/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkColorLookUpTable_DEFINED #define SkColorLookUpTable_DEFINED #include "SkRefCnt.h" #include "SkTemplates.h" class SkColorLookUpTable : public SkRefCnt { public: static constexpr uint8_t kOutputChannels = 3; SkColorLookUpTable(uint8_t inputChannels, const uint8_t gridPoints[3]) { SkASSERT(3 == inputChannels); memcpy(fGridPoints, gridPoints, 3 * sizeof(uint8_t)); } void interp3D(float dst[3], float src[3]) const; private: const float* table() const { return SkTAddOffset(this, sizeof(SkColorLookUpTable)); } uint8_t fGridPoints[3]; public: // Objects of this type are created in a custom fashion using sk_malloc_throw // and therefore must be sk_freed. void* operator new(size_t size) = delete; void* operator new(size_t, void* p) { return p; } void operator delete(void* p) { sk_free(p); } }; #endif