/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkDevice.h" #include "SkDeviceProperties.h" #include "SkDraw.h" #include "SkMetaData.h" #include "SkPatchUtils.h" #include "SkShader.h" #include "SkTextBlob.h" SkBaseDevice::SkBaseDevice() : fLeakyProperties(SkNEW_ARGS(SkDeviceProperties, (SkDeviceProperties::kLegacyLCD_InitType))) #ifdef SK_DEBUG , fAttachedToCanvas(false) #endif { fOrigin.setZero(); fMetaData = NULL; } SkBaseDevice::SkBaseDevice(const SkDeviceProperties& dp) : fLeakyProperties(SkNEW_ARGS(SkDeviceProperties, (dp))) #ifdef SK_DEBUG , fAttachedToCanvas(false) #endif { fOrigin.setZero(); fMetaData = NULL; } SkBaseDevice::~SkBaseDevice() { SkDELETE(fLeakyProperties); SkDELETE(fMetaData); } SkMetaData& SkBaseDevice::getMetaData() { // metadata users are rare, so we lazily allocate it. If that changes we // can decide to just make it a field in the device (rather than a ptr) if (NULL == fMetaData) { fMetaData = new SkMetaData; } return *fMetaData; } SkImageInfo SkBaseDevice::imageInfo() const { return SkImageInfo::MakeUnknown(); } const SkBitmap& SkBaseDevice::accessBitmap(bool changePixels) { const SkBitmap& bitmap = this->onAccessBitmap(); if (changePixels) { bitmap.notifyPixelsChanged(); } return bitmap; } SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(const SkImageInfo& info, Usage usage, SkPixelGeometry geo) { switch (usage) { case kGeneral_Usage: break; case kSaveLayer_Usage: if (info.alphaType() != kOpaque_SkAlphaType) { geo = kUnknown_SkPixelGeometry; } break; case kImageFilter_Usage: geo = kUnknown_SkPixelGeometry; break; } return geo; } void SkBaseDevice::initForRootLayer(SkPixelGeometry geo) { // For now we don't expect to change the geometry for the root-layer, but we make the call // anyway to document logically what is going on. // fLeakyProperties->setPixelGeometry(CreateInfo::AdjustGeometry(this->imageInfo(), kGeneral_Usage, geo)); } SkSurface* SkBaseDevice::newSurface(const SkImageInfo&, const SkSurfaceProps&) { return NULL; } const void* SkBaseDevice::peekPixels(SkImageInfo*, size_t*) { return NULL; } void SkBaseDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { SkPath path; path.addRRect(outer); path.addRRect(inner); path.setFillType(SkPath::kEvenOdd_FillType); const SkMatrix* preMatrix = NULL; const bool pathIsMutable = true; this->drawPath(draw, path, paint, preMatrix, pathIsMutable); } void SkBaseDevice::drawPatch(const SkDraw& draw, const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { SkPatchUtils::VertexData data; SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, draw.fMatrix); // It automatically adjusts lodX and lodY in case it exceeds the number of indices. // If it fails to generate the vertices, then we do not draw. if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) { this->drawVertices(draw, SkCanvas::kTriangles_VertexMode, data.fVertexCount, data.fPoints, data.fTexCoords, data.fColors, xmode, data.fIndices, data.fIndexCount, paint); } } void SkBaseDevice::drawTextBlob(const SkDraw& draw, const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint &paint) { SkPaint runPaint = paint; SkTextBlob::RunIterator it(blob); while (!it.done()) { size_t textLen = it.glyphCount() * sizeof(uint16_t); const SkPoint& offset = it.offset(); // applyFontToPaint() always overwrites the exact same attributes, // so it is safe to not re-seed the paint. it.applyFontToPaint(&runPaint); runPaint.setFlags(this->filterTextFlags(runPaint)); switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: this->drawText(draw, it.glyphs(), textLen, x + offset.x(), y + offset.y(), runPaint); break; case SkTextBlob::kHorizontal_Positioning: this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()), runPaint); break; case SkTextBlob::kFull_Positioning: this->drawPosText(draw, it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y), runPaint); break; default: SkFAIL("unhandled positioning mode"); } it.next(); } } bool SkBaseDevice::readPixels(const SkImageInfo& info, void* dstP, size_t rowBytes, int x, int y) { #ifdef SK_DEBUG SkASSERT(info.width() > 0 && info.height() > 0); SkASSERT(dstP); SkASSERT(rowBytes >= info.minRowBytes()); SkASSERT(x >= 0 && y >= 0); const SkImageInfo& srcInfo = this->imageInfo(); SkASSERT(x + info.width() <= srcInfo.width()); SkASSERT(y + info.height() <= srcInfo.height()); #endif return this->onReadPixels(info, dstP, rowBytes, x, y); } bool SkBaseDevice::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, int x, int y) { #ifdef SK_DEBUG SkASSERT(info.width() > 0 && info.height() > 0); SkASSERT(pixels); SkASSERT(rowBytes >= info.minRowBytes()); SkASSERT(x >= 0 && y >= 0); const SkImageInfo& dstInfo = this->imageInfo(); SkASSERT(x + info.width() <= dstInfo.width()); SkASSERT(y + info.height() <= dstInfo.height()); #endif return this->onWritePixels(info, pixels, rowBytes, x, y); } bool SkBaseDevice::onWritePixels(const SkImageInfo&, const void*, size_t, int, int) { return false; } bool SkBaseDevice::onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) { return false; } void* SkBaseDevice::accessPixels(SkImageInfo* info, size_t* rowBytes) { SkImageInfo tmpInfo; size_t tmpRowBytes; if (NULL == info) { info = &tmpInfo; } if (NULL == rowBytes) { rowBytes = &tmpRowBytes; } return this->onAccessPixels(info, rowBytes); } void* SkBaseDevice::onAccessPixels(SkImageInfo* info, size_t* rowBytes) { return NULL; } bool SkBaseDevice::EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkMatrix*, const SkPaint*) { // The base class doesn't perform any accelerated picture rendering return false; } ////////////////////////////////////////////////////////////////////////////////////////// uint32_t SkBaseDevice::filterTextFlags(const SkPaint& paint) const { uint32_t flags = paint.getFlags(); if (!paint.isLCDRenderText() || !paint.isAntiAlias()) { return flags; } if (kUnknown_SkPixelGeometry == fLeakyProperties->pixelGeometry() || this->onShouldDisableLCD(paint)) { flags &= ~SkPaint::kLCDRenderText_Flag; flags |= SkPaint::kGenA8FromLCD_Flag; } return flags; }