/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDrawShadowInfo_DEFINED #define SkDrawShadowInfo_DEFINED #include "SkColor.h" #include "SkPoint.h" #include "SkPoint3.h" class SkMatrix; class SkPath; struct SkRect; struct SkDrawShadowRec { SkPoint3 fZPlaneParams; SkPoint3 fLightPos; SkScalar fLightRadius; SkColor fAmbientColor; SkColor fSpotColor; uint32_t fFlags; }; namespace SkDrawShadowMetrics { static constexpr auto kAmbientHeightFactor = 1.0f / 128.0f; static constexpr auto kAmbientGeomFactor = 64.0f; inline SkScalar AmbientBlurRadius(SkScalar height) { return height*kAmbientHeightFactor*kAmbientGeomFactor; } inline SkScalar AmbientRecipAlpha(SkScalar height) { return 1.0f + SkTMax(height*kAmbientHeightFactor, 0.0f); } inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { return lightRadius*SkTPin(occluderZ / (lightZ - occluderZ), 0.0f, 0.95f); } inline void GetSpotParams(SkScalar occluderZ, SkScalar lightX, SkScalar lightY, SkScalar lightZ, SkScalar lightRadius, SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { SkScalar zRatio = SkTPin(occluderZ / (lightZ - occluderZ), 0.0f, 0.95f); *blurRadius = lightRadius*zRatio; *scale = SkTMax(lightZ / (lightZ - occluderZ), 1.0f); *translate = SkVector::Make(-zRatio * lightX, -zRatio * lightY); } // get bounds prior to the ctm being applied void GetLocalBounds(const SkPath&, const SkDrawShadowRec&, const SkMatrix& ctm, SkRect* bounds); } #endif