#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkPaint.h" #define BG_COLOR 0xFFDDDDDD typedef void (*SlideProc)(SkCanvas*); /////////////////////////////////////////////////////////////////////////////// #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkDiscretePathEffect.h" static void compose_pe(SkPaint* paint) { SkPathEffect* pe = paint->getPathEffect(); SkPathEffect* corner = new SkCornerPathEffect(25); SkPathEffect* compose; if (pe) { compose = new SkComposePathEffect(pe, corner); corner->unref(); } else { compose = corner; } paint->setPathEffect(compose)->unref(); } static void hair_pe(SkPaint* paint) { paint->setStrokeWidth(0); } static void hair2_pe(SkPaint* paint) { paint->setStrokeWidth(0); compose_pe(paint); } static void stroke_pe(SkPaint* paint) { paint->setStrokeWidth(12); compose_pe(paint); } static void dash_pe(SkPaint* paint) { SkScalar inter[] = { 20, 10, 10, 10 }; paint->setStrokeWidth(12); paint->setPathEffect(new SkDashPathEffect(inter, SK_ARRAY_COUNT(inter), 0))->unref(); compose_pe(paint); } static const int gXY[] = { 4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4 }; static void scale(SkPath* path, SkScalar scale) { SkMatrix m; m.setScale(scale, scale); path->transform(m); } static void one_d_pe(SkPaint* paint) { SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); path.close(); path.offset(SkIntToScalar(-6), 0); scale(&path, 1.5); paint->setPathEffect(new SkPath1DPathEffect(path, SkIntToScalar(21), 0, SkPath1DPathEffect::kRotate_Style))->unref(); compose_pe(paint); } typedef void (*PE_Proc)(SkPaint*); static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe }; static void fill_pe(SkPaint* paint) { paint->setStyle(SkPaint::kFill_Style); paint->setPathEffect(NULL); } static void discrete_pe(SkPaint* paint) { paint->setPathEffect(new SkDiscretePathEffect(10, 4))->unref(); } class TilePathEffect : public Sk2DPathEffect { static SkMatrix make_mat() { SkMatrix m; m.setScale(12, 12); return m; } public: TilePathEffect() : Sk2DPathEffect(make_mat()) {} protected: virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) { dst->addCircle(loc.fX, loc.fY, 5); } }; static void tile_pe(SkPaint* paint) { paint->setPathEffect(new TilePathEffect)->unref(); } static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe }; static void patheffect_slide(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); SkPath path; path.moveTo(20, 20); path.lineTo(70, 120); path.lineTo(120, 30); path.lineTo(170, 80); path.lineTo(240, 50); size_t i; canvas->save(); for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) { gPE[i](&paint); canvas->drawPath(path, paint); canvas->translate(0, 75); } canvas->restore(); path.reset(); SkRect r = { 0, 0, 250, 120 }; path.addOval(r, SkPath::kCW_Direction); r.inset(50, 50); path.addRect(r, SkPath::kCCW_Direction); canvas->translate(320, 20); for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) { gPE2[i](&paint); canvas->drawPath(path, paint); canvas->translate(0, 160); } } /////////////////////////////////////////////////////////////////////////////// #include "SkGradientShader.h" struct GradData { int fCount; const SkColor* fColors; const SkScalar* fPos; }; static const SkColor gColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK }; static const SkScalar gPos0[] = { 0, SK_Scalar1 }; static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; static const SkScalar gPos2[] = { 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 }; static const GradData gGradData[] = { { 2, gColors, NULL }, { 2, gColors, gPos0 }, { 2, gColors, gPos1 }, { 5, gColors, NULL }, { 5, gColors, gPos2 } }; static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, SkUnitMapper* mapper) { return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm, mapper); } static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, SkUnitMapper* mapper) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::CreateRadial(center, center.fX, data.fColors, data.fPos, data.fCount, tm, mapper); } static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, SkUnitMapper* mapper) { SkPoint center; center.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount, mapper); } static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, SkUnitMapper* mapper) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); return SkGradientShader::CreateTwoPointRadial( center1, (pts[1].fX - pts[0].fX) / 7, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, mapper); } typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, SkUnitMapper* mapper); static const GradMaker gGradMakers[] = { MakeLinear, MakeRadial, MakeSweep, Make2Radial }; static void gradient_slide(SkCanvas* canvas) { SkPoint pts[2] = { { 0, 0 }, { SkIntToScalar(100), SkIntToScalar(100) } }; SkShader::TileMode tm = SkShader::kClamp_TileMode; SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; SkPaint paint; paint.setAntiAlias(true); paint.setDither(true); canvas->translate(SkIntToScalar(20), SkIntToScalar(10)); for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { canvas->save(); for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); paint.setShader(shader); canvas->drawRect(r, paint); shader->unref(); canvas->translate(0, SkIntToScalar(120)); } canvas->restore(); canvas->translate(SkIntToScalar(120), 0); } } /////////////////////////////////////////////////////////////////////////////// #include "SkPathMeasure.h" static SkScalar getpathlen(const SkPath& path) { SkPathMeasure meas(path, false); return meas.getLength(); } static void textonpath_slide(SkCanvas* canvas) { const char* text = "Displacement"; size_t len =strlen(text); SkPath path; path.moveTo(100, 300); path.quadTo(300, 100, 500, 300); path.offset(0, -100); SkPaint paint; paint.setAntiAlias(true); paint.setTextSize(40); paint.setStyle(SkPaint::kStroke_Style); canvas->drawPath(path, paint); paint.setStyle(SkPaint::kFill_Style); SkScalar x = 50; paint.setColor(0xFF008800); canvas->drawTextOnPathHV(text, len, path, x, paint.getTextSize()*2/3, paint); paint.setColor(SK_ColorRED); canvas->drawTextOnPathHV(text, len, path, x + 60, 0, paint); paint.setColor(SK_ColorBLUE); canvas->drawTextOnPathHV(text, len, path, x + 120, -paint.getTextSize()*2/3, paint); path.offset(0, 200); paint.setTextAlign(SkPaint::kRight_Align); text = "Matrices"; len = strlen(text); SkScalar pathLen = getpathlen(path); SkMatrix matrix; paint.setColor(SK_ColorBLACK); paint.setStyle(SkPaint::kStroke_Style); canvas->drawPath(path, paint); paint.setStyle(SkPaint::kFill_Style); paint.setTextSize(50); canvas->drawTextOnPath(text, len, path, NULL, paint); paint.setColor(SK_ColorRED); matrix.setScale(-SK_Scalar1, SK_Scalar1); matrix.postTranslate(pathLen, 0); canvas->drawTextOnPath(text, len, path, &matrix, paint); paint.setColor(SK_ColorBLUE); matrix.setScale(SK_Scalar1, -SK_Scalar1); canvas->drawTextOnPath(text, len, path, &matrix, paint); paint.setColor(0xFF008800); matrix.setScale(-SK_Scalar1, -SK_Scalar1); matrix.postTranslate(pathLen, 0); canvas->drawTextOnPath(text, len, path, &matrix, paint); } /////////////////////////////////////////////////////////////////////////////// #include "SkImageDecoder.h" #include "SkOSFile.h" #include "SkRandom.h" #include "SkStream.h" #include "SkNinePatch.h" static SkShader* make_shader0(SkIPoint* size) { SkBitmap bm; SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm); size->set(bm.width(), bm.height()); return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); } static SkShader* make_shader1(const SkIPoint& size) { SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) }; SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL); } class Rec { public: SkCanvas::VertexMode fMode; int fCount; SkPoint* fVerts; SkPoint* fTexs; Rec() : fCount(0), fVerts(NULL), fTexs(NULL) {} ~Rec() { delete[] fVerts; delete[] fTexs; } }; void make_tris(Rec* rec) { int n = 10; SkRandom rand; rec->fMode = SkCanvas::kTriangles_VertexMode; rec->fCount = n * 3; rec->fVerts = new SkPoint[rec->fCount]; for (int i = 0; i < n; i++) { SkPoint* v = &rec->fVerts[i*3]; for (int j = 0; j < 3; j++) { v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250); } } } void make_fan(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkCanvas::kTriangleFan_VertexMode; rec->fCount = n + 2; rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; v[0].set(0, 0); t[0].set(0, 0); for (int i = 0; i < n; i++) { SkScalar cos; SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos); v[i+1].set(cos, sin); t[i+1].set(i*tx/n, ty); } v[n+1] = v[1]; t[n+1].set(tx, ty); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } void make_strip(Rec* rec, int texWidth, int texHeight) { const SkScalar tx = SkIntToScalar(texWidth); const SkScalar ty = SkIntToScalar(texHeight); const int n = 24; rec->fMode = SkCanvas::kTriangleStrip_VertexMode; rec->fCount = 2 * (n + 1); rec->fVerts = new SkPoint[rec->fCount]; rec->fTexs = new SkPoint[rec->fCount]; SkPoint* v = rec->fVerts; SkPoint* t = rec->fTexs; for (int i = 0; i < n; i++) { SkScalar cos; SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos); v[i*2 + 0].set(cos/2, sin/2); v[i*2 + 1].set(cos, sin); t[i*2 + 0].set(tx * i / n, ty); t[i*2 + 1].set(tx * i / n, 0); } v[2*n + 0] = v[0]; v[2*n + 1] = v[1]; t[2*n + 0].set(tx, ty); t[2*n + 1].set(tx, 0); SkMatrix m; m.setScale(SkIntToScalar(100), SkIntToScalar(100)); m.postTranslate(SkIntToScalar(110), SkIntToScalar(110)); m.mapPoints(v, rec->fCount); } static void mesh_slide(SkCanvas* canvas) { Rec fRecs[3]; SkIPoint size; SkShader* fShader0 = make_shader0(&size); SkShader* fShader1 = make_shader1(size); SkAutoUnref aur0(fShader0); SkAutoUnref aur1(fShader1); make_strip(&fRecs[0], size.fX, size.fY); make_fan(&fRecs[1], size.fX, size.fY); make_tris(&fRecs[2]); SkPaint paint; paint.setDither(true); paint.setFilterBitmap(true); for (int i = 0; i < SK_ARRAY_COUNT(fRecs); i++) { canvas->save(); paint.setShader(NULL); canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount, fRecs[i].fVerts, fRecs[i].fTexs, NULL, NULL, NULL, 0, paint); canvas->translate(SkIntToScalar(210), 0); paint.setShader(fShader0); canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount, fRecs[i].fVerts, fRecs[i].fTexs, NULL, NULL, NULL, 0, paint); canvas->translate(SkIntToScalar(210), 0); paint.setShader(fShader1); canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount, fRecs[i].fVerts, fRecs[i].fTexs, NULL, NULL, NULL, 0, paint); canvas->restore(); canvas->translate(0, SkIntToScalar(250)); } } /////////////////////////////////////////////////////////////////////////////// #include "SkGradientShader.h" #include "SkLayerRasterizer.h" #include "SkBlurMaskFilter.h" static void r0(SkLayerRasterizer* rast, SkPaint& p) { p.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3), SkBlurMaskFilter::kNormal_BlurStyle))->unref(); rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3)); p.setMaskFilter(NULL); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1); rast->addLayer(p); p.setAlpha(0x11); p.setStyle(SkPaint::kFill_Style); p.setXfermodeMode(SkXfermode::kSrc_Mode); rast->addLayer(p); } static void r1(SkLayerRasterizer* rast, SkPaint& p) { rast->addLayer(p); p.setAlpha(0x40); p.setXfermodeMode(SkXfermode::kSrc_Mode); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1*2); rast->addLayer(p); } static void r2(SkLayerRasterizer* rast, SkPaint& p) { p.setStyle(SkPaint::kStrokeAndFill_Style); p.setStrokeWidth(SK_Scalar1*4); rast->addLayer(p); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1*3/2); p.setXfermodeMode(SkXfermode::kClear_Mode); rast->addLayer(p); } static void r3(SkLayerRasterizer* rast, SkPaint& p) { p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1*3); rast->addLayer(p); p.setAlpha(0x20); p.setStyle(SkPaint::kFill_Style); p.setXfermodeMode(SkXfermode::kSrc_Mode); rast->addLayer(p); } static void r4(SkLayerRasterizer* rast, SkPaint& p) { p.setAlpha(0x60); rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3)); p.setAlpha(0xFF); p.setXfermodeMode(SkXfermode::kClear_Mode); rast->addLayer(p, SK_Scalar1*3/2, SK_Scalar1*3/2); p.setXfermode(NULL); rast->addLayer(p); } #include "SkDiscretePathEffect.h" static void r5(SkLayerRasterizer* rast, SkPaint& p) { rast->addLayer(p); p.setPathEffect(new SkDiscretePathEffect(SK_Scalar1*4, SK_Scalar1*3))->unref(); p.setXfermodeMode(SkXfermode::kSrcOut_Mode); rast->addLayer(p); } static void r6(SkLayerRasterizer* rast, SkPaint& p) { rast->addLayer(p); p.setAntiAlias(false); SkLayerRasterizer* rast2 = new SkLayerRasterizer; r5(rast2, p); p.setRasterizer(rast2)->unref(); p.setXfermodeMode(SkXfermode::kClear_Mode); rast->addLayer(p); } #include "Sk2DPathEffect.h" class Dot2DPathEffect : public Sk2DPathEffect { public: Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix) : Sk2DPathEffect(matrix), fRadius(radius) {} virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fRadius); } virtual Factory getFactory() { return CreateProc; } protected: virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) { dst->addCircle(loc.fX, loc.fY, fRadius); } Dot2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer) { fRadius = buffer.readScalar(); } private: SkScalar fRadius; static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { return new Dot2DPathEffect(buffer); } typedef Sk2DPathEffect INHERITED; }; static void r7(SkLayerRasterizer* rast, SkPaint& p) { SkMatrix lattice; lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0); lattice.postSkew(SK_Scalar1/3, 0, 0, 0); p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*4, lattice))->unref(); rast->addLayer(p); } static void r8(SkLayerRasterizer* rast, SkPaint& p) { rast->addLayer(p); SkMatrix lattice; lattice.setScale(SK_Scalar1*6, SK_Scalar1*6, 0, 0); lattice.postSkew(SK_Scalar1/3, 0, 0, 0); p.setPathEffect(new Dot2DPathEffect(SK_Scalar1*2, lattice))->unref(); p.setXfermodeMode(SkXfermode::kClear_Mode); rast->addLayer(p); p.setPathEffect(NULL); p.setXfermode(NULL); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1); rast->addLayer(p); } class Line2DPathEffect : public Sk2DPathEffect { public: Line2DPathEffect(SkScalar width, const SkMatrix& matrix) : Sk2DPathEffect(matrix), fWidth(width) {} virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width) { if (this->INHERITED::filterPath(dst, src, width)) { *width = fWidth; return true; } return false; } virtual Factory getFactory() { return CreateProc; } virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fWidth); } protected: virtual void nextSpan(int u, int v, int ucount, SkPath* dst) { if (ucount > 1) { SkPoint src[2], dstP[2]; src[0].set(SkIntToScalar(u) + SK_ScalarHalf, SkIntToScalar(v) + SK_ScalarHalf); src[1].set(SkIntToScalar(u+ucount) + SK_ScalarHalf, SkIntToScalar(v) + SK_ScalarHalf); this->getMatrix().mapPoints(dstP, src, 2); dst->moveTo(dstP[0]); dst->lineTo(dstP[1]); } } Line2DPathEffect(SkFlattenableReadBuffer& buffer) : Sk2DPathEffect(buffer) { fWidth = buffer.readScalar(); } private: SkScalar fWidth; static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { return new Line2DPathEffect(buffer); } typedef Sk2DPathEffect INHERITED; }; static void r9(SkLayerRasterizer* rast, SkPaint& p) { rast->addLayer(p); SkMatrix lattice; lattice.setScale(SK_Scalar1, SK_Scalar1*6, 0, 0); lattice.postRotate(SkIntToScalar(30), 0, 0); p.setPathEffect(new Line2DPathEffect(SK_Scalar1*2, lattice))->unref(); p.setXfermodeMode(SkXfermode::kClear_Mode); rast->addLayer(p); p.setPathEffect(NULL); p.setXfermode(NULL); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1); rast->addLayer(p); } typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&); static const raster_proc gRastProcs[] = { r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 }; static void apply_shader(SkPaint* paint, int index) { raster_proc proc = gRastProcs[index]; SkPaint p; SkLayerRasterizer* rast = new SkLayerRasterizer; p.setAntiAlias(true); proc(rast, p); paint->setRasterizer(rast)->unref(); paint->setColor(SK_ColorBLUE); } #include "SkTypeface.h" static void texteffect_slide(SkCanvas* canvas) { const char* str = "Google"; size_t len = strlen(str); SkScalar x = 20; SkScalar y = 80; SkPaint paint; paint.setTypeface(SkTypeface::CreateFromName("Georgia", SkTypeface::kItalic)); paint.setTextSize(75); paint.setAntiAlias(true); paint.setColor(SK_ColorBLUE); for (int i = 0; i < SK_ARRAY_COUNT(gRastProcs); i++) { apply_shader(&paint, i); canvas->drawText(str, len, x, y, paint); y += 80; if (i == 4) { x += 320; y = 80; } } } /////////////////////////////////////////////////////////////////////////////// #include "SkImageEncoder.h" static const SlideProc gProc[] = { patheffect_slide, gradient_slide, textonpath_slide, mesh_slide, texteffect_slide }; class SlideView : public SkView { int fIndex; public: SlideView() { fIndex = 0; SkBitmap bm; bm.setConfig(SkBitmap::kARGB_8888_Config, 1024, 768); bm.allocPixels(); SkCanvas canvas(bm); SkScalar s = SkIntToScalar(1024) / 640; canvas.scale(s, s); for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) { canvas.save(); canvas.drawColor(BG_COLOR); gProc[i](&canvas); canvas.restore(); SkString str; str.printf("/skimages/slide_%d.png", i); SkImageEncoder::EncodeFile(str.c_str(), bm, SkImageEncoder::kPNG_Type, 100); } } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "Slides"); return true; } return this->INHERITED::onQuery(evt); } virtual void onDraw(SkCanvas* canvas) { canvas->drawColor(BG_COLOR); gProc[fIndex](canvas); } virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) { fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc); this->inval(NULL); return NULL; } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new SlideView; } static SkViewRegister reg(MyFactory);