/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBitmapProcShader_DEFINED #define SkBitmapProcShader_DEFINED #include "SkImagePriv.h" #include "SkShader.h" class SkBitmapProvider; class SkBitmapProcLegacyShader : public SkShader { private: friend class SkImageShader; static size_t ContextSize(const ContextRec&, const SkImageInfo& srcInfo); static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy, const SkBitmapProvider&, const ContextRec&, SkArenaAlloc* alloc); typedef SkShader INHERITED; }; #endif