/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkDrawLine.h" #include "SkAnimateMaker.h" #include "SkCanvas.h" #include "SkPaint.h" #if SK_USE_CONDENSED_INFO == 0 const SkMemberInfo SkLine::fInfo[] = { SK_MEMBER(x1, Float), SK_MEMBER(x2, Float), SK_MEMBER(y1, Float), SK_MEMBER(y2, Float) }; #endif DEFINE_GET_MEMBER(SkLine); SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) { } bool SkLine::draw(SkAnimateMaker& maker) { SkBoundableAuto boundable(this, maker); maker.fCanvas->drawLine(x1, y1, x2, y2, *maker.fPaint); return false; }