/* libs/graphics/animator/SkSnapshot.cpp ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkTypes.h" #include "SkSnapshot.h" #include "SkAnimateMaker.h" #include "SkCanvas.h" #include "SkImageEncoder.h" #if SK_USE_CONDENSED_INFO == 0 const SkMemberInfo SkSnapshot::fInfo[] = { SK_MEMBER(filename, String), SK_MEMBER(quality, Float), SK_MEMBER(sequence, Boolean), SK_MEMBER(type, BitmapEncoding) }; #endif DEFINE_GET_MEMBER(SkSnapshot); SkSnapshot::SkSnapshot() { quality = 100 * SK_Scalar1; type = (SkImageEncoder::Type) -1; sequence = false; fSeqVal = 0; } #include "SkDevice.h" bool SkSnapshot::draw(SkAnimateMaker& maker) { SkASSERT(type >= 0); SkASSERT(filename.size() > 0); SkImageEncoder* encoder = SkImageEncoder::Create((SkImageEncoder::Type) type); SkString name(filename); if (sequence) { char num[4] = "000"; num[0] = (char) (num[0] + fSeqVal / 100); num[1] = (char) (num[1] + fSeqVal / 10 % 10); num[2] = (char) (num[2] + fSeqVal % 10); name.append(num); if (++fSeqVal > 999) sequence = false; } if (type == SkImageEncoder::kJPEG_Type) name.append(".jpg"); else if (type == SkImageEncoder::kPNG_Type) name.append(".png"); encoder->encodeFile(name.c_str(), maker.fCanvas->getDevice()->accessBitmap(false), SkScalarFloor(quality)); return false; }