#ifndef SkDrawProcs_DEFINED #define SkDrawProcs_DEFINED #include "SkDraw.h" class SkBlitter; struct SkDraw1Glyph { const SkDraw* fDraw; SkBounder* fBounder; const SkRegion* fClip; SkBlitter* fBlitter; SkGlyphCache* fCache; SkIRect fClipBounds; typedef void (*Proc)(const SkDraw1Glyph&, const SkGlyph&, int x, int y); Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache); }; struct SkDrawProcs { SkDraw1Glyph::Proc fD1GProc; }; #endif