/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkFixedAlloc_DEFINED #define SkFixedAlloc_DEFINED #include "SkRefCnt.h" #include "SkTFitsIn.h" #include "SkTypes.h" #include #include #include #include #include // SkArenaAlloc allocates object and destroys the allocated objects when destroyed. It's designed // to minimize the number of underlying block allocations. SkArenaAlloc allocates first out of an // (optional) user-provided block of memory, and when that's exhausted it allocates on the heap, // starting with an allocation of extraSize bytes. If your data (plus a small overhead) fits in // the user-provided block, SkArenaAlloc never uses the heap, and if it fits in extraSize bytes, // it'll use the heap only once. If you pass extraSize = 0, it allocates blocks for each call to // make. // // Examples: // // char block[mostCasesSize]; // SkArenaAlloc arena(block, almostAllCasesSize); // // If mostCasesSize is too large for the stack, you can use the following pattern. // // std::unique_ptr block{new char[mostCasesSize]}; // SkArenaAlloc arena(block.get(), mostCasesSize, almostAllCasesSize); // // If the program only sometimes allocates memory, use the following. // // SkArenaAlloc arena(nullptr, 0, almostAllCasesSize); // // The storage does not necessarily need to be on the stack. Embedding the storage in a class also // works. // // class Foo { // char storage[mostCasesSize]; // SkArenaAlloc arena (storage, almostAllCasesSize); // }; // // In addition, the system is optimized to handle POD data including arrays of PODs (where // POD is really data with no destructors). For POD data it has zero overhead per item, and a // typical block overhead of 8 bytes. For non-POD objects there is a per item overhead of 4 bytes. // For arrays of non-POD objects there is a per array overhead of typically 8 bytes. There is an // addition overhead when switching from POD data to non-POD data of typically 8 bytes. class SkArenaAlloc { public: SkArenaAlloc(char* block, size_t size, size_t extraSize = 0); template SkArenaAlloc(char (&block)[kSize], size_t extraSize = kSize) : SkArenaAlloc(block, kSize, extraSize) {} SkArenaAlloc(size_t extraSize) : SkArenaAlloc(nullptr, 0, extraSize) {} ~SkArenaAlloc(); template T* make(Args&&... args) { SkASSERT(SkTFitsIn(sizeof(T))); char* objStart; if (skstd::is_trivially_destructible::value) { objStart = this->allocObject(sizeof(T), alignof(T)); fCursor = objStart + sizeof(T); } else { objStart = this->allocObjectWithFooter(sizeof(T) + sizeof(Footer), alignof(T)); // Can never be UB because max value is alignof(T). uint32_t padding = SkTo(objStart - fCursor); // Advance to end of object to install footer. fCursor = objStart + sizeof(T); FooterAction* releaser = [](char* objEnd) { char* objStart = objEnd - (sizeof(T) + sizeof(Footer)); ((T*)objStart)->~T(); return objStart; }; this->installFooter(releaser, padding); } // This must be last to make objects with nested use of this allocator work. return new(objStart) T(std::forward(args)...); } template sk_sp makeSkSp(Args&&... args) { SkASSERT(SkTFitsIn(sizeof(T))); // The arena takes a ref for itself to account for the destructor. The sk_sp count can't // become zero or the sk_sp will try to call free on the pointer. return sk_sp(SkRef(this->make(std::forward(args)...))); } template T* makeArrayDefault(size_t count) { T* array = (T*)this->commonArrayAlloc(count); // If T is primitive then no initialization takes place. for (size_t i = 0; i < count; i++) { new (&array[i]) T; } return array; } template T* makeArray(size_t count) { T* array = (T*)this->commonArrayAlloc(count); // If T is primitive then the memory is initialized. For example, an array of chars will // be zeroed. for (size_t i = 0; i < count; i++) { new (&array[i]) T(); } return array; } // Destroy all allocated objects, free any heap allocations. void reset(); private: using Footer = int64_t; using FooterAction = char* (char*); static char* SkipPod(char* footerEnd); static void RunDtorsOnBlock(char* footerEnd); static char* NextBlock(char* footerEnd); void installFooter(FooterAction* releaser, uint32_t padding); void installUint32Footer(FooterAction* action, uint32_t value, uint32_t padding); void installPtrFooter(FooterAction* action, char* ptr, uint32_t padding); void ensureSpace(size_t size, size_t alignment); char* allocObject(size_t size, size_t alignment); char* allocObjectWithFooter(size_t sizeIncludingFooter, size_t alignment); template char* commonArrayAlloc(size_t count) { SkASSERT(SkTFitsIn(count)); char* objStart; size_t arraySize = count * sizeof(T); SkASSERT(SkTFitsIn(arraySize)); if (skstd::is_trivially_destructible::value) { objStart = this->allocObject(arraySize, alignof(T)); fCursor = objStart + arraySize; } else { size_t totalSize = arraySize + sizeof(Footer) + sizeof(uint32_t); objStart = this->allocObjectWithFooter(totalSize, alignof(T)); // Can never be UB because max value is alignof(T). uint32_t padding = SkTo(objStart - fCursor); // Advance to end of array to install footer.? fCursor = objStart + arraySize; this->installUint32Footer( [](char* footerEnd) { char* objEnd = footerEnd - (sizeof(Footer) + sizeof(uint32_t)); uint32_t count; memmove(&count, objEnd, sizeof(uint32_t)); char* objStart = objEnd - count * sizeof(T); T* array = (T*) objStart; for (uint32_t i = 0; i < count; i++) { array[i].~T(); } return objStart; }, SkTo(count), padding); } return objStart; } char* fDtorCursor; char* fCursor; char* fEnd; char* const fFirstBlock; const size_t fFirstSize; const size_t fExtraSize; }; #endif//SkFixedAlloc_DEFINED