/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBlendModePriv_DEFINED #define SkBlendModePriv_DEFINED #include "SkBlendMode.h" bool SkBlendMode_SupportsCoverageAsAlpha(SkBlendMode); #if SK_SUPPORT_GPU sk_sp SkBlendMode_AsXPFactory(SkBlendMode); #endif #endif