/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SampleCode.h" #include "SkAnimTimer.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkColorPriv.h" #include "SkCornerPathEffect.h" #include "SkGradientShader.h" #include "SkGraphics.h" #include "SkPath.h" #include "SkRandom.h" #include "SkRegion.h" #include "SkShader.h" #include "SkStream.h" #include "SkTime.h" #include "SkTo.h" #include "SkTypeface.h" #include "SkUtils.h" #include "SkView.h" static SkRandom gRand; static void generate_pts(SkPoint pts[], int count, int w, int h) { for (int i = 0; i < count; i++) { pts[i].set(gRand.nextUScalar1() * 3 * w - SkIntToScalar(w), gRand.nextUScalar1() * 3 * h - SkIntToScalar(h)); } } static bool check_zeros(const SkPMColor pixels[], int count, int skip) { for (int i = 0; i < count; i++) { if (*pixels) { return false; } pixels += skip; } return true; } static bool check_bitmap_margin(const SkBitmap& bm, int margin) { size_t rb = bm.rowBytes(); for (int i = 0; i < margin; i++) { if (!check_zeros(bm.getAddr32(0, i), bm.width(), 1)) { return false; } int bottom = bm.height() - i - 1; if (!check_zeros(bm.getAddr32(0, bottom), bm.width(), 1)) { return false; } // left column if (!check_zeros(bm.getAddr32(i, 0), bm.height(), SkToInt(rb >> 2))) { return false; } int right = bm.width() - margin + i; if (!check_zeros(bm.getAddr32(right, 0), bm.height(), SkToInt(rb >> 2))) { return false; } } return true; } #define WIDTH 620 #define HEIGHT 460 #define MARGIN 10 static void line_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 2; SkPoint pts[N]; for (int i = 0; i < 400; i++) { generate_pts(pts, N, WIDTH, HEIGHT); canvas->drawLine(pts[0], pts[1], paint); if (!check_bitmap_margin(bm, MARGIN)) { SkDebugf("---- hairline failure (%g %g) (%g %g)\n", pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY); break; } } } static void poly_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 8; SkPoint pts[N]; for (int i = 0; i < 50; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N; j++) { path.lineTo(pts[j]); } canvas->drawPath(path, paint); } } static SkPoint ave(const SkPoint& a, const SkPoint& b) { SkPoint c = a + b; c.fX = SkScalarHalf(c.fX); c.fY = SkScalarHalf(c.fY); return c; } static void quad_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 30; SkPoint pts[N]; for (int i = 0; i < 10; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N - 2; j++) { path.quadTo(pts[j], ave(pts[j], pts[j+1])); } path.quadTo(pts[N - 2], pts[N - 1]); canvas->drawPath(path, paint); } } static void add_cubic(SkPath* path, const SkPoint& mid, const SkPoint& end) { SkPoint start; path->getLastPt(&start); path->cubicTo(ave(start, mid), ave(mid, end), end); } static void cube_proc(SkCanvas* canvas, const SkPaint& paint, const SkBitmap& bm) { const int N = 30; SkPoint pts[N]; for (int i = 0; i < 10; i++) { generate_pts(pts, N, WIDTH, HEIGHT); SkPath path; path.moveTo(pts[0]); for (int j = 1; j < N - 2; j++) { add_cubic(&path, pts[j], ave(pts[j], pts[j+1])); } add_cubic(&path, pts[N - 2], pts[N - 1]); canvas->drawPath(path, paint); } } typedef void (*HairProc)(SkCanvas*, const SkPaint&, const SkBitmap&); static const struct { const char* fName; HairProc fProc; } gProcs[] = { { "line", line_proc }, { "poly", poly_proc }, { "quad", quad_proc }, { "cube", cube_proc }, }; static int cycle_hairproc_index(int index) { return (index + 1) % SK_ARRAY_COUNT(gProcs); } class HairlineView : public SampleView { SkMSec fNow; int fProcIndex; bool fDoAA; public: HairlineView() { fProcIndex = 0; fDoAA = true; fNow = 0; } protected: // overrides from SkEventSink bool onQuery(SkEvent* evt) override { if (SampleCode::TitleQ(*evt)) { SkString str; str.printf("Hair-%s", gProcs[fProcIndex].fName); SampleCode::TitleR(evt, str.c_str()); return true; } return this->INHERITED::onQuery(evt); } void show_bitmaps(SkCanvas* canvas, const SkBitmap& b0, const SkBitmap& b1, const SkIRect& inset) { canvas->drawBitmap(b0, 0, 0, nullptr); canvas->drawBitmap(b1, SkIntToScalar(b0.width()), 0, nullptr); } void onDrawContent(SkCanvas* canvas) override { gRand.setSeed(fNow); SkBitmap bm, bm2; bm.allocN32Pixels(WIDTH + MARGIN*2, HEIGHT + MARGIN*2); // this will erase our margin, which we want to always stay 0 bm.eraseColor(SK_ColorTRANSPARENT); bm2.installPixels(SkImageInfo::MakeN32Premul(WIDTH, HEIGHT), bm.getAddr32(MARGIN, MARGIN), bm.rowBytes()); SkCanvas c2(bm2); SkPaint paint; paint.setAntiAlias(fDoAA); paint.setStyle(SkPaint::kStroke_Style); bm2.eraseColor(SK_ColorTRANSPARENT); gProcs[fProcIndex].fProc(&c2, paint, bm); canvas->drawBitmap(bm2, SkIntToScalar(10), SkIntToScalar(10), nullptr); } bool onAnimate(const SkAnimTimer&) override { if (fDoAA) { fProcIndex = cycle_hairproc_index(fProcIndex); // todo: signal that we want to rebuild our TITLE } fDoAA = !fDoAA; return true; } SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override { fDoAA = !fDoAA; return this->INHERITED::onFindClickHandler(x, y, modi); } private: typedef SampleView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new HairlineView; } static SkViewRegister reg(MyFactory);