/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCoreBlitters.h" SkA1_Blitter::SkA1_Blitter(const SkBitmap& device, const SkPaint& paint) : INHERITED(device) { fSrcA = paint.getAlpha(); } void SkA1_Blitter::blitH(int x, int y, int width) { SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= (unsigned)fDevice.width()); if (fSrcA <= 0x7F) { return; } uint8_t* dst = fDevice.getAddr1(x, y); int right = x + width; int left_mask = 0xFF >> (x & 7); int rite_mask = 0xFF << (8 - (right & 7)); int full_runs = (right >> 3) - ((x + 7) >> 3); // check for empty right mask, so we don't read off the end // (or go slower than we need to) if (rite_mask == 0) { SkASSERT(full_runs >= 0); full_runs -= 1; rite_mask = 0xFF; } if (left_mask == 0xFF) { full_runs -= 1; } if (full_runs < 0) { SkASSERT((left_mask & rite_mask) != 0); *dst |= (left_mask & rite_mask); } else { *dst++ |= left_mask; memset(dst, 0xFF, full_runs); dst += full_runs; *dst |= rite_mask; } }