#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "SkGradientShader.h" #include "SkPath.h" #include "SkRegion.h" #include "SkShader.h" #include "SkUtils.h" #include "Sk1DPathEffect.h" #include "SkCornerPathEffect.h" #include "SkPathMeasure.h" #include "SkRandom.h" #include "SkColorPriv.h" #include "SkPixelXorXfermode.h" static void test_grow(SkPath* path) { for (int i = 0; i < 100000; i++) { path->lineTo(i, i); path->lineTo(i, i*2); } } #define CORNER_RADIUS 12 static SkScalar gPhase; static const int gXY[] = { 4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4 }; static SkPathEffect* make_pe(int flags) { if (flags == 1) return new SkCornerPathEffect(SkIntToScalar(CORNER_RADIUS)); SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); path.close(); path.offset(SkIntToScalar(-6), 0); SkPathEffect* outer = new SkPath1DPathEffect(path, SkIntToScalar(12), gPhase, SkPath1DPathEffect::kRotate_Style); if (flags == 2) return outer; SkPathEffect* inner = new SkCornerPathEffect(SkIntToScalar(CORNER_RADIUS)); SkPathEffect* pe = new SkComposePathEffect(outer, inner); outer->unref(); inner->unref(); return pe; } static SkPathEffect* make_warp_pe() { SkPath path; path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); path.close(); path.offset(SkIntToScalar(-6), 0); SkPathEffect* outer = new SkPath1DPathEffect(path, SkIntToScalar(12), gPhase, SkPath1DPathEffect::kMorph_Style); SkPathEffect* inner = new SkCornerPathEffect(SkIntToScalar(CORNER_RADIUS)); SkPathEffect* pe = new SkComposePathEffect(outer, inner); outer->unref(); inner->unref(); return pe; } /////////////////////////////////////////////////////////// #include "SkColorFilter.h" #include "SkPorterDuff.h" #include "SkLayerRasterizer.h" class testrast : public SkLayerRasterizer { public: testrast() { SkPaint paint; paint.setAntiAlias(true); #if 0 paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SK_Scalar1*4); this->addLayer(paint); paint.setStrokeWidth(SK_Scalar1*1); paint.setPorterDuffXfermode(SkPorterDuff::kClear_Mode); this->addLayer(paint); #else paint.setAlpha(0x66); this->addLayer(paint, SkIntToScalar(4), SkIntToScalar(4)); paint.setAlpha(0xFF); this->addLayer(paint); #endif } }; class PathEffectView : public SkView { SkPath fPath; SkPoint fClickPt; public: PathEffectView() { SkRandom rand; int steps = 20; SkScalar dist = SkIntToScalar(500); SkScalar x = SkIntToScalar(20); SkScalar y = SkIntToScalar(50); fPath.moveTo(x, y); for (int i = 0; i < steps; i++) { x += dist/steps; fPath.lineTo(x, y + SkIntToScalar(rand.nextS() % 25)); } fClickPt.set(SkIntToScalar(200), SkIntToScalar(200)); } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "PathEffects"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); #if 0 SkPath path; test_grow(&path); SkPaint p; p.setAntiAlias(true); p.setStyle(SkPaint::kStroke_Style); p.setStrokeWidth(SK_Scalar1); canvas->drawPath(path, p); path.close(); #endif } virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); if (true) { canvas->drawColor(SK_ColorWHITE); SkPixelXorXfermode mode(SK_ColorWHITE); SkPaint paint; paint.setColor(SK_ColorRED); paint.setXfermode(&mode); paint.setStrokeWidth(SkIntToScalar(8)); canvas->drawLine(SkIntToScalar(100), SkIntToScalar(100), SkIntToScalar(200), SkIntToScalar(200), paint); canvas->drawLine(SkIntToScalar(100), SkIntToScalar(200), SkIntToScalar(200), SkIntToScalar(100), paint); // return; } if (false) { SkPath path; SkPoint pts[] = { SkIntToScalar(100), SkIntToScalar(100), SkIntToScalar(200), SkIntToScalar(100), SkIntToScalar(100), SkIntToScalar(200) }; SkPaint paint; pts[2] = fClickPt; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(5)); path.moveTo(pts[0]); path.arcTo(pts[1], pts[2], SkIntToScalar(50)); canvas->drawPath(path, paint); paint.setStrokeWidth(0); paint.setColor(SK_ColorRED); canvas->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint); canvas->drawLine(pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY, paint); return; } gPhase -= SK_Scalar1; this->inval(NULL); SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(5)); canvas->drawPath(fPath, paint); paint.setStrokeWidth(0); paint.setColor(SK_ColorRED); paint.setPathEffect(make_pe(1))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setColor(SK_ColorBLUE); paint.setPathEffect(make_pe(2))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setARGB(0xFF, 0, 0xBB, 0); paint.setPathEffect(make_pe(3))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setARGB(0xFF, 0, 0, 0); paint.setPathEffect(make_warp_pe())->unref(); paint.setRasterizer(new testrast)->unref(); canvas->drawPath(fPath, paint); { SkRect oval; oval.set(SkIntToScalar(50), SkIntToScalar(100), SkIntToScalar(150), SkIntToScalar(150)); canvas->drawRoundRect(oval, SkIntToScalar(8), SkIntToScalar(8), paint); } { SkRect bounds; SkPaint paint; paint.setAntiAlias(true); paint.setAlpha(0x80); paint.setColorFilter( SkColorFilter::CreatePorterDuffFilter( SkColorSetARGB(0x44, 0, 0xFF, 0), SkPorterDuff::kSrcATop_Mode))->unref(); bounds.set(SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(150), SkIntToScalar(70)); canvas->saveLayer(&bounds, &paint, (SkCanvas::SaveFlags)(SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kFullColorLayer_SaveFlag)); paint.setColorFilter(NULL); paint.setColor(SK_ColorRED); canvas->drawOval(bounds, paint); paint.setColor(SK_ColorBLUE); paint.setAlpha(0x80); bounds.inset(SkIntToScalar(10), SkIntToScalar(10)); canvas->drawOval(bounds, paint); canvas->restore(); } } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new PathEffectView; } static SkViewRegister reg(MyFactory);