/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkImageFilter.h" #include "SkBitmap.h" #include "SkDevice.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkRect.h" #include "SkValidationUtils.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "SkGrPixelRef.h" #include "SkGr.h" #endif SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropRect* cropRect) : fInputCount(inputCount), fInputs(new SkImageFilter*[inputCount]), fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { for (int i = 0; i < inputCount; ++i) { fInputs[i] = inputs[i]; SkSafeRef(fInputs[i]); } } SkImageFilter::SkImageFilter(SkImageFilter* input, const CropRect* cropRect) : fInputCount(1), fInputs(new SkImageFilter*[1]), fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { fInputs[0] = input; SkSafeRef(fInputs[0]); } SkImageFilter::SkImageFilter(SkImageFilter* input1, SkImageFilter* input2, const CropRect* cropRect) : fInputCount(2), fInputs(new SkImageFilter*[2]), fCropRect(cropRect ? *cropRect : CropRect(SkRect(), 0x0)) { fInputs[0] = input1; fInputs[1] = input2; SkSafeRef(fInputs[0]); SkSafeRef(fInputs[1]); } SkImageFilter::~SkImageFilter() { for (int i = 0; i < fInputCount; i++) { SkSafeUnref(fInputs[i]); } delete[] fInputs; } SkImageFilter::SkImageFilter(int inputCount, SkReadBuffer& buffer) { fInputCount = buffer.readInt(); if (buffer.validate((fInputCount >= 0) && ((inputCount < 0) || (fInputCount == inputCount)))) { fInputs = new SkImageFilter*[fInputCount]; for (int i = 0; i < fInputCount; i++) { if (buffer.readBool()) { fInputs[i] = buffer.readImageFilter(); } else { fInputs[i] = NULL; } if (!buffer.isValid()) { fInputCount = i; // Do not use fInputs past that point in the destructor break; } } SkRect rect; buffer.readRect(&rect); if (buffer.isValid() && buffer.validate(SkIsValidRect(rect))) { uint32_t flags = buffer.readUInt(); fCropRect = CropRect(rect, flags); } } else { fInputCount = 0; fInputs = NULL; } } void SkImageFilter::flatten(SkWriteBuffer& buffer) const { buffer.writeInt(fInputCount); for (int i = 0; i < fInputCount; i++) { SkImageFilter* input = getInput(i); buffer.writeBool(input != NULL); if (input != NULL) { buffer.writeFlattenable(input); } } buffer.writeRect(fCropRect.rect()); buffer.writeUInt(fCropRect.flags()); } bool SkImageFilter::filterImage(Proxy* proxy, const SkBitmap& src, const Context& context, SkBitmap* result, SkIPoint* offset) const { SkASSERT(result); SkASSERT(offset); /* * Give the proxy first shot at the filter. If it returns false, ask * the filter to do it. */ return (proxy && proxy->filterImage(this, src, context, result, offset)) || this->onFilterImage(proxy, src, context, result, offset); } bool SkImageFilter::filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkASSERT(&src); SkASSERT(dst); return this->onFilterBounds(src, ctm, dst); } void SkImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { if (0 == fInputCount) { *dst = src; return; } if (this->getInput(0)) { this->getInput(0)->computeFastBounds(src, dst); } else { *dst = src; } for (int i = 1; i < fInputCount; i++) { SkImageFilter* input = this->getInput(i); if (input) { SkRect bounds; input->computeFastBounds(src, &bounds); dst->join(bounds); } else { dst->join(src); } } } bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const Context&, SkBitmap*, SkIPoint*) const { return false; } bool SkImageFilter::canFilterImageGPU() const { return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect()); } bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { #if SK_SUPPORT_GPU SkBitmap input = src; SkASSERT(fInputCount == 1); SkIPoint srcOffset = SkIPoint::Make(0, 0); if (this->getInput(0) && !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffset)) { return false; } GrTexture* srcTexture = input.getTexture(); SkIRect bounds; if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &bounds, &input)) { return false; } SkRect srcRect = SkRect::Make(bounds); SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); GrContext* context = srcTexture->getContext(); GrTextureDesc desc; desc.fFlags = kRenderTarget_GrTextureFlagBit, desc.fWidth = bounds.width(); desc.fHeight = bounds.height(); desc.fConfig = kRGBA_8888_GrPixelConfig; GrAutoScratchTexture dst(context, desc); GrContext::AutoMatrix am; am.setIdentity(context); GrContext::AutoRenderTarget art(context, dst.texture()->asRenderTarget()); GrContext::AutoClip acs(context, dstRect); GrEffectRef* effect; offset->fX = bounds.left(); offset->fY = bounds.top(); bounds.offset(-srcOffset); SkMatrix matrix(ctx.ctm()); matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top())); this->asNewEffect(&effect, srcTexture, matrix, bounds); SkASSERT(effect); SkAutoUnref effectRef(effect); GrPaint paint; paint.addColorEffect(effect); context->drawRectToRect(paint, dstRect, srcRect); SkAutoTUnref resultTex(dst.detach()); WrapTexture(resultTex, bounds.width(), bounds.height(), result); return true; #else return false; #endif } bool SkImageFilter::applyCropRect(const Context& ctx, const SkBitmap& src, const SkIPoint& srcOffset, SkIRect* bounds) const { SkIRect srcBounds; src.getBounds(&srcBounds); srcBounds.offset(srcOffset); SkRect cropRect; ctx.ctm().mapRect(&cropRect, fCropRect.rect()); SkIRect cropRectI; cropRect.roundOut(&cropRectI); uint32_t flags = fCropRect.flags(); if (flags & CropRect::kHasLeft_CropEdge) srcBounds.fLeft = cropRectI.fLeft; if (flags & CropRect::kHasTop_CropEdge) srcBounds.fTop = cropRectI.fTop; if (flags & CropRect::kHasRight_CropEdge) srcBounds.fRight = cropRectI.fRight; if (flags & CropRect::kHasBottom_CropEdge) srcBounds.fBottom = cropRectI.fBottom; if (!srcBounds.intersect(ctx.clipBounds())) { return false; } *bounds = srcBounds; return true; } bool SkImageFilter::applyCropRect(const Context& ctx, Proxy* proxy, const SkBitmap& src, SkIPoint* srcOffset, SkIRect* bounds, SkBitmap* dst) const { SkIRect srcBounds; src.getBounds(&srcBounds); srcBounds.offset(*srcOffset); SkRect cropRect; ctx.ctm().mapRect(&cropRect, fCropRect.rect()); SkIRect cropRectI; cropRect.roundOut(&cropRectI); uint32_t flags = fCropRect.flags(); *bounds = srcBounds; if (flags & CropRect::kHasLeft_CropEdge) bounds->fLeft = cropRectI.fLeft; if (flags & CropRect::kHasTop_CropEdge) bounds->fTop = cropRectI.fTop; if (flags & CropRect::kHasRight_CropEdge) bounds->fRight = cropRectI.fRight; if (flags & CropRect::kHasBottom_CropEdge) bounds->fBottom = cropRectI.fBottom; if (!bounds->intersect(ctx.clipBounds())) { return false; } if (srcBounds.contains(*bounds)) { *dst = src; return true; } else { SkAutoTUnref device(proxy->createDevice(bounds->width(), bounds->height())); if (!device) { return false; } SkCanvas canvas(device); canvas.clear(0x00000000); canvas.drawBitmap(src, srcOffset->x() - bounds->x(), srcOffset->y() - bounds->y()); *srcOffset = SkIPoint::Make(bounds->x(), bounds->y()); *dst = device->accessBitmap(false); return true; } } bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { if (fInputCount < 1) { return false; } SkIRect bounds; for (int i = 0; i < fInputCount; ++i) { SkImageFilter* filter = this->getInput(i); SkIRect rect = src; if (filter && !filter->filterBounds(src, ctm, &rect)) { return false; } if (0 == i) { bounds = rect; } else { bounds.join(rect); } } // don't modify dst until now, so we don't accidentally change it in the // loop, but then return false on the next filter. *dst = bounds; return true; } bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, const SkIRect&) const { return false; } bool SkImageFilter::asColorFilter(SkColorFilter**) const { return false; } #if SK_SUPPORT_GPU void SkImageFilter::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) { SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); result->setConfig(info); result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref(); } bool SkImageFilter::getInputResultGPU(SkImageFilter::Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { // Ensure that GrContext calls under filterImage and filterImageGPU below will see an identity // matrix with no clip and that the matrix, clip, and render target set before this function was // called are restored before we return to the caller. GrContext* context = src.getTexture()->getContext(); GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); if (this->canFilterImageGPU()) { return this->filterImageGPU(proxy, src, ctx, result, offset); } else { if (this->filterImage(proxy, src, ctx, result, offset)) { if (!result->getTexture()) { SkImageInfo info; if (!result->asImageInfo(&info)) { return false; } GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context, *result, NULL); result->setPixelRef(new SkGrPixelRef(info, resultTex))->unref(); GrUnlockAndUnrefCachedBitmapTexture(resultTex); } return true; } else { return false; } } } #endif