/* libs/graphics/animator/SkPaintParts.h ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkPaintParts_DEFINED #define SkPaintParts_DEFINED #include "SkDisplayable.h" #include "SkMemberInfo.h" #include "SkPaint.h" #include "SkShader.h" #include "SkTypeface.h" #include "SkXfermode.h" class SkDrawPaint; class SkDrawMatrix; class SkPaintPart : public SkDisplayable { public: SkPaintPart(); virtual bool add() = 0; virtual SkDisplayable* getParent() const; virtual bool setParent(SkDisplayable* parent); #ifdef SK_DEBUG virtual bool isPaintPart() const { return true; } #endif protected: SkDrawPaint* fPaint; }; class SkDrawMaskFilter : public SkPaintPart { DECLARE_EMPTY_MEMBER_INFO(MaskFilter); virtual SkMaskFilter* getMaskFilter(); protected: virtual bool add(); }; class SkDrawPathEffect : public SkPaintPart { DECLARE_EMPTY_MEMBER_INFO(PathEffect); virtual SkPathEffect* getPathEffect(); protected: virtual bool add(); }; class SkDrawShader : public SkPaintPart { DECLARE_DRAW_MEMBER_INFO(Shader); SkDrawShader(); virtual SkShader* getShader(); protected: virtual bool add(); void addPostlude(SkShader* shader); SkDrawMatrix* matrix; int /*SkShader::TileMode*/ tileMode; }; class SkDrawTypeface : public SkPaintPart { DECLARE_DRAW_MEMBER_INFO(Typeface); SkDrawTypeface(); #ifdef SK_DUMP_ENABLED virtual void dump(SkAnimateMaker *); #endif SkTypeface* getTypeface() { return SkTypeface::CreateFromName(fontName.c_str(), style); } protected: virtual bool add(); SkString fontName; SkTypeface::Style style; }; #endif // SkPaintParts_DEFINED