/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkBitmapRegionDecoder.h" #include "SkCodec.h" /* * This class implements SkBitmapRegionDecoder using an SkCodec and * an SkCanvas. It uses the scanline decoder to subset the height. It then * will subset the width and scale by drawing to an SkCanvas. */ // FIXME: This class works well as a performance/quality comparison for // SkBitmapRegionCodec, but it lacks several capabilities that are // required by BitmapRegionDecoder in Android. // (1) WEBP decodes - because SkWebpCodec does not have a scanline // decoder. // (2) Decodes to kGray8 and kIndex8. // (3) Decodes to kUnpremul. // (4) Correcting an invalid dstColorType. For example, if the // client requests kRGB_565 for a non-opaque image, rather than // fail, we need to go ahead and decode to kN32. class SkBitmapRegionCanvas : public SkBitmapRegionDecoder { public: /* * Takes ownership of pointer to decoder */ SkBitmapRegionCanvas(SkCodec* decoder); bool decodeRegion(SkBitmap* bitmap, SkBRDAllocator* allocator, const SkIRect& desiredSubset, int sampleSize, SkColorType colorType, bool requireUnpremul) override; bool conversionSupported(SkColorType colorType) override; SkEncodedFormat getEncodedFormat() override { return fDecoder->getEncodedFormat(); } private: SkAutoTDelete fDecoder; typedef SkBitmapRegionDecoder INHERITED; };