/* libs/graphics/sgl/SkBlitter_ARGB32.cpp ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkCoreBlitters.h" #include "SkColorPriv.h" #include "SkShader.h" #include "SkUtils.h" #include "SkXfermode.h" SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) : INHERITED(device) { uint32_t color = paint.getColor(); fSrcA = SkColorGetA(color); unsigned scale = SkAlpha255To256(fSrcA); fSrcR = SkAlphaMul(SkColorGetR(color), scale); fSrcG = SkAlphaMul(SkColorGetG(color), scale); fSrcB = SkAlphaMul(SkColorGetB(color), scale); fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); } const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { if (255 == fSrcA) { *value = fPMColor; return &fDevice; } return NULL; } #if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized #pragma warning ( push ) #pragma warning ( disable : 4701 ) #endif void SkARGB32_Blitter::blitH(int x, int y, int width) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); if (fSrcA == 0) { return; } uint32_t* device = fDevice.getAddr32(x, y); if (fSrcA == 255) { sk_memset32(device, fPMColor, width); } else { uint32_t color = fPMColor; unsigned dst_scale = SkAlpha255To256(255 - fSrcA); uint32_t prevDst = ~device[0]; // so we always fail the test the first time uint32_t result SK_INIT_TO_AVOID_WARNING; for (int i = 0; i < width; i++) { uint32_t currDst = device[i]; if (currDst != prevDst) { result = color + SkAlphaMulQ(currDst, dst_scale); prevDst = currDst; } device[i] = result; } } } void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { if (fSrcA == 0) { return; } uint32_t color = fPMColor; uint32_t* device = fDevice.getAddr32(x, y); unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case for (;;) { int count = runs[0]; SkASSERT(count >= 0); if (count <= 0) { return; } unsigned aa = antialias[0]; if (aa) { if ((opaqueMask & aa) == 255) { sk_memset32(device, color, count); } else { uint32_t sc = SkAlphaMulQ(color, aa); unsigned dst_scale = 255 - SkGetPackedA32(sc); int n = count; do { --n; device[n] = sc + SkAlphaMulQ(device[n], dst_scale); } while (n > 0); } } runs += count; antialias += count; device += count; } } ////////////////////////////////////////////////////////////////////////////////////// #define solid_8_pixels(mask, dst, color) \ do { \ if (mask & 0x80) dst[0] = color; \ if (mask & 0x40) dst[1] = color; \ if (mask & 0x20) dst[2] = color; \ if (mask & 0x10) dst[3] = color; \ if (mask & 0x08) dst[4] = color; \ if (mask & 0x04) dst[5] = color; \ if (mask & 0x02) dst[6] = color; \ if (mask & 0x01) dst[7] = color; \ } while (0) #define SK_BLITBWMASK_NAME SkARGB32_BlitBW #define SK_BLITBWMASK_ARGS , SkPMColor color #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) #define SK_BLITBWMASK_GETADDR getAddr32 #define SK_BLITBWMASK_DEVTYPE uint32_t #include "SkBlitBWMaskTemplate.h" #define blend_8_pixels(mask, dst, sc, dst_scale) \ do { \ if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \ if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \ if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \ if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \ if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \ if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \ if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \ if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \ } while (0) #define SK_BLITBWMASK_NAME SkARGB32_BlendBW #define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) #define SK_BLITBWMASK_GETADDR getAddr32 #define SK_BLITBWMASK_DEVTYPE uint32_t #include "SkBlitBWMaskTemplate.h" void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { SkASSERT(mask.fBounds.contains(clip)); SkASSERT(fSrcA != 0xFF); if (fSrcA == 0) { return; } if (mask.fFormat == SkMask::kBW_Format) { SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); return; } int x = clip.fLeft; int y = clip.fTop; int width = clip.width(); int height = clip.height(); uint32_t* device = fDevice.getAddr32(x, y); const uint8_t* alpha = mask.getAddr(x, y); uint32_t srcColor = fPMColor; unsigned devRB = fDevice.rowBytes() - (width << 2); unsigned maskRB = mask.fRowBytes - width; do { int w = width; do { unsigned aa = *alpha++; *device = SkBlendARGB32(srcColor, *device, aa); device += 1; } while (--w != 0); device = (uint32_t*)((char*)device + devRB); alpha += maskRB; } while (--height != 0); } void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { SkASSERT(mask.fBounds.contains(clip)); if (mask.fFormat == SkMask::kBW_Format) { SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); return; } int x = clip.fLeft; int y = clip.fTop; int width = clip.width(); int height = clip.height(); uint32_t* device = fDevice.getAddr32(x, y); const uint8_t* alpha = mask.getAddr(x, y); uint32_t srcColor = fPMColor; unsigned devRB = fDevice.rowBytes() - (width << 2); unsigned maskRB = mask.fRowBytes - width; do { int w = width; do { unsigned aa = *alpha++; *device = SkAlphaMulQ(srcColor, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); device += 1; } while (--w != 0); device = (uint32_t*)((char*)device + devRB); alpha += maskRB; } while (--height != 0); } ////////////////////////////////////////////////////////////////////////////////////// void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { if (alpha == 0 || fSrcA == 0) { return; } uint32_t* device = fDevice.getAddr32(x, y); uint32_t color = fPMColor; if (alpha != 255) { color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); } unsigned dst_scale = 255 - SkGetPackedA32(color); uint32_t prevDst = ~device[0]; uint32_t result SK_INIT_TO_AVOID_WARNING; uint32_t rowBytes = fDevice.rowBytes(); while (--height >= 0) { uint32_t dst = device[0]; if (dst != prevDst) { result = color + SkAlphaMulQ(dst, dst_scale); prevDst = dst; } device[0] = result; device = (uint32_t*)((char*)device + rowBytes); } } void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); if (fSrcA == 0) { return; } uint32_t* device = fDevice.getAddr32(x, y); uint32_t color = fPMColor; if (fSrcA == 255) { while (--height >= 0) { sk_memset32(device, color, width); device = (uint32_t*)((char*)device + fDevice.rowBytes()); } } else { unsigned dst_scale = SkAlpha255To256(255 - fSrcA); while (--height >= 0) { uint32_t prevDst = ~device[0]; uint32_t result SK_INIT_TO_AVOID_WARNING; for (int i = 0; i < width; i++) { uint32_t dst = device[i]; if (dst != prevDst) { result = color + SkAlphaMulQ(dst, dst_scale); prevDst = dst; } device[i] = result; } device = (uint32_t*)((char*)device + fDevice.rowBytes()); } } } #if defined _WIN32 && _MSC_VER >= 1300 #pragma warning ( pop ) #endif /////////////////////////////////////////////////////////////////////// void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { SkASSERT(mask.fBounds.contains(clip)); if (mask.fFormat == SkMask::kBW_Format) { SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); SkARGB32_BlitBW(fDevice, mask, clip, black); } else { uint32_t* device = fDevice.getAddr32(clip.fLeft, clip.fTop); const uint8_t* alpha = mask.getAddr(clip.fLeft, clip.fTop); unsigned width = clip.width(); unsigned height = clip.height(); unsigned deviceRB = fDevice.rowBytes() - (width << 2); unsigned maskRB = mask.fRowBytes - width; SkASSERT((int)height > 0); SkASSERT((int)width > 0); SkASSERT((int)deviceRB >= 0); SkASSERT((int)maskRB >= 0); do { unsigned w = width; do { unsigned aa = *alpha++; *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); device += 1; } while (--w != 0); device = (uint32_t*)((char*)device + deviceRB); alpha += maskRB; } while (--height != 0); } } void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { uint32_t* device = fDevice.getAddr32(x, y); SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); for (;;) { int count = runs[0]; SkASSERT(count >= 0); if (count <= 0) { return; } unsigned aa = antialias[0]; if (aa) { if (aa == 255) { sk_memset32(device, black, count); } else { SkPMColor src = aa << SK_A32_SHIFT; unsigned dst_scale = 256 - aa; int n = count; do { --n; device[n] = src + SkAlphaMulQ(device[n], dst_scale); } while (n > 0); } } runs += count; antialias += count; device += count; } } ////////////////////////////////////////////////////////////////////////////////////////// SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : INHERITED(device, paint) { fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); (fXfermode = paint.getXfermode())->safeRef(); } SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { fXfermode->safeUnref(); sk_free(fBuffer); } void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); uint32_t* device = fDevice.getAddr32(x, y); if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { fShader->shadeSpan(x, y, device, width); } else { SkPMColor* span = fBuffer; fShader->shadeSpan(x, y, span, width); if (fXfermode) { fXfermode->xfer32(device, span, width, NULL); } else { for (int i = 0; i < width; i++) { uint32_t src = span[i]; if (src) { unsigned srcA = SkGetPackedA32(src); if (srcA != 0xFF) { src += SkAlphaMulQ(device[i], SkAlpha255To256(255 - srcA)); } device[i] = src; } } } } } /////////////////////////////////////////////////////////////////////////////////////////////// void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { SkPMColor* span = fBuffer; uint32_t* device = fDevice.getAddr32(x, y); SkShader* shader = fShader; if (fXfermode) { for (;;) { SkXfermode* xfer = fXfermode; int count = *runs; if (count <= 0) break; int aa = *antialias; if (aa) { shader->shadeSpan(x, y, span, count); if (aa == 255) { xfer->xfer32(device, span, count, NULL); } else { // count is almost always 1 for (int i = count - 1; i >= 0; --i) { xfer->xfer32(&device[i], &span[i], 1, antialias); } } } device += count; runs += count; antialias += count; x += count; } } else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) { for (;;) { int count = *runs; if (count <= 0) { break; } int aa = *antialias; if (aa) { if (aa == 255) { // cool, have the shader draw right into the device shader->shadeSpan(x, y, device, count); } else { shader->shadeSpan(x, y, span, count); for (int i = count - 1; i >= 0; --i) { if (span[i]) { device[i] = SkBlendARGB32(span[i], device[i], aa); } } } } device += count; runs += count; antialias += count; x += count; } } else { // no xfermode but we are not opaque for (;;) { int count = *runs; if (count <= 0) { break; } int aa = *antialias; if (aa) { fShader->shadeSpan(x, y, span, count); if (aa == 255) { for (int i = count - 1; i >= 0; --i) { if (span[i]) { device[i] = SkPMSrcOver(span[i], device[i]); } } } else { for (int i = count - 1; i >= 0; --i) { if (span[i]) { device[i] = SkBlendARGB32(span[i], device[i], aa); } } } } device += count; runs += count; antialias += count; x += count; } } }