageNine(image.get(), center, dst, &paint); } }; struct DrawImageRect final : Op { static const auto kType = Type::DrawImageRect; DrawImageRect(sk_sp&& image, const SkRect* src, const SkRect& dst, const SkPaint* paint, SkCanvas::SrcRectConstraint constraint) : image(std::move(image)), dst(dst), constraint(constraint) { this->src = src ? *src : SkRect::MakeIWH(image->width(), image->height()); if (paint) { this->paint = *paint; } } sk_sp image; SkRect src, dst; SkPaint paint; SkCanvas::SrcRectConstraint constraint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawImageRect(image.get(), src, dst, &paint, constraint); } }; struct DrawImageLattice final : Op { static const auto kType = Type::DrawImageLattice; DrawImageLattice(sk_sp&& image, int xs, int ys, int fs, const SkIRect& src, const SkRect& dst, const SkPaint* paint) : image(std::move(image)), xs(xs), ys(ys), fs(fs), src(src), dst(dst) { if (paint) { this->paint = *paint; } } sk_sp image; int xs, ys, fs; SkIRect src; SkRect dst; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { auto xdivs = pod(this, 0), ydivs = pod(this, xs*sizeof(int)); auto colors = (0 == fs) ? nullptr : pod(this, (xs+ys)*sizeof(int)); auto flags = (0 == fs) ? nullptr : pod(this, (xs+ys)*sizeof(int)+ fs*sizeof(SkColor)); c->drawImageLattice(image.get(), {xdivs, ydivs, flags, xs, ys, &src, colors}, dst, &paint); } }; struct DrawText final : Op { static const auto kType = Type::DrawText; DrawText(size_t bytes, SkScalar x, SkScalar y, const SkPaint& paint) : bytes(bytes), x(x), y(y), paint(paint) {} size_t bytes; SkScalar x,y; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawText(pod(this), bytes, x,y, paint); } }; struct DrawPosText final : Op { static const auto kType = Type::DrawPosText; DrawPosText(size_t bytes, const SkPaint& paint, int n) : bytes(bytes), paint(paint), n(n) {} size_t bytes; SkPaint paint; int n; void draw(SkCanvas* c, const SkMatrix&) const { auto points = pod(this); auto text = pod(this, n*sizeof(SkPoint)); c->drawPosText(text, bytes, points, paint); } }; struct DrawPosTextH final : Op { static const auto kType = Type::DrawPosTextH; DrawPosTextH(size_t bytes, SkScalar y, const SkPaint& paint, int n) : bytes(bytes), y(y), paint(paint), n(n) {} size_t bytes; SkScalar y; SkPaint paint; int n; void draw(SkCanvas* c, const SkMatrix&) const { auto xs = pod(this); auto text = pod(this, n*sizeof(SkScalar)); c->drawPosTextH(text, bytes, xs, y, paint); } }; struct DrawTextOnPath final : Op { static const auto kType = Type::DrawTextOnPath; DrawTextOnPath(size_t bytes, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) : bytes(bytes), path(path), paint(paint) { if (matrix) { this->matrix = *matrix; } } size_t bytes; SkPath path; SkMatrix matrix = SkMatrix::I(); SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawTextOnPath(pod(this), bytes, path, &matrix, paint); } }; struct DrawTextRSXform final : Op { static const auto kType = Type::DrawTextRSXform; DrawTextRSXform(size_t bytes, int xforms, const SkRect* cull, const SkPaint& paint) : bytes(bytes), xforms(xforms), paint(paint) { if (cull) { this->cull = *cull; } } size_t bytes; int xforms; SkRect cull = kUnset; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { // For alignment, the SkRSXforms are first in the pod section, followed by the text. c->drawTextRSXform(pod(this,xforms*sizeof(SkRSXform)), bytes, pod(this), maybe_unset(cull), paint); } }; struct DrawTextBlob final : Op { static const auto kType = Type::DrawTextBlob; DrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) : blob(sk_ref_sp(blob)), x(x), y(y), paint(paint) {} sk_sp blob; SkScalar x,y; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawTextBlob(blob.get(), x,y, paint); } }; struct DrawPatch final : Op { static const auto kType = Type::DrawPatch; DrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texs[4], SkBlendMode bmode, const SkPaint& paint) : xfermode(bmode), paint(paint) { copy_v(this->cubics, cubics, 12); if (colors) { copy_v(this->colors, colors, 4); has_colors = true; } if (texs ) { copy_v(this->texs , texs , 4); has_texs = true; } } SkPoint cubics[12]; SkColor colors[4]; SkPoint texs[4]; SkBlendMode xfermode; SkPaint paint; bool has_colors = false; bool has_texs = false; void draw(SkCanvas* c, const SkMatrix&) const { c->drawPatch(cubics, has_colors ? colors : nullptr, has_texs ? texs : nullptr, xfermode, paint); } }; struct DrawPoints final : Op { static const auto kType = Type::DrawPoints; DrawPoints(SkCanvas::PointMode mode, size_t count, const SkPaint& paint) : mode(mode), count(count), paint(paint) {} SkCanvas::PointMode mode; size_t count; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawPoints(mode, count, pod(this), paint); } }; struct DrawVertices final : Op { static const auto kType = Type::DrawVertices; DrawVertices(const SkVertices* v, int bc, SkBlendMode m, const SkPaint& p) : vertices(sk_ref_sp(const_cast(v))) , boneCount(bc) , mode(m) , paint(p) {} sk_sp vertices; int boneCount; SkBlendMode mode; SkPaint paint; void draw(SkCanvas* c, const SkMatrix&) const { c->drawVertices(vertices, pod(this), boneCount, mode, paint); } }; struct DrawAtlas final : Op { static const auto kType = Type::DrawAtlas; DrawAtlas(const SkImage* atlas, int count, SkBlendMode xfermode, const SkRect* cull, const SkPaint* paint, bool has_colors) : atlas(sk_ref_sp(atlas)), count(count), xfermode(xfermode), has_colors(has_colors) { if (cull) { this->cull = *cull; } if (paint) { this->paint = *paint; } } sk_sp atlas; int count; SkBlendMode xfermode; SkRect cull = kUnset; SkPaint paint; bool has_colors; void draw(SkCanvas* c, const SkMatrix&) const { auto xforms = pod(this, 0); auto texs = pod(this, count*sizeof(SkRSXform)); auto colors = has_colors ? pod(this, count*(sizeof(SkRSXform) + sizeof(SkRect))) : nullptr; c->drawAtlas(atlas.get(), xforms, texs, colors, count, xfermode, maybe_unset(cull), &paint); } }; struct DrawShadowRec final : Op { static const auto kType = Type::DrawShadowRec; DrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) : fPath(path), fRec(rec) {} SkPath fPath; SkDrawShadowRec fRec; void draw(SkCanvas* c, const SkMatrix&) const { c->private_draw_shadow_rec(fPath, fRec); } }; } template void* SkLiteDL::push(size_t pod, Args&&... args) { size_t skip = SkAlignPtr(sizeof(T) + pod); SkASSERT(skip < (1<<24)); if (fUsed + skip > fReserved) { static_assert(SkIsPow2(SKLITEDL_PAGE), "This math needs updating for non-pow2."); // Next greater multiple of SKLITEDL_PAGE. fReserved = (fUsed + skip + SKLITEDL_PAGE) & ~(SKLITEDL_PAGE-1); fBytes.realloc(fReserved); } SkASSERT(fUsed + skip <= fReserved); auto op = (T*)(fBytes.get() + fUsed); fUsed += skip; new (op) T{ std::forward(args)... }; op->type = (uint32_t)T::kType; op->skip = skip; return op+1; } template inline void SkLiteDL::map(const Fn fns[], Args... args) const { auto end = fBytes.get() + fUsed; for (const uint8_t* ptr = fBytes.get(); ptr < end; ) { auto op = (const Op*)ptr; auto type = op->type; auto skip = op->skip; if (auto fn = fns[type]) { // We replace no-op functions with nullptrs fn(op, args...); // to avoid the overhead of a pointless call. } ptr += skip; } } void SkLiteDL::flush() { this->push(0); } void SkLiteDL:: save() { this->push (0); } void SkLiteDL::restore() { this->push(0); } void SkLiteDL::saveLayer(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop, const SkImage* clipMask, const SkMatrix* clipMatrix, SkCanvas::SaveLayerFlags flags) { this->push(0, bounds, paint, backdrop, clipMask, clipMatrix, flags); } void SkLiteDL:: concat(const SkMatrix& matrix) { this->push (0, matrix); } void SkLiteDL::setMatrix(const SkMatrix& matrix) { this->push(0, matrix); } void SkLiteDL::translate(SkScalar dx, SkScalar dy) { this->push(0, dx, dy); } void SkLiteDL::clipPath(const SkPath& path, SkClipOp op, bool aa) { this->push(0, path, op, aa); } void SkLiteDL::clipRect(const SkRect& rect, SkClipOp op, bool aa) { this->push(0, rect, op, aa); } void SkLiteDL::clipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { this->push(0, rrect, op, aa); } void SkLiteDL::clipRegion(const SkRegion& region, SkClipOp op) { this->push(0, region, op); } void SkLiteDL::drawPaint(const SkPaint& paint) { this->push(0, paint); } void SkLiteDL::drawPath(const SkPath& path, const SkPaint& paint) { this->push(0, path, paint); } void SkLiteDL::drawRect(const SkRect& rect, const SkPaint& paint) { this->push(0, rect, paint); } void SkLiteDL::drawRegion(const SkRegion& region, const SkPaint& paint) { this->push(0, region, paint); } void SkLiteDL::drawOval(const SkRect& oval, const SkPaint& paint) { this->push(0, oval, paint); } void SkLiteDL::drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint) { this->push(0, oval, startAngle, sweepAngle, useCenter, paint); } void SkLiteDL::drawRRect(const SkRRect& rrect, const SkPaint& paint) { this->push(0, rrect, paint); } void SkLiteDL::drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { this->push(0, outer, inner, paint); } void SkLiteDL::drawAnnotation(const SkRect& rect, const char* key, SkData* value) { size_t bytes = strlen(key)+1; void* pod = this->push(bytes, rect, value); copy_v(pod, key,bytes); } void SkLiteDL::drawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { this->push(0, drawable, matrix); } void SkLiteDL::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) { this->push(0, picture, matrix, paint); } void SkLiteDL::drawImage(sk_sp image, SkScalar x, SkScalar y, const SkPaint* paint) { this->push(0, std::move(image), x,y, paint); } void SkLiteDL::drawImageNine(sk_sp image, const SkIRect& center, const SkRect& dst, const SkPaint* paint) { this->push(0, std::move(image), center, dst, paint); } void SkLiteDL::drawImageRect(sk_sp image, const SkRect* src, const SkRect& dst, const SkPaint* paint, SkCanvas::SrcRectConstraint constraint) { this->push(0, std::move(image), src, dst, paint, constraint); } void SkLiteDL::drawImageLattice(sk_sp image, const SkCanvas::Lattice& lattice, const SkRect& dst, const SkPaint* paint) { int xs = lattice.fXCount, ys = lattice.fYCount; int fs = lattice.fRectTypes ? (xs + 1) * (ys + 1) : 0; size_t bytes = (xs + ys) * sizeof(int) + fs * sizeof(SkCanvas::Lattice::RectType) + fs * sizeof(SkColor); SkASSERT(lattice.fBounds); void* pod = this->push(bytes, std::move(image), xs, ys, fs, *lattice.fBounds, dst, paint); copy_v(pod, lattice.fXDivs, xs, lattice.fYDivs, ys, lattice.fColors, fs, lattice.fRectTypes, fs); } void SkLiteDL::drawText(const void* text, size_t bytes, SkScalar x, SkScalar y, const SkPaint& paint) { void* pod = this->push(bytes, bytes, x, y, paint); copy_v(pod, (const char*)text,bytes); } void SkLiteDL::drawPosText(const void* text, size_t bytes, const SkPoint pos[], const SkPaint& paint) { int n = paint.countText(text, bytes); void* pod = this->push(n*sizeof(SkPoint)+bytes, bytes, paint, n); copy_v(pod, pos,n, (const char*)text,bytes); } void SkLiteDL::drawPosTextH(const void* text, size_t bytes, const SkScalar xs[], SkScalar y, const SkPaint& paint) { int n = paint.countText(text, bytes); void* pod = this->push(n*sizeof(SkScalar)+bytes, bytes, y, paint, n); copy_v(pod, xs,n, (const char*)text,bytes); } void SkLiteDL::drawTextOnPath(const void* text, size_t bytes, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { void* pod = this->push(bytes, bytes, path, matrix, paint); copy_v(pod, (const char*)text,bytes); } void SkLiteDL::drawTextRSXform(const void* text, size_t bytes, const SkRSXform xforms[], const SkRect* cull, const SkPaint& paint) { int n = paint.countText(text, bytes); void* pod = this->push(bytes+n*sizeof(SkRSXform), bytes, n, cull, paint); copy_v(pod, xforms,n, (const char*)text,bytes); } void SkLiteDL::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) { this->push(0, blob, x,y, paint); } void SkLiteDL::drawPatch(const SkPoint points[12], const SkColor colors[4], const SkPoint texs[4], SkBlendMode bmode, const SkPaint& paint) { this->push(0, points, colors, texs, bmode, paint); } void SkLiteDL::drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint points[], const SkPaint& paint) { void* pod = this->push(count*sizeof(SkPoint), mode, count, paint); copy_v(pod, points,count); } void SkLiteDL::drawVertices(const SkVertices* vertices, const SkMatrix* bones, int boneCount, SkBlendMode mode, const SkPaint& paint) { void* pod = this->push(boneCount * sizeof(SkMatrix), vertices, boneCount, mode, paint); copy_v(pod, bones, boneCount); } void SkLiteDL::drawAtlas(const SkImage* atlas, const SkRSXform xforms[], const SkRect texs[], const SkColor colors[], int count, SkBlendMode xfermode, const SkRect* cull, const SkPaint* paint) { size_t bytes = count*(sizeof(SkRSXform) + sizeof(SkRect)); if (colors) { bytes += count*sizeof(SkColor); } void* pod = this->push(bytes, atlas, count, xfermode, cull, paint, colors != nullptr); copy_v(pod, xforms, count, texs, count, colors, colors ? count : 0); } void SkLiteDL::drawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { this->push(0, path, rec); } typedef void(*draw_fn)(const void*, SkCanvas*, const SkMatrix&); typedef void(*void_fn)(const void*); // All ops implement draw(). #define M(T) [](const void* op, SkCanvas* c, const SkMatrix& original) { \ ((const T*)op)->draw(c, original); \ }, static const draw_fn draw_fns[] = { TYPES(M) }; #undef M // Most state ops (matrix, clip, save, restore) have a trivial destructor. #define M(T) !std::is_trivially_destructible::value \ ? [](const void* op) { ((const T*)op)->~T(); } \ : (void_fn)nullptr, static const void_fn dtor_fns[] = { TYPES(M) }; #undef M void SkLiteDL::draw(SkCanvas* canvas) const { SkAutoCanvasRestore acr(canvas, false); this->map(draw_fns, canvas, canvas->getTotalMatrix()); } SkLiteDL::~SkLiteDL() { this->reset(); } void SkLiteDL::reset() { this->map(dtor_fns); // Leave fBytes and fReserved alone. fUsed = 0; }