/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDrawShadowRec_DEFINED #define SkDrawShadowRec_DEFINED #include "SkPath.h" struct SkDrawShadowRec { SkPoint3 fZPlaneParams; SkPoint3 fLightPos; SkScalar fLightRadius; SkScalar fAmbientAlpha; SkScalar fSpotAlpha; SkColor fColor; uint32_t fFlags; }; #endif