/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkAnalyticEdge.h" #include "SkFDot6.h" #include "SkMathPriv.h" #include "SkAAAConstants.h" class QuickFDot6Inverse { private: static constexpr const SkFDot6* table = gFDot6INVERSE + kInverseTableSize; public: inline static SkFixed Lookup(SkFDot6 x) { SkASSERT(SkAbs32(x) < kInverseTableSize); return table[x]; } }; static inline SkFixed quickSkFDot6Div(SkFDot6 a, SkFDot6 b) { if (SkAbs32(b) < kInverseTableSize) { SkASSERT((int64_t)a * QuickFDot6Inverse::Lookup(b) <= SK_MaxS32); SkFixed ourAnswer = (a * QuickFDot6Inverse::Lookup(b)) >> 6; #ifdef SK_DEBUG SkFixed directAnswer = SkFDot6Div(a, b); SkASSERT( (directAnswer == 0 && ourAnswer == 0) || SkFixedDiv(SkAbs32(directAnswer - ourAnswer), SkAbs32(directAnswer)) <= 1 << 10 ); #endif return ourAnswer; } else { return SkFDot6Div(a, b); } } // This will become a bottleneck for small ovals rendering if we call SkFixedDiv twice here. // Therefore, we'll let the outter function compute the slope once and send in the value. // Moreover, we'll compute fDY by quickly lookup the inverse table (if possible). bool SkAnalyticEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1, SkFixed slope) { // Since we send in the slope, we can no longer snap y inside this function. // If we don't send in the slope, or we do some more sophisticated snapping, this function // could be a performance bottleneck. SkASSERT(fWinding == 1 || fWinding == -1); SkASSERT(fCurveCount != 0); SkASSERT(y0 <= y1); SkFDot6 dx = SkFixedToFDot6(x1 - x0); SkFDot6 dy = SkFixedToFDot6(y1 - y0); // are we a zero-height line? if (dy == 0) { return false; } SkASSERT(slope < SK_MaxS32); SkFDot6 absSlope = SkAbs32(SkFixedToFDot6(slope)); fX = x0; fDX = slope; fUpperX = x0; fY = y0; fUpperY = y0; fLowerY = y1; fDY = (absSlope | dx) == 0 ? SK_MaxS32 : absSlope < kInverseTableSize ? QuickFDot6Inverse::Lookup(absSlope) : SkAbs32(quickSkFDot6Div(dy, dx)); return true; } void SkAnalyticEdge::chopLineWithClip(const SkIRect& clip) { int top = SkFixedFloorToInt(fUpperY); SkASSERT(top < clip.fBottom); // clip the line to the clip top if (top < clip.fTop) { SkASSERT(SkFixedCeilToInt(fLowerY) > clip.fTop); SkFixed newY = SkIntToFixed(clip.fTop); this->goY(newY); fUpperY = newY; } } bool SkAnalyticQuadraticEdge::setQuadratic(const SkPoint pts[3]) { if (!fQEdge.setQuadraticWithoutUpdate(pts, 2)) { return false; } fQEdge.fQx >>= 2; fQEdge.fQy >>= 2; fQEdge.fQDx >>= 2; fQEdge.fQDy >>= 2; fQEdge.fQDDx >>= 2; fQEdge.fQDDy >>= 2; fQEdge.fQLastX >>= 2; fQEdge.fQLastY >>= 2; fQEdge.fQy = snapY(fQEdge.fQy); fQEdge.fQLastY = snapY(fQEdge.fQLastY); fWinding = fQEdge.fWinding; fCurveCount = fQEdge.fCurveCount; fCurveShift = fQEdge.fCurveShift; fSnappedX = fQEdge.fQx; fSnappedY = fQEdge.fQy; return this->updateQuadratic(); } bool SkAnalyticQuadraticEdge::updateQuadratic() { int success = 0; // initialize to fail! int count = fCurveCount; SkFixed oldx = fQEdge.fQx; SkFixed oldy = fQEdge.fQy; SkFixed dx = fQEdge.fQDx; SkFixed dy = fQEdge.fQDy; SkFixed newx, newy, newSnappedX, newSnappedY; int shift = fCurveShift; SkASSERT(count > 0); do { SkFixed slope; if (--count > 0) { newx = oldx + (dx >> shift); newy = snapY(oldy + (dy >> shift)); slope = dy >> 10 > 0 ? quickSkFDot6Div(dx >> 10, dy >> 10) : SK_MaxS32; if (SkAbs32(dy) >= SK_Fixed1 * 2) { // only snap when dy is large enough newSnappedY = SkTMin(fQEdge.fQLastY, SkFixedRoundToFixed(newy)); newSnappedX = newx + SkFixedMul_lowprec(slope, newSnappedY - newy); } else { newSnappedY = newy; newSnappedX = newx; } dx += fQEdge.fQDDx; dy += fQEdge.fQDDy; } else // last segment { newx = fQEdge.fQLastX; newy = fQEdge.fQLastY; newSnappedY = newy; newSnappedX = newx; slope = (newSnappedY - fSnappedY) >> 10 ? quickSkFDot6Div((newx - fSnappedX) >> 10, (newy - fSnappedY) >> 10) : SK_MaxS32; } if (slope < SK_MaxS32) { success = this->updateLine(fSnappedX, fSnappedY, newSnappedX, newSnappedY, slope); } oldx = newx; oldy = newy; } while (count > 0 && !success); SkASSERT(newSnappedY <= fQEdge.fQLastY); fQEdge.fQx = newx; fQEdge.fQy = newy; fQEdge.fQDx = dx; fQEdge.fQDy = dy; fSnappedX = newSnappedX; fSnappedY = newSnappedY; fCurveCount = SkToS8(count); return success; } bool SkAnalyticCubicEdge::setCubic(const SkPoint pts[4]) { if (!fCEdge.setCubicWithoutUpdate(pts, 2)) { return false; } fCEdge.fCx >>= 2; fCEdge.fCy >>= 2; fCEdge.fCDx >>= 2; fCEdge.fCDy >>= 2; fCEdge.fCDDx >>= 2; fCEdge.fCDDy >>= 2; fCEdge.fCDDDx >>= 2; fCEdge.fCDDDy >>= 2; fCEdge.fCLastX >>= 2; fCEdge.fCLastY >>= 2; fCEdge.fCy = snapY(fCEdge.fCy); fCEdge.fCLastY = snapY(fCEdge.fCLastY); fWinding = fCEdge.fWinding; fCurveCount = fCEdge.fCurveCount; fCurveShift = fCEdge.fCurveShift; fCubicDShift = fCEdge.fCubicDShift; return this->updateCubic(); } bool SkAnalyticCubicEdge::updateCubic() { int success; int count = fCurveCount; SkFixed oldx = fCEdge.fCx; SkFixed oldy = fCEdge.fCy; SkFixed newx, newy; const int ddshift = fCurveShift; const int dshift = fCubicDShift; SkASSERT(count < 0); do { if (++count < 0) { newx = oldx + (fCEdge.fCDx >> dshift); fCEdge.fCDx += fCEdge.fCDDx >> ddshift; fCEdge.fCDDx += fCEdge.fCDDDx; newy = oldy + (fCEdge.fCDy >> dshift); fCEdge.fCDy += fCEdge.fCDDy >> ddshift; fCEdge.fCDDy += fCEdge.fCDDDy; } else { // last segment newx = fCEdge.fCLastX; newy = fCEdge.fCLastY; } // we want to say SkASSERT(oldy <= newy), but our finite fixedpoint // doesn't always achieve that, so we have to explicitly pin it here. if (newy < oldy) { newy = oldy; } success = this->updateLine(oldx, oldy, newx, newy, SkFixedToFDot6(newy - oldy) == 0 ? SK_MaxS32 : SkFDot6Div(SkFixedToFDot6(newx - oldx), SkFixedToFDot6(newy - oldy))); oldx = newx; oldy = newy; } while (count < 0 && !success); fCEdge.fCx = newx; fCEdge.fCy = newy; fCurveCount = SkToS8(count); return success; }