/* libs/graphics/sgl/SkBlitter_ARGB32.cpp ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkCoreBlitters.h" #include "SkColorPriv.h" #include "SkDither.h" #include "SkShader.h" #include "SkTemplatesPriv.h" #include "SkUtils.h" #include "SkXfermode.h" inline SkPMColor SkBlendARGB4444(SkPMColor16 src, SkPMColor16 dst, U8CPU aa) { SkASSERT((unsigned)aa <= 255); unsigned src_scale = SkAlpha255To256(aa) >> 4; unsigned dst_scale = SkAlpha15To16(15 - SkAlphaMul4(SkGetPackedA4444(src), src_scale)); uint32_t src32 = SkExpand_4444(src) * src_scale; uint32_t dst32 = SkExpand_4444(dst) * dst_scale; return SkCompact_4444((src32 + dst32) >> 4); } /////////////////////////////////////////////////////////////////////////////// class SkARGB4444_Blitter : public SkRasterBlitter { public: SkARGB4444_Blitter(const SkBitmap& device, const SkPaint& paint); virtual void blitH(int x, int y, int width); virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); virtual void blitV(int x, int y, int height, SkAlpha alpha); virtual void blitRect(int x, int y, int width, int height); virtual void blitMask(const SkMask&, const SkIRect&); virtual const SkBitmap* justAnOpaqueColor(uint32_t*); protected: SkPMColor16 fPMColor16, fPMColor16Other; SkPMColor16 fRawColor16, fRawColor16Other; uint8_t fScale16; private: // illegal SkARGB4444_Blitter& operator=(const SkARGB4444_Blitter&); typedef SkRasterBlitter INHERITED; }; SkARGB4444_Blitter::SkARGB4444_Blitter(const SkBitmap& device, const SkPaint& paint) : INHERITED(device) { // cache premultiplied versions in 4444 SkPMColor c = SkPreMultiplyColor(paint.getColor()); fPMColor16 = SkPixel32ToPixel4444(c); if (paint.isDither()) { fPMColor16Other = SkDitherPixel32To4444(c); } else { fPMColor16Other = fPMColor16; } // cache raw versions in 4444 fRawColor16 = SkPackARGB4444(0xFF >> 4, SkColorGetR(c) >> 4, SkColorGetG(c) >> 4, SkColorGetB(c) >> 4); if (paint.isDither()) { fRawColor16Other = SkDitherARGB32To4444(0xFF, SkColorGetR(c), SkColorGetG(c), SkColorGetB(c)); } else { fRawColor16Other = fRawColor16; } // our dithered color will be the same or more opaque than the original // so use dithered to compute our scale SkASSERT(SkGetPackedA4444(fPMColor16Other) >= SkGetPackedA4444(fPMColor16)); fScale16 = SkAlpha15To16(SkGetPackedA4444(fPMColor16Other)); if (16 == fScale16) { // force the original to also be opaque fPMColor16 |= (0xF << SK_A4444_SHIFT); } } const SkBitmap* SkARGB4444_Blitter::justAnOpaqueColor(uint32_t* value) { if (16 == fScale16) { *value = fPMColor16; return &fDevice; } return NULL; } static void src_over_4444(SkPMColor16 dst[], SkPMColor16 color, SkPMColor16 other, unsigned invScale, int count) { int twice = count >> 1; while (--twice >= 0) { *dst = color + SkAlphaMulQ4(*dst, invScale); dst++; *dst = other + SkAlphaMulQ4(*dst, invScale); dst++; } if (color & 1) { *dst = color + SkAlphaMulQ4(*dst, invScale); } } static inline uint32_t SkExpand_4444_Replicate(SkPMColor16 c) { uint32_t c32 = SkExpand_4444(c); return c32 | (c32 << 4); } static void src_over_4444x(SkPMColor16 dst[], uint32_t color, uint32_t other, unsigned invScale, int count) { int twice = count >> 1; uint32_t tmp; while (--twice >= 0) { tmp = SkExpand_4444(*dst) * invScale; *dst++ = SkCompact_4444((color + tmp) >> 4); tmp = SkExpand_4444(*dst) * invScale; *dst++ = SkCompact_4444((other + tmp) >> 4); } if (color & 1) { tmp = SkExpand_4444(*dst) * invScale; *dst = SkCompact_4444((color + tmp) >> 4); } } void SkARGB4444_Blitter::blitH(int x, int y, int width) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); if (0 == fScale16) { return; } SkPMColor16* device = fDevice.getAddr16(x, y); SkPMColor16 color = fPMColor16; SkPMColor16 other = fPMColor16Other; if ((x ^ y) & 1) { SkTSwap(color, other); } if (16 == fScale16) { sk_dither_memset16(device, color, other, width); } else { src_over_4444x(device, SkExpand_4444_Replicate(color), SkExpand_4444_Replicate(other), 16 - fScale16, width); } } void SkARGB4444_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { if (0 == alpha || 0 == fScale16) { return; } SkPMColor16* device = fDevice.getAddr16(x, y); SkPMColor16 color = fPMColor16; SkPMColor16 other = fPMColor16Other; unsigned rb = fDevice.rowBytes(); if ((x ^ y) & 1) { SkTSwap(color, other); } if (16 == fScale16 && 255 == alpha) { while (--height >= 0) { *device = color; device = (SkPMColor16*)((char*)device + rb); SkTSwap(color, other); } } else { unsigned alphaScale = SkAlpha255To256(alpha); uint32_t c32 = SkExpand_4444(color) * (alphaScale >> 4); // need to normalize the low nibble of each expanded component // so we don't overflow the add with d32 c32 = SkCompact_4444(c32 >> 4); unsigned invScale = 16 - SkAlpha15To16(SkGetPackedA4444(c32)); // now re-expand and replicate c32 = SkExpand_4444_Replicate(c32); while (--height >= 0) { uint32_t d32 = SkExpand_4444(*device) * invScale; *device = SkCompact_4444((c32 + d32) >> 4); device = (SkPMColor16*)((char*)device + rb); } } } void SkARGB4444_Blitter::blitRect(int x, int y, int width, int height) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); if (0 == fScale16) { return; } SkPMColor16* device = fDevice.getAddr16(x, y); SkPMColor16 color = fPMColor16; SkPMColor16 other = fPMColor16Other; if ((x ^ y) & 1) { SkTSwap(color, other); } if (16 == fScale16) { while (--height >= 0) { sk_dither_memset16(device, color, other, width); device = (SkPMColor16*)((char*)device + fDevice.rowBytes()); SkTSwap(color, other); } } else { unsigned invScale = 16 - fScale16; uint32_t c32 = SkExpand_4444_Replicate(color); uint32_t o32 = SkExpand_4444_Replicate(other); while (--height >= 0) { src_over_4444x(device, c32, o32, invScale, width); device = (SkPMColor16*)((char*)device + fDevice.rowBytes()); SkTSwap(c32, o32); } } } void SkARGB4444_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { if (0 == fScale16) { return; } SkPMColor16* device = fDevice.getAddr16(x, y); SkPMColor16 color = fPMColor16; SkPMColor16 other = fPMColor16Other; if ((x ^ y) & 1) { SkTSwap(color, other); } for (;;) { int count = runs[0]; SkASSERT(count >= 0); if (count <= 0) { return; } unsigned aa = antialias[0]; if (aa) { if (0xFF == aa) { if (16 == fScale16) { sk_dither_memset16(device, color, other, count); } else { src_over_4444(device, color, other, 16 - fScale16, count); } } else { // todo: respect dithering aa = SkAlpha255To256(aa); // FIX SkPMColor16 src = SkAlphaMulQ4(color, aa >> 4); unsigned dst_scale = SkAlpha15To16(15 - SkGetPackedA4444(src)); // FIX int n = count; do { --n; device[n] = src + SkAlphaMulQ4(device[n], dst_scale); } while (n > 0); } } runs += count; antialias += count; device += count; if (count & 1) { SkTSwap(color, other); } } } ////////////////////////////////////////////////////////////////////////////////////// #define solid_8_pixels(mask, dst, color) \ do { \ if (mask & 0x80) dst[0] = color; \ if (mask & 0x40) dst[1] = color; \ if (mask & 0x20) dst[2] = color; \ if (mask & 0x10) dst[3] = color; \ if (mask & 0x08) dst[4] = color; \ if (mask & 0x04) dst[5] = color; \ if (mask & 0x02) dst[6] = color; \ if (mask & 0x01) dst[7] = color; \ } while (0) #define SK_BLITBWMASK_NAME SkARGB4444_BlitBW #define SK_BLITBWMASK_ARGS , SkPMColor16 color #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) #define SK_BLITBWMASK_GETADDR getAddr16 #define SK_BLITBWMASK_DEVTYPE uint16_t #include "SkBlitBWMaskTemplate.h" #define blend_8_pixels(mask, dst, sc, dst_scale) \ do { \ if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ4(dst[0], dst_scale); } \ if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ4(dst[1], dst_scale); } \ if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ4(dst[2], dst_scale); } \ if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ4(dst[3], dst_scale); } \ if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ4(dst[4], dst_scale); } \ if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ4(dst[5], dst_scale); } \ if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ4(dst[6], dst_scale); } \ if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ4(dst[7], dst_scale); } \ } while (0) #define SK_BLITBWMASK_NAME SkARGB4444_BlendBW #define SK_BLITBWMASK_ARGS , uint16_t sc, unsigned dst_scale #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) #define SK_BLITBWMASK_GETADDR getAddr16 #define SK_BLITBWMASK_DEVTYPE uint16_t #include "SkBlitBWMaskTemplate.h" void SkARGB4444_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { SkASSERT(mask.fBounds.contains(clip)); if (0 == fScale16) { return; } if (mask.fFormat == SkMask::kBW_Format) { if (16 == fScale16) { SkARGB4444_BlitBW(fDevice, mask, clip, fPMColor16); } else { SkARGB4444_BlendBW(fDevice, mask, clip, fPMColor16, 16 - fScale16); } return; } int x = clip.fLeft; int y = clip.fTop; int width = clip.width(); int height = clip.height(); SkPMColor16* device = fDevice.getAddr16(x, y); const uint8_t* alpha = mask.getAddr(x, y); SkPMColor16 srcColor = fPMColor16; unsigned devRB = fDevice.rowBytes() - (width << 1); unsigned maskRB = mask.fRowBytes - width; do { int w = width; do { unsigned aa = *alpha++; *device = SkBlendARGB4444(srcColor, *device, aa); device += 1; } while (--w != 0); device = (SkPMColor16*)((char*)device + devRB); alpha += maskRB; } while (--height != 0); } ////////////////////////////////////////////////////////////////////////////////////////// class SkARGB4444_Shader_Blitter : public SkShaderBlitter { SkXfermode* fXfermode; SkBlitRow::Proc fOpaqueProc; SkBlitRow::Proc fAlphaProc; SkPMColor* fBuffer; uint8_t* fAAExpand; public: SkARGB4444_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : INHERITED(device, paint) { const int width = device.width(); fBuffer = (SkPMColor*)sk_malloc_throw(width * sizeof(SkPMColor) + width); fAAExpand = (uint8_t*)(fBuffer + width); (fXfermode = paint.getXfermode())->safeRef(); unsigned flags = 0; if (!(fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)) { flags |= SkBlitRow::kSrcPixelAlpha_Flag; } if (paint.isDither()) { flags |= SkBlitRow::kDither_Flag; } fOpaqueProc = SkBlitRow::Factory(flags, SkBitmap::kARGB_4444_Config); fAlphaProc = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag, SkBitmap::kARGB_4444_Config); } virtual ~SkARGB4444_Shader_Blitter() { fXfermode->safeUnref(); sk_free(fBuffer); } virtual void blitH(int x, int y, int width) { SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); SkPMColor16* device = fDevice.getAddr16(x, y); SkPMColor* span = fBuffer; fShader->shadeSpan(x, y, span, width); if (fXfermode) { fXfermode->xfer4444(device, span, width, NULL); } else { fOpaqueProc(device, span, width, 0xFF, x, y); } } virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { SkPMColor* SK_RESTRICT span = fBuffer; uint8_t* SK_RESTRICT aaExpand = fAAExpand; SkPMColor16* device = fDevice.getAddr16(x, y); SkShader* shader = fShader; SkXfermode* xfer = fXfermode; if (NULL != xfer) { for (;;) { int count = *runs; if (count <= 0) break; int aa = *antialias; if (aa) { shader->shadeSpan(x, y, span, count); if (255 == aa) { xfer->xfer4444(device, span, count, NULL); } else { const uint8_t* aaBuffer = antialias; if (count > 1) { memset(aaExpand, aa, count); aaBuffer = aaExpand; } xfer->xfer4444(device, span, count, aaBuffer); } } device += count; runs += count; antialias += count; x += count; } } else { // no xfermode for (;;) { int count = *runs; if (count <= 0) break; int aa = *antialias; if (aa) { fShader->shadeSpan(x, y, span, count); if (255 == aa) { fOpaqueProc(device, span, count, aa, x, y); } else { fAlphaProc(device, span, count, aa, x, y); } } device += count; runs += count; antialias += count; x += count; } } } private: typedef SkShaderBlitter INHERITED; }; /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// SkBlitter* SkBlitter_ChooseD4444(const SkBitmap& device, const SkPaint& paint, void* storage, size_t storageSize) { SkBlitter* blitter; if (paint.getShader()) { SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Shader_Blitter, storage, storageSize, (device, paint)); } else { SK_PLACEMENT_NEW_ARGS(blitter, SkARGB4444_Blitter, storage, storageSize, (device, paint)); } return blitter; }