#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "SkBlurMaskFilter.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPorterDuff.h" #include "SkXfermode.h" #include "SkMatrix.h" #include "SkColor.h" #include "SkRandom.h" static void set2x3(SkMatrix* m, float a, float b, float c, float d, float e, float f) { m->reset(); m->set(0, a); m->set(1, b); m->set(2, c); m->set(3, d); m->set(4, e); m->set(5, f); } static SkRandom gRand; static bool return_large; static bool return_undef; static bool quick; static bool scale_large; static int scval = 1; static float transval = 0; static int R(float x) { return (int)floor(SkScalarToFloat(gRand.nextUScalar1()) * x); } static float make_number() { float v; int sel; if (return_large == true && R(3) == 1) sel = R(6); else sel = R(4); if (return_undef == false && sel == 0) sel = 1; if (R(2) == 1) v = R(100); else switch (sel) { case 0: break; case 1: v = 0; break; case 2: v = 0.000001; break; case 3: v = 10000; break; case 4: v = 2000000000; break; case 5: v = 1e100; break; } if (R(4) == 1) v = -v; return v; } static SkColor make_color() { if (R(2) == 1) return 0xFFC0F0A0; else return 0xFF000090; } static SkColor make_fill() { #if 0 int sel; if (quick == true) sel = 0; else sel = R(6); switch (sel) { case 0: case 1: case 2: return make_color(); break; case 3: var r = ctx.createLinearGradient(make_number(),make_number(),make_number(),make_number()); for (i=0;i<4;i++) r.addColorStop(make_number(),make_color()); return r; break; case 4: var r = ctx.createRadialGradient(make_number(),make_number(),make_number(),make_number(),make_number(),make_number()); for (i=0;i<4;i++) r.addColorStop(make_number(),make_color()); return r; break; case 5: var r = ctx.createPattern(imgObj,"repeat"); if (R(6) == 0) r.addColorStop(make_number(),make_color()); return r; break; } #else return make_color(); #endif } static void do_fuzz(SkCanvas* canvas) { SkPath path; SkPaint paint; paint.setAntiAlias(true); for (int i=0;i<100;i++) { switch (R(33)) { case 0: paint.setColor(make_fill()); break; case 1: paint.setAlpha(gRand.nextU() & 0xFF); break; case 2: { SkPorterDuff::Mode mode; switch (R(3)) { case 0: mode = SkPorterDuff::kSrc_Mode; break; case 1: mode = SkPorterDuff::kXor_Mode; break; case 2: mode = SkPorterDuff::kSrcOver_Mode; break; } paint.setXfermode(SkPorterDuff::CreateXfermode(mode))->safeUnref(); } break; case 3: switch (R(2)) { case 0: paint.setStrokeCap(SkPaint::kRound_Cap); break; case 1: paint.setStrokeCap(SkPaint::kButt_Cap); break; } break; case 4: switch (R(2)) { case 0: paint.setStrokeJoin(SkPaint::kRound_Join); break; case 1: paint.setStrokeJoin(SkPaint::kMiter_Join); break; } break; case 5: paint.setStrokeWidth(make_number()); break; case 6: paint.setStrokeMiter(make_number()); break; case 7: if (quick == true) break; paint.setMaskFilter(SkBlurMaskFilter::Create(make_number(), SkBlurMaskFilter::kNormal_BlurStyle))->safeUnref(); break; case 8: if (quick == true) break; //ctx.shadowColor = make_fill(); break; case 9: if (quick == true) break; //ctx.shadowOffsetX = make_number(); //ctx.shadowOffsetY = make_number(); break; case 10: canvas->restore(); break; case 11: canvas->rotate(make_number()); break; case 12: canvas->save(); break; case 13: canvas->scale(-1,-1); break; case 14: if (quick == true) break; if (transval == 0) { transval = make_number(); canvas->translate(transval,0); } else { canvas->translate(-transval,0); transval = 0; } break; case 15: { SkRect r; r.set(make_number(),make_number(),make_number(),make_number()); SkPaint::Style s = paint.getStyle(); paint.setStyle(SkPaint::kFill_Style); canvas->drawRect(r, paint); paint.setStyle(s); // clearrect } break; case 16: if (quick == true) break; // ctx.drawImage(imgObj,make_number(),make_number(),make_number(),make_number(),make_number(),make_number(),make_number(),make_number()); break; case 17: { SkRect r; r.set(make_number(),make_number(),make_number(),make_number()); SkPaint::Style s = paint.getStyle(); paint.setStyle(SkPaint::kFill_Style); canvas->drawRect(r, paint); paint.setStyle(s); } break; case 18: path.reset(); break; case 19: // ctx.clip() is evil. break; case 20: path.close(); break; case 21: { SkPaint::Style s = paint.getStyle(); paint.setStyle(SkPaint::kFill_Style); canvas->drawPath(path, paint); paint.setStyle(s); } break; case 22: { SkPaint::Style s = paint.getStyle(); paint.setStyle(SkPaint::kFill_Style); canvas->drawPath(path, paint); paint.setStyle(s); } break; case 23: { SkRect r; r.set(make_number(),make_number(),make_number(),make_number()); SkPaint::Style s = paint.getStyle(); paint.setStyle(SkPaint::kStroke_Style); canvas->drawRect(r, paint); paint.setStyle(s); } break; case 24: if (quick == true) break; //ctx.arc(make_number(),make_number(),make_number(),make_number(),make_number(),true); break; case 25: if (quick == true) break; //ctx.arcTo(make_number(),make_number(),make_number(),make_number(),make_number()); break; case 26: if (quick == true) break; //ctx.bezierCurveTo(make_number(),make_number(),make_number(),make_number(),make_number(),make_number()); break; case 27: path.lineTo(make_number(),make_number()); break; case 28: path.moveTo(make_number(),make_number()); break; case 29: if (quick == true) break; path.quadTo(make_number(),make_number(),make_number(),make_number()); break; case 30: { if (quick == true) break; SkMatrix matrix; set2x3(&matrix, make_number(),make_number(),make_number(),make_number(),make_number(),make_number()); canvas->concat(matrix); } break; case 31: { if (quick == true) break; SkMatrix matrix; set2x3(&matrix, make_number(),make_number(),make_number(),make_number(),make_number(),make_number()); canvas->setMatrix(matrix); } break; case 32: if (scale_large == true) { switch (scval) { case 0: canvas->scale(-1000000000,1); canvas->scale(-1000000000,1); scval = 1; break; case 1: canvas->scale(-.000000001,1); scval = 2; break; case 2: canvas->scale(-.000000001,1); scval = 0; break; } } break; } } } ////////////////////////////////////////////////////////////////////////////// class FuzzView : public SkView { public: FuzzView() {} protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "Fuzzer"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); } virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); do_fuzz(canvas); this->inval(NULL); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new FuzzView; } static SkViewRegister reg(MyFactory);