/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorFilter.h" #include "SkColorSpaceXformer.h" #include "SkColorSpaceXform_Base.h" #include "SkDrawLooper.h" #include "SkGradientShader.h" #include "SkImage_Base.h" #include "SkImageFilter.h" #include "SkImagePriv.h" #include "SkMakeUnique.h" std::unique_ptr SkColorSpaceXformer::Make(sk_sp dst) { std::unique_ptr fromSRGB = SkColorSpaceXform_Base::New( SkColorSpace::MakeSRGB().get(), dst.get(), SkTransferFunctionBehavior::kIgnore); if (!fromSRGB) { return nullptr; } auto xformer = std::unique_ptr(new SkColorSpaceXformer()); xformer->fDst = std::move(dst); xformer->fFromSRGB = std::move(fromSRGB); return xformer; } sk_sp SkColorSpaceXformer::apply(const SkImage* src) { return src->makeColorSpace(fDst, SkTransferFunctionBehavior::kIgnore); } sk_sp SkColorSpaceXformer::apply(const SkBitmap& src) { sk_sp image = SkMakeImageFromRasterBitmap(src, kNever_SkCopyPixelsMode); if (!image) { return nullptr; } sk_sp xformed = image->makeColorSpace(fDst, SkTransferFunctionBehavior::kIgnore); // We want to be sure we don't let the kNever_SkCopyPixelsMode image escape this stack frame. SkASSERT(xformed != image); return xformed; } // As far as I know, SkModeColorFilter is the only color filter that holds a color. sk_sp SkColorSpaceXformer::apply(const SkColorFilter* colorFilter) { SkColor color; SkBlendMode mode; if (colorFilter->asColorMode(&color, &mode)) { return SkColorFilter::MakeModeFilter(this->apply(color), mode); } return sk_ref_sp(const_cast(colorFilter)); } void SkColorSpaceXformer::apply(SkColor* xformed, const SkColor* srgb, int n) { SkAssertResult(fFromSRGB->apply(SkColorSpaceXform::kBGRA_8888_ColorFormat, xformed, SkColorSpaceXform::kBGRA_8888_ColorFormat, srgb, n, kUnpremul_SkAlphaType)); } SkColor SkColorSpaceXformer::apply(SkColor srgb) { SkColor xformed; this->apply(&xformed, &srgb, 1); return xformed; } // TODO: Is this introspection going to be enough, or do we need a new SkShader method? sk_sp SkColorSpaceXformer::apply(const SkShader* shader) { SkColor color; if (shader->isConstant() && shader->asLuminanceColor(&color)) { return SkShader::MakeColorShader(this->apply(color)) ->makeWithLocalMatrix(shader->getLocalMatrix()); } SkShader::TileMode xy[2]; SkMatrix local; if (auto img = shader->isAImage(&local, xy)) { return this->apply(img)->makeShader(xy[0], xy[1], &local); } SkShader::ComposeRec compose; if (shader->asACompose(&compose)) { auto A = this->apply(compose.fShaderA), B = this->apply(compose.fShaderB); if (A && B) { return SkShader::MakeComposeShader(std::move(A), std::move(B), compose.fBlendMode) ->makeWithLocalMatrix(shader->getLocalMatrix()); } } SkShader::GradientInfo gradient; sk_bzero(&gradient, sizeof(gradient)); if (auto type = shader->asAGradient(&gradient)) { SkSTArray<8, SkColor> colors(gradient.fColorCount); SkSTArray<8, SkScalar> pos(gradient.fColorCount); gradient.fColors = colors.begin(); gradient.fColorOffsets = pos.begin(); shader->asAGradient(&gradient); SkSTArray<8, SkColor> xformed(gradient.fColorCount); this->apply(xformed.begin(), gradient.fColors, gradient.fColorCount); switch (type) { case SkShader::kNone_GradientType: case SkShader::kColor_GradientType: SkASSERT(false); // Should be unreachable. break; case SkShader::kLinear_GradientType: return SkGradientShader::MakeLinear(gradient.fPoint, xformed.begin(), gradient.fColorOffsets, gradient.fColorCount, gradient.fTileMode, gradient.fGradientFlags, &shader->getLocalMatrix()); case SkShader::kRadial_GradientType: return SkGradientShader::MakeRadial(gradient.fPoint[0], gradient.fRadius[0], xformed.begin(), gradient.fColorOffsets, gradient.fColorCount, gradient.fTileMode, gradient.fGradientFlags, &shader->getLocalMatrix()); case SkShader::kSweep_GradientType: return SkGradientShader::MakeSweep(gradient.fPoint[0].fX, gradient.fPoint[0].fY, xformed.begin(), gradient.fColorOffsets, gradient.fColorCount, gradient.fGradientFlags, &shader->getLocalMatrix()); case SkShader::kConical_GradientType: return SkGradientShader::MakeTwoPointConical(gradient.fPoint[0], gradient.fRadius[0], gradient.fPoint[1], gradient.fRadius[1], xformed.begin(), gradient.fColorOffsets, gradient.fColorCount, gradient.fTileMode, gradient.fGradientFlags, &shader->getLocalMatrix()); } } return sk_ref_sp(const_cast(shader)); } const SkPaint& SkColorSpaceXformer::apply(const SkPaint& src) { const SkPaint* result = &src; auto get_dst = [&] { if (result == &src) { fDstPaint = src; result = &fDstPaint; } return &fDstPaint; }; // All SkColorSpaces have the same black point. if (src.getColor() & 0xffffff) { get_dst()->setColor(this->apply(src.getColor())); } if (auto shader = src.getShader()) { if (auto replacement = this->apply(shader)) { get_dst()->setShader(std::move(replacement)); } } if (auto cf = src.getColorFilter()) { auto replacement = this->apply(cf); if (replacement.get() != cf) { get_dst()->setColorFilter(std::move(replacement)); } } if (auto looper = src.getDrawLooper()) { get_dst()->setDrawLooper(looper->makeColorSpace(this)); } if (auto imageFilter = src.getImageFilter()) { get_dst()->setImageFilter(imageFilter->makeColorSpace(this)); } return *result; } const SkPaint* SkColorSpaceXformer::apply(const SkPaint* src) { return src ? &this->apply(*src) : nullptr; }