/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBBoxRecord_DEFINED #define SkBBoxRecord_DEFINED #include "SkPictureRecord.h" /** * This is an abstract SkPictureRecord subclass that intercepts draw calls and computes an * axis-aligned bounding box for each draw that it sees, subclasses implement handleBBox() * which will be called every time we get a new bounding box. */ class SkBBoxRecord : public SkPictureRecord { public: SkBBoxRecord(uint32_t recordFlags, SkDevice* device) : INHERITED(recordFlags, device) { } virtual ~SkBBoxRecord() { } /** * This is called each time we get a bounding box, it will be axis-aligned, * in device coordinates, and expanded to include stroking, shadows, etc. */ virtual void handleBBox(const SkRect& bbox) = 0; virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE; virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE; virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) SK_OVERRIDE; virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; virtual void clear(SkColor) SK_OVERRIDE; virtual void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint = NULL) SK_OVERRIDE; virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint) SK_OVERRIDE; virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat, const SkPaint* paint) SK_OVERRIDE; virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint* paint) SK_OVERRIDE; virtual void drawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE; virtual void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) SK_OVERRIDE; virtual void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) SK_OVERRIDE; virtual void drawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) SK_OVERRIDE; virtual void drawVertices(VertexMode mode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfer, const uint16_t indices[], int indexCount, const SkPaint& paint) SK_OVERRIDE; virtual void drawPicture(SkPicture& picture) SK_OVERRIDE; private: /** * Takes a bounding box in current canvas view space, accounts for stroking and effects, and * computes an axis-aligned bounding box in device coordinates, then passes it to handleBBox() * returns false if the draw is completely clipped out, and may safely be ignored. **/ bool transformBounds(const SkRect& bounds, const SkPaint* paint); typedef SkPictureRecord INHERITED; }; #endif