/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBuffer.h" #include /////////////////////////////////////////////////////////////////////////////////////////////////// bool SkRBuffer::read(void* buffer, size_t size) { if (fValid && size <= this->available()) { if (buffer) { memcpy(buffer, fPos, size); } fPos += size; return true; } else { fValid = false; return false; } } bool SkRBuffer::skipToAlign4() { intptr_t pos = reinterpret_cast(fPos); size_t n = SkAlign4(pos) - pos; if (fValid && n <= this->available()) { fPos += n; return true; } else { fValid = false; return false; } } /////////////////////////////////////////////////////////////////////////////////////////////////// void* SkWBuffer::skip(size_t size) { void* result = fPos; writeNoSizeCheck(nullptr, size); return fData == nullptr ? nullptr : result; } void SkWBuffer::writeNoSizeCheck(const void* buffer, size_t size) { SkASSERT(fData == 0 || fStop == 0 || fPos + size <= fStop); if (fData && buffer) memcpy(fPos, buffer, size); fPos += size; } size_t SkWBuffer::padToAlign4() { size_t pos = this->pos(); size_t n = SkAlign4(pos) - pos; if (n && fData) { char* p = fPos; char* stop = p + n; do { *p++ = 0; } while (p < stop); } fPos += n; return n; } #if 0 #ifdef SK_DEBUG static void AssertBuffer32(const void* buffer) { SkASSERT(buffer); SkASSERT(((size_t)buffer & 3) == 0); } #else #define AssertBuffer32(buffer) #endif #endif