/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkFixedAlloc_DEFINED #define SkFixedAlloc_DEFINED #include "SkRefCnt.h" #include "SkTFitsIn.h" #include "SkTypes.h" #include #include #include #include #include // SkArenaAlloc allocates object and destroys the allocated objects when destroyed. It's designed // to minimize the number of underlying block allocations. SkArenaAlloc allocates first out of an // (optional) user-provided block of memory, and when that's exhausted it allocates on the heap, // starting with an allocation of extraSize bytes. If your data (plus a small overhead) fits in // the user-provided block, SkArenaAlloc never uses the heap, and if it fits in extraSize bytes, // it'll use the heap only once. If you pass extraSize = 0, it allocates blocks for each call to // make. // // Examples: // // char block[mostCasesSize]; // SkArenaAlloc arena(block, almostAllCasesSize); // // If mostCasesSize is too large for the stack, you can use the following pattern. // // std::unique_ptr block{new char[mostCasesSize]}; // SkArenaAlloc arena(block.get(), mostCasesSize, almostAllCasesSize); // // If the program only sometimes allocates memory, use the following. // // SkArenaAlloc arena(nullptr, 0, almostAllCasesSize); // // The storage does not necessarily need to be on the stack. Embedding the storage in a class also // works. // // class Foo { // char storage[mostCasesSize]; // SkArenaAlloc arena (storage, almostAllCasesSize); // }; // // In addition, the system is optimized to handle POD data including arrays of PODs (where // POD is really data with no destructors). For POD data it has zero overhead per item, and a // typical block overhead of 8 bytes. For non-POD objects there is a per item overhead of 4 bytes. // For arrays of non-POD objects there is a per array overhead of typically 8 bytes. There is an // addition overhead when switching from POD data to non-POD data of typically 8 bytes. // // You can track memory use by adding SkArenaAlloc::kTrack as the last parameter to any constructor. // // char storage[someNumber]; // SkArenaAlloc alloc{storage, SkArenaAlloc::kTrack}; // // This will print out a line for every destructor or reset call that has the total memory // allocated, the total slop (the unused portion of a block), and the slop of the last block. // // If additional blocks are needed they are increased exponentially. This strategy bounds the // recursion of the RunDtorsOnBlock to be limited to O(log size-of-memory). Block size grow using // the Fibonacci sequence which means that for 2^32 memory there are 48 allocations, and for 2^48 // there are 71 allocations. class SkArenaAlloc { public: enum Tracking {kDontTrack, kTrack}; SkArenaAlloc(char* block, size_t size, size_t, Tracking tracking = kDontTrack); SkArenaAlloc(size_t extraSize, Tracking tracking = kDontTrack) : SkArenaAlloc(nullptr, 0, extraSize, tracking) {} ~SkArenaAlloc(); template T* make(Args&&... args) { uint32_t size = SkTo(sizeof(T)); uint32_t alignment = SkTo(alignof(T)); char* objStart; if (skstd::is_trivially_destructible::value) { objStart = this->allocObject(size, alignment); fCursor = objStart + size; } else { objStart = this->allocObjectWithFooter(size + sizeof(Footer), alignment); // Can never be UB because max value is alignof(T). uint32_t padding = SkTo(objStart - fCursor); // Advance to end of object to install footer. fCursor = objStart + size; FooterAction* releaser = [](char* objEnd) { char* objStart = objEnd - (sizeof(T) + sizeof(Footer)); ((T*)objStart)->~T(); return objStart; }; this->installFooter(releaser, padding); } // This must be last to make objects with nested use of this allocator work. return new(objStart) T(std::forward(args)...); } template sk_sp makeSkSp(Args&&... args) { SkASSERT(SkTFitsIn(sizeof(T))); // The arena takes a ref for itself to account for the destructor. The sk_sp count can't // become zero or the sk_sp will try to call free on the pointer. return sk_sp(SkRef(this->make(std::forward(args)...))); } template T* makeArrayDefault(size_t count) { uint32_t safeCount = SkTo(count); T* array = (T*)this->commonArrayAlloc(safeCount); // If T is primitive then no initialization takes place. for (size_t i = 0; i < safeCount; i++) { new (&array[i]) T; } return array; } template T* makeArray(size_t count) { uint32_t safeCount = SkTo(count); T* array = (T*)this->commonArrayAlloc(safeCount); // If T is primitive then the memory is initialized. For example, an array of chars will // be zeroed. for (size_t i = 0; i < safeCount; i++) { new (&array[i]) T(); } return array; } // Destroy all allocated objects, free any heap allocations. void reset(); private: using Footer = int64_t; using FooterAction = char* (char*); static char* SkipPod(char* footerEnd); static void RunDtorsOnBlock(char* footerEnd); static char* NextBlock(char* footerEnd); void installFooter(FooterAction* releaser, uint32_t padding); void installUint32Footer(FooterAction* action, uint32_t value, uint32_t padding); void installPtrFooter(FooterAction* action, char* ptr, uint32_t padding); void ensureSpace(uint32_t size, uint32_t alignment); char* allocObject(uint32_t size, uint32_t alignment) { uintptr_t mask = alignment - 1; char* objStart = (char*)((uintptr_t)(fCursor + mask) & ~mask); if ((ptrdiff_t)size > fEnd - objStart) { this->ensureSpace(size, alignment); objStart = (char*)((uintptr_t)(fCursor + mask) & ~mask); } return objStart; } char* allocObjectWithFooter(uint32_t sizeIncludingFooter, uint32_t alignment); template char* commonArrayAlloc(uint32_t count) { char* objStart; uint32_t arraySize = SkTo(count * sizeof(T)); uint32_t alignment = SkTo(alignof(T)); if (skstd::is_trivially_destructible::value) { objStart = this->allocObject(arraySize, alignment); fCursor = objStart + arraySize; } else { uint32_t totalSize = arraySize + sizeof(Footer) + sizeof(uint32_t); objStart = this->allocObjectWithFooter(totalSize, alignment); // Can never be UB because max value is alignof(T). uint32_t padding = SkTo(objStart - fCursor); // Advance to end of array to install footer.? fCursor = objStart + arraySize; this->installUint32Footer( [](char* footerEnd) { char* objEnd = footerEnd - (sizeof(Footer) + sizeof(uint32_t)); uint32_t count; memmove(&count, objEnd, sizeof(uint32_t)); char* objStart = objEnd - count * sizeof(T); T* array = (T*) objStart; for (uint32_t i = 0; i < count; i++) { array[i].~T(); } return objStart; }, SkTo(count), padding); } return objStart; } char* fDtorCursor; char* fCursor; char* fEnd; char* const fFirstBlock; const uint32_t fFirstSize; const uint32_t fExtraSize; // Track some useful stats. Track stats if fTotalSlop is >= 0; uint32_t fTotalAlloc { 0}; int32_t fTotalSlop {-1}; // Use the Fibonacci sequence as the growth factor for block size. The size of the block // allocated is fFib0 * fExtraSize. Using 2 ^ n * fExtraSize had too much slop for Android. uint32_t fFib0 {1}, fFib1 {1}; }; // Helper for defining allocators with inline/reserved storage. // For argument declarations, stick to the base type (SkArenaAlloc). template class SkSTArenaAlloc : public SkArenaAlloc { public: explicit SkSTArenaAlloc(size_t extraSize = InlineStorageSize, Tracking tracking = kDontTrack) : INHERITED(fInlineStorage, InlineStorageSize, extraSize, tracking) {} private: char fInlineStorage[InlineStorageSize]; using INHERITED = SkArenaAlloc; }; #endif//SkFixedAlloc_DEFINED