/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkColorPriv.h" #include "SkDither.h" #include "SkFlattenable.h" #include "SkMallocPixelRef.h" #include "SkMask.h" #include "SkPixelRef.h" #include "SkThread.h" #include "SkUnPreMultiply.h" #include "SkUtils.h" #include "SkPackBits.h" #include extern int32_t SkNextPixelRefGenerationID(); static bool isPos32Bits(const Sk64& value) { return !value.isNeg() && value.is32(); } struct MipLevel { void* fPixels; uint32_t fRowBytes; uint32_t fWidth, fHeight; }; struct SkBitmap::MipMap : SkNoncopyable { int32_t fRefCnt; int fLevelCount; // MipLevel fLevel[fLevelCount]; // Pixels[] static MipMap* Alloc(int levelCount, size_t pixelSize) { if (levelCount < 0) { return NULL; } Sk64 size; size.setMul(levelCount + 1, sizeof(MipLevel)); size.add(sizeof(MipMap)); size.add(pixelSize); if (!isPos32Bits(size)) { return NULL; } MipMap* mm = (MipMap*)sk_malloc_throw(size.get32()); mm->fRefCnt = 1; mm->fLevelCount = levelCount; return mm; } const MipLevel* levels() const { return (const MipLevel*)(this + 1); } MipLevel* levels() { return (MipLevel*)(this + 1); } const void* pixels() const { return levels() + fLevelCount; } void* pixels() { return levels() + fLevelCount; } void ref() { if (SK_MaxS32 == sk_atomic_inc(&fRefCnt)) { sk_throw(); } } void unref() { SkASSERT(fRefCnt > 0); if (sk_atomic_dec(&fRefCnt) == 1) { sk_free(this); } } }; /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// SkBitmap::SkBitmap() { sk_bzero(this, sizeof(*this)); } SkBitmap::SkBitmap(const SkBitmap& src) { SkDEBUGCODE(src.validate();) sk_bzero(this, sizeof(*this)); *this = src; SkDEBUGCODE(this->validate();) } SkBitmap::~SkBitmap() { SkDEBUGCODE(this->validate();) this->freePixels(); } SkBitmap& SkBitmap::operator=(const SkBitmap& src) { if (this != &src) { this->freePixels(); memcpy(this, &src, sizeof(src)); // inc src reference counts SkSafeRef(src.fPixelRef); SkSafeRef(src.fMipMap); // we reset our locks if we get blown away fPixelLockCount = 0; /* The src could be in 3 states 1. no pixelref, in which case we just copy/ref the pixels/ctable 2. unlocked pixelref, pixels/ctable should be null 3. locked pixelref, we should lock the ref again ourselves */ if (NULL == fPixelRef) { // leave fPixels as it is SkSafeRef(fColorTable); // ref the user's ctable if present } else { // we have a pixelref, so pixels/ctable reflect it // ignore the values from the memcpy fPixels = NULL; fColorTable = NULL; // Note that what to for genID is somewhat arbitrary. We have no // way to track changes to raw pixels across multiple SkBitmaps. // Would benefit from an SkRawPixelRef type created by // setPixels. // Just leave the memcpy'ed one but they'll get out of sync // as soon either is modified. } } SkDEBUGCODE(this->validate();) return *this; } void SkBitmap::swap(SkBitmap& other) { SkTSwap(fColorTable, other.fColorTable); SkTSwap(fPixelRef, other.fPixelRef); SkTSwap(fPixelRefOffset, other.fPixelRefOffset); SkTSwap(fPixelLockCount, other.fPixelLockCount); SkTSwap(fMipMap, other.fMipMap); SkTSwap(fPixels, other.fPixels); SkTSwap(fRawPixelGenerationID, other.fRawPixelGenerationID); SkTSwap(fRowBytes, other.fRowBytes); SkTSwap(fWidth, other.fWidth); SkTSwap(fHeight, other.fHeight); SkTSwap(fConfig, other.fConfig); SkTSwap(fFlags, other.fFlags); SkTSwap(fBytesPerPixel, other.fBytesPerPixel); SkDEBUGCODE(this->validate();) } void SkBitmap::reset() { this->freePixels(); sk_bzero(this, sizeof(*this)); } int SkBitmap::ComputeBytesPerPixel(SkBitmap::Config config) { int bpp; switch (config) { case kNo_Config: case kA1_Config: bpp = 0; // not applicable break; case kRLE_Index8_Config: case kA8_Config: case kIndex8_Config: bpp = 1; break; case kRGB_565_Config: case kARGB_4444_Config: bpp = 2; break; case kARGB_8888_Config: bpp = 4; break; default: SkDEBUGFAIL("unknown config"); bpp = 0; // error break; } return bpp; } int SkBitmap::ComputeRowBytes(Config c, int width) { if (width < 0) { return 0; } Sk64 rowBytes; rowBytes.setZero(); switch (c) { case kNo_Config: case kRLE_Index8_Config: break; case kA1_Config: rowBytes.set(width); rowBytes.add(7); rowBytes.shiftRight(3); break; case kA8_Config: case kIndex8_Config: rowBytes.set(width); break; case kRGB_565_Config: case kARGB_4444_Config: rowBytes.set(width); rowBytes.shiftLeft(1); break; case kARGB_8888_Config: rowBytes.set(width); rowBytes.shiftLeft(2); break; default: SkDEBUGFAIL("unknown config"); break; } return isPos32Bits(rowBytes) ? rowBytes.get32() : 0; } Sk64 SkBitmap::ComputeSize64(Config c, int width, int height) { Sk64 size; size.setMul(SkBitmap::ComputeRowBytes(c, width), height); return size; } size_t SkBitmap::ComputeSize(Config c, int width, int height) { Sk64 size = SkBitmap::ComputeSize64(c, width, height); return isPos32Bits(size) ? size.get32() : 0; } Sk64 SkBitmap::ComputeSafeSize64(Config config, uint32_t width, uint32_t height, uint32_t rowBytes) { Sk64 safeSize; safeSize.setZero(); if (height > 0) { safeSize.set(ComputeRowBytes(config, width)); Sk64 sizeAllButLastRow; sizeAllButLastRow.setMul(height - 1, rowBytes); safeSize.add(sizeAllButLastRow); } SkASSERT(!safeSize.isNeg()); return safeSize; } size_t SkBitmap::ComputeSafeSize(Config config, uint32_t width, uint32_t height, uint32_t rowBytes) { Sk64 safeSize = ComputeSafeSize64(config, width, height, rowBytes); return (safeSize.is32() ? safeSize.get32() : 0); } void SkBitmap::setConfig(Config c, int width, int height, int rowBytes) { this->freePixels(); if ((width | height | rowBytes) < 0) { goto err; } if (rowBytes == 0) { rowBytes = SkBitmap::ComputeRowBytes(c, width); if (0 == rowBytes && kNo_Config != c) { goto err; } } fConfig = SkToU8(c); fWidth = width; fHeight = height; fRowBytes = rowBytes; fBytesPerPixel = (uint8_t)ComputeBytesPerPixel(c); SkDEBUGCODE(this->validate();) return; // if we got here, we had an error, so we reset the bitmap to empty err: this->reset(); } void SkBitmap::updatePixelsFromRef() const { if (NULL != fPixelRef) { if (fPixelLockCount > 0) { SkASSERT(fPixelRef->getLockCount() > 0); void* p = fPixelRef->pixels(); if (NULL != p) { p = (char*)p + fPixelRefOffset; } fPixels = p; SkRefCnt_SafeAssign(fColorTable, fPixelRef->colorTable()); } else { SkASSERT(0 == fPixelLockCount); fPixels = NULL; if (fColorTable) { fColorTable->unref(); fColorTable = NULL; } } } } SkPixelRef* SkBitmap::setPixelRef(SkPixelRef* pr, size_t offset) { // do this first, we that we never have a non-zero offset with a null ref if (NULL == pr) { offset = 0; } if (fPixelRef != pr || fPixelRefOffset != offset) { if (fPixelRef != pr) { this->freePixels(); SkASSERT(NULL == fPixelRef); SkSafeRef(pr); fPixelRef = pr; } fPixelRefOffset = offset; this->updatePixelsFromRef(); } SkDEBUGCODE(this->validate();) return pr; } void SkBitmap::lockPixels() const { if (NULL != fPixelRef && 1 == ++fPixelLockCount) { fPixelRef->lockPixels(); this->updatePixelsFromRef(); } SkDEBUGCODE(this->validate();) } void SkBitmap::unlockPixels() const { SkASSERT(NULL == fPixelRef || fPixelLockCount > 0); if (NULL != fPixelRef && 0 == --fPixelLockCount) { fPixelRef->unlockPixels(); this->updatePixelsFromRef(); } SkDEBUGCODE(this->validate();) } bool SkBitmap::lockPixelsAreWritable() const { if (fPixelRef) { return fPixelRef->lockPixelsAreWritable(); } else { return fPixels != NULL; } } void SkBitmap::setPixels(void* p, SkColorTable* ctable) { this->freePixels(); fPixels = p; SkRefCnt_SafeAssign(fColorTable, ctable); SkDEBUGCODE(this->validate();) } bool SkBitmap::allocPixels(Allocator* allocator, SkColorTable* ctable) { HeapAllocator stdalloc; if (NULL == allocator) { allocator = &stdalloc; } return allocator->allocPixelRef(this, ctable); } void SkBitmap::freePixels() { // if we're gonna free the pixels, we certainly need to free the mipmap this->freeMipMap(); if (fColorTable) { fColorTable->unref(); fColorTable = NULL; } if (NULL != fPixelRef) { if (fPixelLockCount > 0) { fPixelRef->unlockPixels(); } fPixelRef->unref(); fPixelRef = NULL; fPixelRefOffset = 0; } fPixelLockCount = 0; fPixels = NULL; } void SkBitmap::freeMipMap() { if (fMipMap) { fMipMap->unref(); fMipMap = NULL; } } uint32_t SkBitmap::getGenerationID() const { if (fPixelRef) { return fPixelRef->getGenerationID(); } else { SkASSERT(fPixels || !fRawPixelGenerationID); if (fPixels && !fRawPixelGenerationID) { fRawPixelGenerationID = SkNextPixelRefGenerationID(); } return fRawPixelGenerationID; } } void SkBitmap::notifyPixelsChanged() const { SkASSERT(!this->isImmutable()); if (fPixelRef) { fPixelRef->notifyPixelsChanged(); } else { fRawPixelGenerationID = 0; // will grab next ID in getGenerationID } } SkGpuTexture* SkBitmap::getTexture() const { return fPixelRef ? fPixelRef->getTexture() : NULL; } /////////////////////////////////////////////////////////////////////////////// /** We explicitly use the same allocator for our pixels that SkMask does, so that we can freely assign memory allocated by one class to the other. */ bool SkBitmap::HeapAllocator::allocPixelRef(SkBitmap* dst, SkColorTable* ctable) { Sk64 size = dst->getSize64(); if (size.isNeg() || !size.is32()) { return false; } void* addr = sk_malloc_flags(size.get32(), 0); // returns NULL on failure if (NULL == addr) { return false; } dst->setPixelRef(new SkMallocPixelRef(addr, size.get32(), ctable))->unref(); // since we're already allocated, we lockPixels right away dst->lockPixels(); return true; } /////////////////////////////////////////////////////////////////////////////// size_t SkBitmap::getSafeSize() const { // This is intended to be a size_t version of ComputeSafeSize64(), just // faster. The computation is meant to be identical. return (fHeight ? ((fHeight - 1) * fRowBytes) + ComputeRowBytes(getConfig(), fWidth): 0); } Sk64 SkBitmap::getSafeSize64() const { return ComputeSafeSize64(getConfig(), fWidth, fHeight, fRowBytes); } bool SkBitmap::copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes, bool preserveDstPad) const { if (dstRowBytes == -1) dstRowBytes = fRowBytes; SkASSERT(dstRowBytes >= 0); if (getConfig() == kRLE_Index8_Config || dstRowBytes < ComputeRowBytes(getConfig(), fWidth) || dst == NULL || (getPixels() == NULL && pixelRef() == NULL)) return false; if (!preserveDstPad && static_cast(dstRowBytes) == fRowBytes) { size_t safeSize = getSafeSize(); if (safeSize > dstSize || safeSize == 0) return false; else { SkAutoLockPixels lock(*this); // This implementation will write bytes beyond the end of each row, // excluding the last row, if the bitmap's stride is greater than // strictly required by the current config. memcpy(dst, getPixels(), safeSize); return true; } } else { // If destination has different stride than us, then copy line by line. if (ComputeSafeSize(getConfig(), fWidth, fHeight, dstRowBytes) > dstSize) return false; else { // Just copy what we need on each line. uint32_t rowBytes = ComputeRowBytes(getConfig(), fWidth); SkAutoLockPixels lock(*this); const uint8_t* srcP = reinterpret_cast(getPixels()); uint8_t* dstP = reinterpret_cast(dst); for (uint32_t row = 0; row < fHeight; row++, srcP += fRowBytes, dstP += dstRowBytes) { memcpy(dstP, srcP, rowBytes); } return true; } } } /////////////////////////////////////////////////////////////////////////////// bool SkBitmap::isImmutable() const { return fPixelRef ? fPixelRef->isImmutable() : fFlags & kImageIsImmutable_Flag; } void SkBitmap::setImmutable() { if (fPixelRef) { fPixelRef->setImmutable(); } else { fFlags |= kImageIsImmutable_Flag; } } bool SkBitmap::isOpaque() const { switch (fConfig) { case kNo_Config: return true; case kA1_Config: case kA8_Config: case kARGB_4444_Config: case kARGB_8888_Config: return (fFlags & kImageIsOpaque_Flag) != 0; case kIndex8_Config: case kRLE_Index8_Config: { uint32_t flags = 0; this->lockPixels(); // if lockPixels failed, we may not have a ctable ptr if (fColorTable) { flags = fColorTable->getFlags(); } this->unlockPixels(); return (flags & SkColorTable::kColorsAreOpaque_Flag) != 0; } case kRGB_565_Config: return true; default: SkDEBUGFAIL("unknown bitmap config pased to isOpaque"); return false; } } void SkBitmap::setIsOpaque(bool isOpaque) { /* we record this regardless of fConfig, though it is ignored in isOpaque() for configs that can't support per-pixel alpha. */ if (isOpaque) { fFlags |= kImageIsOpaque_Flag; } else { fFlags &= ~kImageIsOpaque_Flag; } } bool SkBitmap::isVolatile() const { return (fFlags & kImageIsVolatile_Flag) != 0; } void SkBitmap::setIsVolatile(bool isVolatile) { if (isVolatile) { fFlags |= kImageIsVolatile_Flag; } else { fFlags &= ~kImageIsVolatile_Flag; } } void* SkBitmap::getAddr(int x, int y) const { SkASSERT((unsigned)x < (unsigned)this->width()); SkASSERT((unsigned)y < (unsigned)this->height()); char* base = (char*)this->getPixels(); if (base) { base += y * this->rowBytes(); switch (this->config()) { case SkBitmap::kARGB_8888_Config: base += x << 2; break; case SkBitmap::kARGB_4444_Config: case SkBitmap::kRGB_565_Config: base += x << 1; break; case SkBitmap::kA8_Config: case SkBitmap::kIndex8_Config: base += x; break; case SkBitmap::kA1_Config: base += x >> 3; break; case kRLE_Index8_Config: SkDEBUGFAIL("Can't return addr for kRLE_Index8_Config"); base = NULL; break; default: SkDEBUGFAIL("Can't return addr for config"); base = NULL; break; } } return base; } SkColor SkBitmap::getColor(int x, int y) const { SkASSERT((unsigned)x < (unsigned)this->width()); SkASSERT((unsigned)y < (unsigned)this->height()); switch (this->config()) { case SkBitmap::kA1_Config: { uint8_t* addr = this->getAddr1(x, y); uint8_t mask = 1 << (7 - (x % 8)); if (addr[0] & mask) { return SK_ColorBLACK; } else { return 0; } } case SkBitmap::kA8_Config: { uint8_t* addr = this->getAddr8(x, y); return SkColorSetA(0, addr[0]); } case SkBitmap::kIndex8_Config: { SkPMColor c = this->getIndex8Color(x, y); return SkUnPreMultiply::PMColorToColor(c); } case SkBitmap::kRGB_565_Config: { uint16_t* addr = this->getAddr16(x, y); return SkPixel16ToColor(addr[0]); } case SkBitmap::kARGB_4444_Config: { uint16_t* addr = this->getAddr16(x, y); SkPMColor c = SkPixel4444ToPixel32(addr[0]); return SkUnPreMultiply::PMColorToColor(c); } case SkBitmap::kARGB_8888_Config: { uint32_t* addr = this->getAddr32(x, y); return SkUnPreMultiply::PMColorToColor(addr[0]); } case kRLE_Index8_Config: { uint8_t dst; const SkBitmap::RLEPixels* rle = (const SkBitmap::RLEPixels*)this->getPixels(); SkPackBits::Unpack8(&dst, x, 1, rle->packedAtY(y)); return SkUnPreMultiply::PMColorToColor((*fColorTable)[dst]); } case kNo_Config: case kConfigCount: SkASSERT(false); return 0; } SkASSERT(false); // Not reached. return 0; } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// void SkBitmap::eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const { SkDEBUGCODE(this->validate();) if (0 == fWidth || 0 == fHeight || kNo_Config == fConfig || kIndex8_Config == fConfig) { return; } SkAutoLockPixels alp(*this); // perform this check after the lock call if (!this->readyToDraw()) { return; } int height = fHeight; const int width = fWidth; const int rowBytes = fRowBytes; // make rgb premultiplied if (255 != a) { r = SkAlphaMul(r, a); g = SkAlphaMul(g, a); b = SkAlphaMul(b, a); } switch (fConfig) { case kA1_Config: { uint8_t* p = (uint8_t*)fPixels; const int count = (width + 7) >> 3; a = (a >> 7) ? 0xFF : 0; SkASSERT(count <= rowBytes); while (--height >= 0) { memset(p, a, count); p += rowBytes; } break; } case kA8_Config: { uint8_t* p = (uint8_t*)fPixels; while (--height >= 0) { memset(p, a, width); p += rowBytes; } break; } case kARGB_4444_Config: case kRGB_565_Config: { uint16_t* p = (uint16_t*)fPixels; uint16_t v; if (kARGB_4444_Config == fConfig) { v = SkPackARGB4444(a >> 4, r >> 4, g >> 4, b >> 4); } else { // kRGB_565_Config v = SkPackRGB16(r >> (8 - SK_R16_BITS), g >> (8 - SK_G16_BITS), b >> (8 - SK_B16_BITS)); } while (--height >= 0) { sk_memset16(p, v, width); p = (uint16_t*)((char*)p + rowBytes); } break; } case kARGB_8888_Config: { uint32_t* p = (uint32_t*)fPixels; uint32_t v = SkPackARGB32(a, r, g, b); while (--height >= 0) { sk_memset32(p, v, width); p = (uint32_t*)((char*)p + rowBytes); } break; } } this->notifyPixelsChanged(); } ////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////// #define SUB_OFFSET_FAILURE ((size_t)-1) static size_t getSubOffset(const SkBitmap& bm, int x, int y) { SkASSERT((unsigned)x < (unsigned)bm.width()); SkASSERT((unsigned)y < (unsigned)bm.height()); switch (bm.getConfig()) { case SkBitmap::kA8_Config: case SkBitmap:: kIndex8_Config: // x is fine as is for the calculation break; case SkBitmap::kRGB_565_Config: case SkBitmap::kARGB_4444_Config: x <<= 1; break; case SkBitmap::kARGB_8888_Config: x <<= 2; break; case SkBitmap::kNo_Config: case SkBitmap::kA1_Config: default: return SUB_OFFSET_FAILURE; } return y * bm.rowBytes() + x; } bool SkBitmap::extractSubset(SkBitmap* result, const SkIRect& subset) const { SkDEBUGCODE(this->validate();) if (NULL == result || (NULL == fPixelRef && NULL == fPixels)) { return false; // no src pixels } SkIRect srcRect, r; srcRect.set(0, 0, this->width(), this->height()); if (!r.intersect(srcRect, subset)) { return false; // r is empty (i.e. no intersection) } if (kRLE_Index8_Config == fConfig) { SkAutoLockPixels alp(*this); // don't call readyToDraw(), since we can operate w/o a colortable // at this stage if (this->getPixels() == NULL) { return false; } SkBitmap bm; bm.setConfig(kIndex8_Config, r.width(), r.height()); bm.allocPixels(this->getColorTable()); if (NULL == bm.getPixels()) { return false; } const RLEPixels* rle = (const RLEPixels*)this->getPixels(); uint8_t* dst = bm.getAddr8(0, 0); const int width = bm.width(); const int rowBytes = bm.rowBytes(); for (int y = r.fTop; y < r.fBottom; y++) { SkPackBits::Unpack8(dst, r.fLeft, width, rle->packedAtY(y)); dst += rowBytes; } result->swap(bm); return true; } size_t offset = getSubOffset(*this, r.fLeft, r.fTop); if (SUB_OFFSET_FAILURE == offset) { return false; // config not supported } SkBitmap dst; dst.setConfig(this->config(), r.width(), r.height(), this->rowBytes()); dst.setIsVolatile(this->isVolatile()); if (fPixelRef) { // share the pixelref with a custom offset dst.setPixelRef(fPixelRef, fPixelRefOffset + offset); } else { // share the pixels (owned by the caller) dst.setPixels((char*)fPixels + offset, this->getColorTable()); } SkDEBUGCODE(dst.validate();) // we know we're good, so commit to result result->swap(dst); return true; } /////////////////////////////////////////////////////////////////////////////// #include "SkCanvas.h" #include "SkPaint.h" bool SkBitmap::canCopyTo(Config dstConfig) const { if (this->getConfig() == kNo_Config) { return false; } bool sameConfigs = (this->config() == dstConfig); switch (dstConfig) { case kA8_Config: case kARGB_4444_Config: case kRGB_565_Config: case kARGB_8888_Config: break; case kA1_Config: case kIndex8_Config: if (!sameConfigs) { return false; } break; default: return false; } // do not copy src if srcConfig == kA1_Config while dstConfig != kA1_Config if (this->getConfig() == kA1_Config && !sameConfigs) { return false; } return true; } bool SkBitmap::copyTo(SkBitmap* dst, Config dstConfig, Allocator* alloc) const { if (!this->canCopyTo(dstConfig)) { return false; } // if we have a texture, first get those pixels SkBitmap tmpSrc; const SkBitmap* src = this; if (fPixelRef && fPixelRef->readPixels(&tmpSrc)) { SkASSERT(tmpSrc.width() == this->width()); SkASSERT(tmpSrc.height() == this->height()); // did we get lucky and we can just return tmpSrc? if (tmpSrc.config() == dstConfig && NULL == alloc) { dst->swap(tmpSrc); return true; } // fall through to the raster case src = &tmpSrc; } // we lock this now, since we may need its colortable SkAutoLockPixels srclock(*src); if (!src->readyToDraw()) { return false; } SkBitmap tmpDst; tmpDst.setConfig(dstConfig, src->width(), src->height()); // allocate colortable if srcConfig == kIndex8_Config SkColorTable* ctable = (dstConfig == kIndex8_Config) ? new SkColorTable(*src->getColorTable()) : NULL; SkAutoUnref au(ctable); if (!tmpDst.allocPixels(alloc, ctable)) { return false; } SkAutoLockPixels dstlock(tmpDst); if (!tmpDst.readyToDraw()) { // allocator/lock failed return false; } /* do memcpy for the same configs cases, else use drawing */ if (src->config() == dstConfig) { if (tmpDst.getSize() == src->getSize()) { memcpy(tmpDst.getPixels(), src->getPixels(), src->getSafeSize()); } else { const char* srcP = reinterpret_cast(src->getPixels()); char* dstP = reinterpret_cast(tmpDst.getPixels()); // to be sure we don't read too much, only copy our logical pixels size_t bytesToCopy = tmpDst.width() * tmpDst.bytesPerPixel(); for (int y = 0; y < tmpDst.height(); y++) { memcpy(dstP, srcP, bytesToCopy); srcP += src->rowBytes(); dstP += tmpDst.rowBytes(); } } } else { // if the src has alpha, we have to clear the dst first if (!src->isOpaque()) { tmpDst.eraseColor(0); } SkCanvas canvas(tmpDst); SkPaint paint; paint.setDither(true); canvas.drawBitmap(*src, 0, 0, &paint); } tmpDst.setIsOpaque(src->isOpaque()); dst->swap(tmpDst); return true; } bool SkBitmap::deepCopyTo(SkBitmap* dst, Config dstConfig) const { if (!this->canCopyTo(dstConfig)) { return false; } // If we have a PixelRef, and it supports deep copy, use it. // Currently supported only by texture-backed bitmaps. if (fPixelRef) { SkPixelRef* pixelRef = fPixelRef->deepCopy(dstConfig); if (pixelRef) { dst->setConfig(dstConfig, fWidth, fHeight); dst->setPixelRef(pixelRef)->unref(); return true; } } if (this->getTexture()) { return false; } else { return this->copyTo(dst, dstConfig, NULL); } } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// static void downsampleby2_proc32(SkBitmap* dst, int x, int y, const SkBitmap& src) { x <<= 1; y <<= 1; const SkPMColor* p = src.getAddr32(x, y); const SkPMColor* baseP = p; SkPMColor c, ag, rb; c = *p; ag = (c >> 8) & 0xFF00FF; rb = c & 0xFF00FF; if (x < src.width() - 1) { p += 1; } c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF; p = baseP; if (y < src.height() - 1) { p += src.rowBytes() >> 2; } c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF; if (x < src.width() - 1) { p += 1; } c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF; *dst->getAddr32(x >> 1, y >> 1) = ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00); } static inline uint32_t expand16(U16CPU c) { return (c & ~SK_G16_MASK_IN_PLACE) | ((c & SK_G16_MASK_IN_PLACE) << 16); } // returns dirt in the top 16bits, but we don't care, since we only // store the low 16bits. static inline U16CPU pack16(uint32_t c) { return (c & ~SK_G16_MASK_IN_PLACE) | ((c >> 16) & SK_G16_MASK_IN_PLACE); } static void downsampleby2_proc16(SkBitmap* dst, int x, int y, const SkBitmap& src) { x <<= 1; y <<= 1; const uint16_t* p = src.getAddr16(x, y); const uint16_t* baseP = p; SkPMColor c; c = expand16(*p); if (x < src.width() - 1) { p += 1; } c += expand16(*p); p = baseP; if (y < src.height() - 1) { p += src.rowBytes() >> 1; } c += expand16(*p); if (x < src.width() - 1) { p += 1; } c += expand16(*p); *dst->getAddr16(x >> 1, y >> 1) = (uint16_t)pack16(c >> 2); } static uint32_t expand4444(U16CPU c) { return (c & 0xF0F) | ((c & ~0xF0F) << 12); } static U16CPU collaps4444(uint32_t c) { return (c & 0xF0F) | ((c >> 12) & ~0xF0F); } static void downsampleby2_proc4444(SkBitmap* dst, int x, int y, const SkBitmap& src) { x <<= 1; y <<= 1; const uint16_t* p = src.getAddr16(x, y); const uint16_t* baseP = p; uint32_t c; c = expand4444(*p); if (x < src.width() - 1) { p += 1; } c += expand4444(*p); p = baseP; if (y < src.height() - 1) { p += src.rowBytes() >> 1; } c += expand4444(*p); if (x < src.width() - 1) { p += 1; } c += expand4444(*p); *dst->getAddr16(x >> 1, y >> 1) = (uint16_t)collaps4444(c >> 2); } void SkBitmap::buildMipMap(bool forceRebuild) { if (forceRebuild) this->freeMipMap(); else if (fMipMap) return; // we're already built SkASSERT(NULL == fMipMap); void (*proc)(SkBitmap* dst, int x, int y, const SkBitmap& src); const SkBitmap::Config config = this->getConfig(); switch (config) { case kARGB_8888_Config: proc = downsampleby2_proc32; break; case kRGB_565_Config: proc = downsampleby2_proc16; break; case kARGB_4444_Config: proc = downsampleby2_proc4444; break; case kIndex8_Config: case kA8_Config: default: return; // don't build mipmaps for these configs } SkAutoLockPixels alp(*this); if (!this->readyToDraw()) { return; } // whip through our loop to compute the exact size needed size_t size = 0; int maxLevels = 0; { int width = this->width(); int height = this->height(); for (;;) { width >>= 1; height >>= 1; if (0 == width || 0 == height) { break; } size += ComputeRowBytes(config, width) * height; maxLevels += 1; } } // nothing to build if (0 == maxLevels) { return; } SkBitmap srcBM(*this); srcBM.lockPixels(); if (!srcBM.readyToDraw()) { return; } MipMap* mm = MipMap::Alloc(maxLevels, size); if (NULL == mm) { return; } MipLevel* level = mm->levels(); uint8_t* addr = (uint8_t*)mm->pixels(); int width = this->width(); int height = this->height(); unsigned rowBytes = this->rowBytes(); SkBitmap dstBM; for (int i = 0; i < maxLevels; i++) { width >>= 1; height >>= 1; rowBytes = ComputeRowBytes(config, width); level[i].fPixels = addr; level[i].fWidth = width; level[i].fHeight = height; level[i].fRowBytes = rowBytes; dstBM.setConfig(config, width, height, rowBytes); dstBM.setPixels(addr); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { proc(&dstBM, x, y, srcBM); } } srcBM = dstBM; addr += height * rowBytes; } SkASSERT(addr == (uint8_t*)mm->pixels() + size); fMipMap = mm; } bool SkBitmap::hasMipMap() const { return fMipMap != NULL; } int SkBitmap::extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy) { if (NULL == fMipMap) { return 0; } int level = ComputeMipLevel(sx, sy) >> 16; SkASSERT(level >= 0); if (level <= 0) { return 0; } if (level >= fMipMap->fLevelCount) { level = fMipMap->fLevelCount - 1; } if (dst) { const MipLevel& mip = fMipMap->levels()[level - 1]; dst->setConfig((SkBitmap::Config)this->config(), mip.fWidth, mip.fHeight, mip.fRowBytes); dst->setPixels(mip.fPixels); } return level; } SkFixed SkBitmap::ComputeMipLevel(SkFixed sx, SkFixed sy) { sx = SkAbs32(sx); sy = SkAbs32(sy); if (sx < sy) { sx = sy; } if (sx < SK_Fixed1) { return 0; } int clz = SkCLZ(sx); SkASSERT(clz >= 1 && clz <= 15); return SkIntToFixed(15 - clz) + ((unsigned)(sx << (clz + 1)) >> 16); } /////////////////////////////////////////////////////////////////////////////// static bool GetBitmapAlpha(const SkBitmap& src, uint8_t* SK_RESTRICT alpha, int alphaRowBytes) { SkASSERT(alpha != NULL); SkASSERT(alphaRowBytes >= src.width()); SkBitmap::Config config = src.getConfig(); int w = src.width(); int h = src.height(); int rb = src.rowBytes(); SkAutoLockPixels alp(src); if (!src.readyToDraw()) { // zero out the alpha buffer and return while (--h >= 0) { memset(alpha, 0, w); alpha += alphaRowBytes; } return false; } if (SkBitmap::kA8_Config == config && !src.isOpaque()) { const uint8_t* s = src.getAddr8(0, 0); while (--h >= 0) { memcpy(alpha, s, w); s += rb; alpha += alphaRowBytes; } } else if (SkBitmap::kARGB_8888_Config == config && !src.isOpaque()) { const SkPMColor* SK_RESTRICT s = src.getAddr32(0, 0); while (--h >= 0) { for (int x = 0; x < w; x++) { alpha[x] = SkGetPackedA32(s[x]); } s = (const SkPMColor*)((const char*)s + rb); alpha += alphaRowBytes; } } else if (SkBitmap::kARGB_4444_Config == config && !src.isOpaque()) { const SkPMColor16* SK_RESTRICT s = src.getAddr16(0, 0); while (--h >= 0) { for (int x = 0; x < w; x++) { alpha[x] = SkPacked4444ToA32(s[x]); } s = (const SkPMColor16*)((const char*)s + rb); alpha += alphaRowBytes; } } else if (SkBitmap::kIndex8_Config == config && !src.isOpaque()) { SkColorTable* ct = src.getColorTable(); if (ct) { const SkPMColor* SK_RESTRICT table = ct->lockColors(); const uint8_t* SK_RESTRICT s = src.getAddr8(0, 0); while (--h >= 0) { for (int x = 0; x < w; x++) { alpha[x] = SkGetPackedA32(table[s[x]]); } s += rb; alpha += alphaRowBytes; } ct->unlockColors(false); } } else { // src is opaque, so just fill alpha[] with 0xFF memset(alpha, 0xFF, h * alphaRowBytes); } return true; } #include "SkPaint.h" #include "SkMaskFilter.h" #include "SkMatrix.h" bool SkBitmap::extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator *allocator, SkIPoint* offset) const { SkDEBUGCODE(this->validate();) SkBitmap tmpBitmap; SkMatrix identity; SkMask srcM, dstM; srcM.fBounds.set(0, 0, this->width(), this->height()); srcM.fRowBytes = SkAlign4(this->width()); srcM.fFormat = SkMask::kA8_Format; SkMaskFilter* filter = paint ? paint->getMaskFilter() : NULL; // compute our (larger?) dst bounds if we have a filter if (NULL != filter) { identity.reset(); srcM.fImage = NULL; if (!filter->filterMask(&dstM, srcM, identity, NULL)) { goto NO_FILTER_CASE; } dstM.fRowBytes = SkAlign4(dstM.fBounds.width()); } else { NO_FILTER_CASE: tmpBitmap.setConfig(SkBitmap::kA8_Config, this->width(), this->height(), srcM.fRowBytes); if (!tmpBitmap.allocPixels(allocator, NULL)) { // Allocation of pixels for alpha bitmap failed. SkDebugf("extractAlpha failed to allocate (%d,%d) alpha bitmap\n", tmpBitmap.width(), tmpBitmap.height()); return false; } GetBitmapAlpha(*this, tmpBitmap.getAddr8(0, 0), srcM.fRowBytes); if (offset) { offset->set(0, 0); } tmpBitmap.swap(*dst); return true; } srcM.fImage = SkMask::AllocImage(srcM.computeImageSize()); SkAutoMaskFreeImage srcCleanup(srcM.fImage); GetBitmapAlpha(*this, srcM.fImage, srcM.fRowBytes); if (!filter->filterMask(&dstM, srcM, identity, NULL)) { goto NO_FILTER_CASE; } SkAutoMaskFreeImage dstCleanup(dstM.fImage); tmpBitmap.setConfig(SkBitmap::kA8_Config, dstM.fBounds.width(), dstM.fBounds.height(), dstM.fRowBytes); if (!tmpBitmap.allocPixels(allocator, NULL)) { // Allocation of pixels for alpha bitmap failed. SkDebugf("extractAlpha failed to allocate (%d,%d) alpha bitmap\n", tmpBitmap.width(), tmpBitmap.height()); return false; } memcpy(tmpBitmap.getPixels(), dstM.fImage, dstM.computeImageSize()); if (offset) { offset->set(dstM.fBounds.fLeft, dstM.fBounds.fTop); } SkDEBUGCODE(tmpBitmap.validate();) tmpBitmap.swap(*dst); return true; } /////////////////////////////////////////////////////////////////////////////// enum { SERIALIZE_PIXELTYPE_NONE, SERIALIZE_PIXELTYPE_RAW_WITH_CTABLE, SERIALIZE_PIXELTYPE_RAW_NO_CTABLE, SERIALIZE_PIXELTYPE_REF_DATA, SERIALIZE_PIXELTYPE_REF_PTR, }; static void writeString(SkFlattenableWriteBuffer& buffer, const char str[]) { size_t len = strlen(str); buffer.write32(len); buffer.writePad(str, len); } static SkPixelRef::Factory deserialize_factory(SkFlattenableReadBuffer& buffer) { size_t len = buffer.readInt(); SkAutoSMalloc<256> storage(len + 1); char* str = (char*)storage.get(); buffer.read(str, len); str[len] = 0; return SkPixelRef::NameToFactory(str); } /* It is tricky to know how much to flatten. If we don't have a pixelref (i.e. we just have pixels, then we can only flatten the pixels, or write out an empty bitmap. With a pixelref, we still have the question of recognizing when two sitings of the same pixelref are the same, and when they are different. Perhaps we should look at the generationID and keep a record of that in some dictionary associated with the buffer. SkGLTextureCache does this sort of thing to know when to create a new texture. */ void SkBitmap::flatten(SkFlattenableWriteBuffer& buffer) const { buffer.write32(fWidth); buffer.write32(fHeight); buffer.write32(fRowBytes); buffer.write8(fConfig); buffer.writeBool(this->isOpaque()); /* If we are called in this mode, then it is up to the caller to manage the owner-counts on the pixelref, as we just record the ptr itself. */ if (!buffer.persistBitmapPixels()) { if (fPixelRef) { buffer.write8(SERIALIZE_PIXELTYPE_REF_PTR); buffer.write32(fPixelRefOffset); buffer.writeRefCnt(fPixelRef); return; } else { // we ignore the non-persist request, since we don't have a ref // ... or we could just write an empty bitmap... // (true) will write an empty bitmap, (false) will flatten the pix if (true) { buffer.write8(SERIALIZE_PIXELTYPE_NONE); return; } } } if (fPixelRef) { SkPixelRef::Factory fact = fPixelRef->getFactory(); if (fact) { const char* name = SkPixelRef::FactoryToName(fact); if (name && *name) { buffer.write8(SERIALIZE_PIXELTYPE_REF_DATA); buffer.write32(fPixelRefOffset); writeString(buffer, name); fPixelRef->flatten(buffer); return; } } // if we get here, we can't record the pixels buffer.write8(SERIALIZE_PIXELTYPE_NONE); } else if (fPixels) { if (fColorTable) { buffer.write8(SERIALIZE_PIXELTYPE_RAW_WITH_CTABLE); fColorTable->flatten(buffer); } else { buffer.write8(SERIALIZE_PIXELTYPE_RAW_NO_CTABLE); } buffer.writePad(fPixels, this->getSafeSize()); // There is no writeZeroPad() fcn, so write individual bytes. if (this->getSize() > this->getSafeSize()) { size_t deltaSize = this->getSize() - this->getSafeSize(); // Need aligned pointer to write into due to internal implementa- // tion of SkWriter32. memset(buffer.reserve(SkAlign4(deltaSize)), 0, deltaSize); } } else { buffer.write8(SERIALIZE_PIXELTYPE_NONE); } } void SkBitmap::unflatten(SkFlattenableReadBuffer& buffer) { this->reset(); int width = buffer.readInt(); int height = buffer.readInt(); int rowBytes = buffer.readInt(); int config = buffer.readU8(); this->setConfig((Config)config, width, height, rowBytes); this->setIsOpaque(buffer.readBool()); int reftype = buffer.readU8(); switch (reftype) { case SERIALIZE_PIXELTYPE_REF_PTR: { size_t offset = buffer.readU32(); SkPixelRef* pr = (SkPixelRef*)buffer.readRefCnt(); this->setPixelRef(pr, offset); break; } case SERIALIZE_PIXELTYPE_REF_DATA: { size_t offset = buffer.readU32(); SkPixelRef::Factory fact = deserialize_factory(buffer); SkPixelRef* pr = fact(buffer); SkSafeUnref(this->setPixelRef(pr, offset)); break; } case SERIALIZE_PIXELTYPE_RAW_WITH_CTABLE: case SERIALIZE_PIXELTYPE_RAW_NO_CTABLE: { SkColorTable* ctable = NULL; if (SERIALIZE_PIXELTYPE_RAW_WITH_CTABLE == reftype) { ctable = SkNEW_ARGS(SkColorTable, (buffer)); } size_t size = this->getSize(); if (this->allocPixels(ctable)) { this->lockPixels(); // Just read what we need. buffer.read(this->getPixels(), this->getSafeSize()); // Keep aligned for subsequent reads. buffer.skip(size - this->getSafeSize()); this->unlockPixels(); } else { buffer.skip(size); // Still skip the full-sized buffer though. } SkSafeUnref(ctable); break; } case SERIALIZE_PIXELTYPE_NONE: break; default: SkDEBUGFAIL("unrecognized pixeltype in serialized data"); sk_throw(); } } /////////////////////////////////////////////////////////////////////////////// SkBitmap::RLEPixels::RLEPixels(int width, int height) { fHeight = height; fYPtrs = (uint8_t**)sk_malloc_throw(height * sizeof(uint8_t*)); sk_bzero(fYPtrs, height * sizeof(uint8_t*)); } SkBitmap::RLEPixels::~RLEPixels() { sk_free(fYPtrs); } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG void SkBitmap::validate() const { SkASSERT(fConfig < kConfigCount); SkASSERT(fRowBytes >= (unsigned)ComputeRowBytes((Config)fConfig, fWidth)); SkASSERT(fFlags <= (kImageIsOpaque_Flag | kImageIsVolatile_Flag)); SkASSERT(fPixelLockCount >= 0); SkASSERT(NULL == fColorTable || (unsigned)fColorTable->getRefCnt() < 10000); SkASSERT((uint8_t)ComputeBytesPerPixel((Config)fConfig) == fBytesPerPixel); #if 0 // these asserts are not thread-correct, so disable for now if (fPixelRef) { if (fPixelLockCount > 0) { SkASSERT(fPixelRef->getLockCount() > 0); } else { SkASSERT(NULL == fPixels); SkASSERT(NULL == fColorTable); } } #endif } #endif