/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // Define NAME_WRAP(x) before including this header to perform name-wrapping // E.g. for ARM NEON, defined it as 'x ## _neon' to ensure all important // identifiers have a _neon suffix. #ifndef NAME_WRAP #error "Please define NAME_WRAP() before including this file" #endif // returns expanded * 5bits static inline uint32_t Filter_565_Expanded(unsigned x, unsigned y, uint32_t a00, uint32_t a01, uint32_t a10, uint32_t a11) { SkASSERT((unsigned)x <= 0xF); SkASSERT((unsigned)y <= 0xF); a00 = SkExpand_rgb_16(a00); a01 = SkExpand_rgb_16(a01); a10 = SkExpand_rgb_16(a10); a11 = SkExpand_rgb_16(a11); int xy = x * y >> 3; return a00 * (32 - 2*y - 2*x + xy) + a01 * (2*x - xy) + a10 * (2*y - xy) + a11 * xy; } // turn an expanded 565 * 5bits into SkPMColor // g:11 | r:10 | x:1 | b:10 static inline SkPMColor SkExpanded_565_To_PMColor(uint32_t c) { unsigned r = (c >> 13) & 0xFF; unsigned g = (c >> 24); unsigned b = (c >> 2) & 0xFF; return SkPackARGB32(0xFF, r, g, b); } // returns answer in SkPMColor format static inline SkPMColor Filter_4444_D32(unsigned x, unsigned y, uint32_t a00, uint32_t a01, uint32_t a10, uint32_t a11) { SkASSERT((unsigned)x <= 0xF); SkASSERT((unsigned)y <= 0xF); a00 = SkExpand_4444(a00); a01 = SkExpand_4444(a01); a10 = SkExpand_4444(a10); a11 = SkExpand_4444(a11); int xy = x * y >> 4; uint32_t result = a00 * (16 - y - x + xy) + a01 * (x - xy) + a10 * (y - xy) + a11 * xy; return SkCompact_8888(result); } static inline U8CPU Filter_8(unsigned x, unsigned y, U8CPU a00, U8CPU a01, U8CPU a10, U8CPU a11) { SkASSERT((unsigned)x <= 0xF); SkASSERT((unsigned)y <= 0xF); int xy = x * y; unsigned result = a00 * (256 - 16*y - 16*x + xy) + a01 * (16*x - xy) + a10 * (16*y - xy) + a11 * xy; return result >> 8; } /***************************************************************************** * * D32 functions * */ // SRC == 8888 #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) #define MAKENAME(suffix) NAME_WRAP(S32_opaque_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE SkPMColor #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ SkASSERT(state.fAlphaScale == 256) #define RETURNDST(src) src #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alphaScale) #define MAKENAME(suffix) NAME_WRAP(S32_alpha_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE SkPMColor #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ SkASSERT(state.fAlphaScale < 256) #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale #define RETURNDST(src) SkAlphaMulQ(src, alphaScale) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" // SRC == 565 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ *(dst) = SkExpanded_565_To_PMColor(tmp); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(S16_opaque_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE uint16_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \ SkASSERT(state.fAlphaScale == 256) #define RETURNDST(src) SkPixel16ToPixel32(src) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(S16_alpha_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE uint16_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \ SkASSERT(state.fAlphaScale < 256) #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale #define RETURNDST(src) SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" // SRC == Index8 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) #define MAKENAME(suffix) NAME_WRAP(SI8_opaque_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE uint8_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ SkASSERT(state.fAlphaScale == 256) #define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() #define RETURNDST(src) table[src] #define SRC_TO_FILTER(src) table[src] #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() #include "SkBitmapProcState_sample.h" #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alphaScale) #define MAKENAME(suffix) NAME_WRAP(SI8_alpha_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE uint8_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ SkASSERT(state.fAlphaScale < 256) #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale; \ const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() #define RETURNDST(src) SkAlphaMulQ(table[src], alphaScale) #define SRC_TO_FILTER(src) table[src] #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() #include "SkBitmapProcState_sample.h" // SRC == 4444 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) *(dst) = Filter_4444_D32(x, y, a, b, c, d) #define MAKENAME(suffix) NAME_WRAP(S4444_opaque_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE SkPMColor16 #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \ SkASSERT(state.fAlphaScale == 256) #define RETURNDST(src) SkPixel4444ToPixel32(src) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_4444_D32(x, y, a, b, c, d); \ *(dst) = SkAlphaMulQ(tmp, alphaScale); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(S4444_alpha_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE SkPMColor16 #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \ SkASSERT(state.fAlphaScale < 256) #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale #define RETURNDST(src) SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" // SRC == A8 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ unsigned tmp = Filter_8(x, y, a, b, c, d); \ *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp)); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(SA8_alpha_D32 ## suffix) #define DSTSIZE 32 #define SRCTYPE uint8_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kA8_Config); #define PREAMBLE(state) const SkPMColor pmColor = state.fPaintPMColor; #define RETURNDST(src) SkAlphaMulQ(pmColor, SkAlpha255To256(src)) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" /***************************************************************************** * * D16 functions * */ // SRC == 8888 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ SkPMColor dstColor; \ NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, &dstColor); \ (*dst) = SkPixel32ToPixel16(dstColor); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(S32_D16 ## suffix) #define DSTSIZE 16 #define SRCTYPE SkPMColor #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ SkASSERT(state.fBitmap->isOpaque()) #define RETURNDST(src) SkPixel32ToPixel16(src) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" // SRC == 565 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ *(dst) = SkCompact_rgb_16((tmp) >> 5); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(S16_D16 ## suffix) #define DSTSIZE 16 #define SRCTYPE uint16_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) #define RETURNDST(src) src #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_sample.h" // SRC == Index8 #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ *(dst) = SkCompact_rgb_16((tmp) >> 5); \ } while (0) #define MAKENAME(suffix) NAME_WRAP(SI8_D16 ## suffix) #define DSTSIZE 16 #define SRCTYPE uint8_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ SkASSERT(state.fBitmap->isOpaque()) #define PREAMBLE(state) const uint16_t* SK_RESTRICT table = state.fBitmap->getColorTable()->lock16BitCache() #define RETURNDST(src) table[src] #define SRC_TO_FILTER(src) table[src] #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlock16BitCache() #include "SkBitmapProcState_sample.h" /////////////////////////////////////////////////////////////////////////////// #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) \ do { \ uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ *(dst) = SkCompact_rgb_16((tmp) >> 5); \ } while (0) // clamp #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) #define MAKENAME(suffix) NAME_WRAP(Clamp_S16_D16 ## suffix) #define SRCTYPE uint16_t #define DSTTYPE uint16_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_shaderproc.h" #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) #define MAKENAME(suffix) NAME_WRAP(Repeat_S16_D16 ## suffix) #define SRCTYPE uint16_t #define DSTTYPE uint16_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) #define SRC_TO_FILTER(src) src #include "SkBitmapProcState_shaderproc.h" #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) #undef FILTER_PROC #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) #define MAKENAME(suffix) NAME_WRAP(Clamp_SI8_opaque_D32 ## suffix) #define SRCTYPE uint8_t #define DSTTYPE uint32_t #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config) #define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() #define SRC_TO_FILTER(src) table[src] #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() #include "SkBitmapProcState_shaderproc.h" #undef NAME_WRAP