/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBBoxHierarchy_DEFINED #define SkBBoxHierarchy_DEFINED #include "SkRect.h" #include "SkTDArray.h" #include "SkRefCnt.h" /** * Interface for a spatial data structure that associates user data pointers with axis-aligned * bounding boxes, and allows efficient retrieval of intersections with query rectangles. */ class SkBBoxHierarchy : public SkRefCnt { public: SK_DECLARE_INST_COUNT(SkBBoxHierarchy) /** * Insert a data pointer and corresponding bounding box * @param data The data pointer, may be NULL * @param bounds The bounding box, should not be empty * @param defer Whether or not it is acceptable to delay insertion of this element (building up * an entire spatial data structure at once is often faster and produces better * structures than repeated inserts) until flushDeferredInserts is called or the first * search. */ virtual void insert(void* data, const SkIRect& bounds, bool defer = false) = 0; /** * If any insertions have been deferred, this forces them to be inserted */ virtual void flushDeferredInserts() = 0; /** * Populate 'results' with data pointers corresponding to bounding boxes that intersect 'query' */ virtual void search(const SkIRect& query, SkTDArray* results) = 0; virtual void clear() = 0; /** * Gets the number of insertions */ virtual int getCount() const = 0; private: typedef SkRefCnt INHERITED; }; #endif