/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkFloat_DEFINED #define SkFloat_DEFINED #include "SkFixed.h" class SkFloat { public: SkFloat() {} void setZero() { fPacked = 0; } // void setShift(int value, int shift) { fPacked = SetShift(value, shift); } void setInt(int value) { fPacked = SetShift(value, 0); } void setFixed(SkFixed value) { fPacked = SetShift(value, -16); } // int getShift(int shift) const { return GetShift(fPacked, shift); } int getInt() const { return GetShift(fPacked, 0); } SkFixed getFixed() const { return GetShift(fPacked, -16); } void abs() { fPacked = Abs(fPacked); } void negate() { fPacked = Neg(fPacked); } void shiftLeft(int bits) { fPacked = Shift(fPacked, bits); } void setShiftLeft(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, bits); } void shiftRight(int bits) { fPacked = Shift(fPacked, -bits); } void setShiftRight(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, -bits); } void add(const SkFloat& a) { fPacked = Add(fPacked, a.fPacked); } void setAdd(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, b.fPacked); } void sub(const SkFloat& a) { fPacked = Add(fPacked, Neg(a.fPacked)); } void setSub(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, Neg(b.fPacked)); } void mul(const SkFloat& a) { fPacked = Mul(fPacked, a.fPacked); } void setMul(const SkFloat& a, const SkFloat& b) { fPacked = Mul(a.fPacked, b.fPacked); } void div(const SkFloat& a) { fPacked = Div(fPacked, a.fPacked); } void setDiv(const SkFloat& a, const SkFloat& b) { fPacked = Div(a.fPacked, b.fPacked); } void sqrt() { fPacked = Sqrt(fPacked); } void setSqrt(const SkFloat& a) { fPacked = Sqrt(a.fPacked); } void cubeRoot() { fPacked = CubeRoot(fPacked); } void setCubeRoot(const SkFloat& a) { fPacked = CubeRoot(a.fPacked); } friend bool operator==(const SkFloat& a, const SkFloat& b) { return a.fPacked == b.fPacked; } friend bool operator!=(const SkFloat& a, const SkFloat& b) { return a.fPacked != b.fPacked; } friend bool operator<(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) < 0; } friend bool operator<=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) <= 0; } friend bool operator>(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) > 0; } friend bool operator>=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) >= 0; } #ifdef SK_DEBUG static void UnitTest(); void assertEquals(float f, int tolerance = 0) { union { float fFloat; int32_t fPacked; } tmp; tmp.fFloat = f; int d = tmp.fPacked - fPacked; SkASSERT(SkAbs32(d) <= tolerance); } float getFloat() const { union { float fFloat; int32_t fPacked; } tmp; tmp.fPacked = fPacked; return tmp.fFloat; } #endif private: int32_t fPacked; public: static int GetShift(int32_t packed, int shift); static int32_t SetShift(int value, int shift); static int32_t Neg(int32_t); static int32_t Abs(int32_t packed) { return (uint32_t)(packed << 1) >> 1; } static int32_t Shift(int32_t, int bits); static int32_t Add(int32_t, int32_t); static int32_t Mul(int32_t, int32_t); static int32_t MulInt(int32_t, int); static int32_t Div(int32_t, int32_t); static int32_t DivInt(int32_t, int); static int32_t Invert(int32_t); static int32_t Sqrt(int32_t); static int32_t CubeRoot(int32_t); static int Cmp(int32_t, int32_t); }; #endif