/* * Copyright 2016 Google Inc. * * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * */ #include "SkContext_Compute.h" // // // // // // #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus } #endif #define TARGET_PLATFORM_SUBSTRING "TO BE SET" #define TARGET_DEVICE_SUBSTRING "TO BE SET" // // // // // // SkContext_Compute::SkContext_Compute(GrGLInterface const * fInterface) : fInterface(fInterface) { // // Make sure fInterface destruction occurs after compute // SkSafeRef(fInterface); skc_err err; // // CREATE A NEW SPINEL CONTEXT AND ATTACH TO WINDOW // err = skc_context_create(&context, TARGET_PLATFORM_SUBSTRING, TARGET_DEVICE_SUBSTRING); SKC_ERR_CHECK(err); // // CREATE A NEW REUSABLE INTEROP OBJECT // // interop = skc_interop_create(fInterface,1); TODO have this in skc.h // // CREATE A NEW REUSABLE SURFACE OBJECT // err = skc_surface_create(context, interop, &surface); SKC_ERR_CHECK(err); } // // // SkContext_Compute::~SkContext_Compute() { skc_err err; // dispose of surface err = skc_surface_dispose(surface); SKC_ERR_CHECK(err); // dispose of interop // skc_interop_dispose(interop); TODO have this in skc.h // dispose of context err = skc_context_release(context); SKC_ERR_CHECK(err); // unref GL interface SkSafeUnref(fInterface); } // // //