/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can * be found in the LICENSE file. * */ // // // #include #include "color.h" // // COLOR UTILITIES // // // CONVERT FROM 0xAARRGGBB WORD ORDER INTO f32[4] // void color_rgb32_to_rgba_f32(float rgba[4], const uint32_t rgb, const float opacity) { rgba[2] = (float)(rgb & 0xFF) / 255.0f; // b rgba[1] = (float)(rgb >> 8 & 0xFF) / 255.0f; // g rgba[0] = (float)(rgb >> 16 & 0xFF) / 255.0f; // r rgba[3] = opacity; } void color_argb32_to_rgba_f32(float rgba[4], const uint32_t argb) { rgba[2] = (float)(argb & 0xFF) / 255.0f; // b rgba[1] = (float)(argb >> 8 & 0xFF) / 255.0f; // g rgba[0] = (float)(argb >> 16 & 0xFF) / 255.0f; // r rgba[3] = (float)(argb >> 24 & 0xFF) / 255.0f; // a } // // { r, g, b, a } ==> { r*a, g*a, b*a, a } // void color_premultiply_rgba_f32(float rgba[4]) { if (rgba[3] < 1.0f) { for (uint32_t ii=0; ii<3; ii++) rgba[ii] = rgba[ii] * rgba[3]; } } // // EXT_framebuffer_sRGB: // https://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt // // { cs / 12.92, cs <= 0.04045 // cl = { // { ((cs + 0.055)/1.055)^2.4, cs > 0.04045 // // // { 0.0, 0 <= cl // { 12.92 * cl, 0 < cl < 0.0031308 // cs = { 1.055 * cl^0.41666 - 0.055, 0.0031308 <= cl < 1 // { 1.0, cl >= 1 // void color_srgb_to_linear_rgb_f32(float rgb[3]) { for (uint32_t ii=0; ii<3; ii++) { if (rgb[ii] <= 0.04045f) { rgb[ii] = rgb[ii] / 12.92f; } else { rgb[ii] = powf((rgb[ii] + 0.055f) / 1.055f, 2.4f); } } } void color_linear_to_srgb_rgb_f32(float rgb[3]) { for (uint32_t ii=0; ii<3; ii++) { if (rgb[ii] < 0.0031308f) { rgb[ii] = rgb[ii] * 12.92f; } else { rgb[ii] = powf(rgb[ii], 0.41666f) * 1.044f - 0.055f; } } } // // // static float lerpf(float const a, float const b, float const t) { return fmaf(t, b, fmaf(-t, a, a)); } // // // void color_linear_lerp_rgba_f32(float rgba_m[4], float const rgba_a[4], float const rgba_b[4], float const t) { for (int32_t ii=0; ii<4; ii++) rgba_m[ii] = lerpf(rgba_a[ii],rgba_b[ii],t); } // // //