/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SampleCode.h" #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" #include "SkAlphaThresholdFilter.h" #include "SkBlurImageFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkColorFilterImageFilter.h" #include "SkColorMatrixFilter.h" #include "SkComposeImageFilter.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkData.h" #include "SkDiscretePathEffect.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" #include "SkEmbossMaskFilter.h" #include "SkImageSource.h" #include "SkLightingImageFilter.h" #include "SkLumaColorFilter.h" #include "SkMagnifierImageFilter.h" #include "SkMatrixConvolutionImageFilter.h" #include "SkMergeImageFilter.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkPaintImageFilter.h" #include "SkPerlinNoiseShader.h" #include "SkPictureImageFilter.h" #include "SkPictureRecorder.h" #include "SkPoint3.h" #include "SkRandom.h" #include "SkRegion.h" #include "SkTableColorFilter.h" #include "SkTileImageFilter.h" #include "SkTypeface.h" #include "SkView.h" #include "SkXfermodeImageFilter.h" #if SK_SUPPORT_GPU #include "text/GrSDFMaskFilter.h" #endif #include #include //#define SK_ADD_RANDOM_BIT_FLIPS //#define SK_FUZZER_IS_VERBOSE static const uint32_t kSeed = (uint32_t)(time(nullptr)); static SkRandom gRand(kSeed); static bool return_large = false; static bool return_undef = false; static const int kBitmapSize = 24; static int R(float x) { return (int)floor(SkScalarToFloat(gRand.nextUScalar1()) * x); } #if defined _WIN32 #pragma warning ( push ) // we are intentionally causing an overflow here // (warning C4756: overflow in constant arithmetic) #pragma warning ( disable : 4756 ) #endif static float huge() { double d = 1e100; float f = (float)d; return f; } #if defined _WIN32 #pragma warning ( pop ) #endif static float make_number(bool positiveOnly) { float f = positiveOnly ? 1.0f : 0.0f; float v = f; int sel; if (return_large) sel = R(6); else sel = R(4); if (!return_undef && sel == 0) sel = 1; if (R(2) == 1) v = (float)(R(100)+f); else switch (sel) { case 0: break; case 1: v = f; break; case 2: v = 0.000001f; break; case 3: v = 10000.0f; break; case 4: v = 2000000000.0f; break; case 5: v = huge(); break; } if (!positiveOnly && (R(4) == 1)) v = -v; return v; } static SkScalar make_scalar(bool positiveOnly = false) { return make_number(positiveOnly); } static SkString make_string() { int length = R(1000); SkString str(length); for (int i = 0; i < length; ++i) { str[i] = static_cast(R(256)); } return str; } static SkString make_font_name() { int sel = R(8); switch(sel) { case 0: return SkString("Courier New"); case 1: return SkString("Helvetica"); case 2: return SkString("monospace"); case 3: return SkString("sans-serif"); case 4: return SkString("serif"); case 5: return SkString("Times"); case 6: return SkString("Times New Roman"); case 7: default: return make_string(); } } static bool make_bool() { return R(2) == 1; } static SkRect make_rect() { return SkRect::MakeWH(SkIntToScalar(R(static_cast(kBitmapSize))), SkIntToScalar(R(static_cast(kBitmapSize)))); } static SkRegion make_region() { SkIRect iRegion = SkIRect::MakeXYWH(R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize))); return SkRegion(iRegion); } static SkMatrix make_matrix() { SkMatrix m; for (int i = 0; i < 9; ++i) { m[i] = make_scalar(); } return m; } static SkBlendMode make_xfermode() { return static_cast(R((int)SkBlendMode::kLastMode+1)); } static SkPaint::Align make_paint_align() { return static_cast(R(SkPaint::kRight_Align+1)); } static SkPaint::Hinting make_paint_hinting() { return static_cast(R(SkPaint::kFull_Hinting+1)); } static SkPaint::Style make_paint_style() { return static_cast(R(SkPaint::kStrokeAndFill_Style+1)); } static SkPaint::Cap make_paint_cap() { return static_cast(R(SkPaint::kDefault_Cap+1)); } static SkPaint::Join make_paint_join() { return static_cast(R(SkPaint::kDefault_Join+1)); } static SkPaint::TextEncoding make_paint_text_encoding() { return static_cast(R(SkPaint::kGlyphID_TextEncoding+1)); } static SkBlurStyle make_blur_style() { return static_cast(R(kLastEnum_SkBlurStyle+1)); } static bool make_blur_mask_filter_respectctm() { return static_cast(R(2)); } static SkFilterQuality make_filter_quality() { return static_cast(R(kHigh_SkFilterQuality+1)); } static SkFontStyle make_typeface_style() { return SkFontStyle::Normal(); } static SkPath1DPathEffect::Style make_path_1d_path_effect_style() { return static_cast(R((int)SkPath1DPathEffect::kLastEnum_Style + 1)); } static SkColor make_color() { return (R(2) == 1) ? 0xFFC0F0A0 : 0xFF000090; } static SkDropShadowImageFilter::ShadowMode make_shadow_mode() { return (R(2) == 1) ? SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode : SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode; } static SkPoint3 make_point() { return SkPoint3::Make(make_scalar(), make_scalar(), make_scalar(true)); } static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type() { return static_cast(R(4)+1); } static bool valid_for_raster_canvas(const SkImageInfo& info) { switch (info.colorType()) { case kAlpha_8_SkColorType: case kRGB_565_SkColorType: return true; case kN32_SkColorType: return kPremul_SkAlphaType == info.alphaType() || kOpaque_SkAlphaType == info.alphaType(); default: break; } return false; } static SkColorType rand_colortype() { return (SkColorType)R(kLastEnum_SkColorType + 1); } static void rand_bitmap_for_canvas(SkBitmap* bitmap) { SkImageInfo info; do { info = SkImageInfo::Make(kBitmapSize, kBitmapSize, rand_colortype(), kPremul_SkAlphaType); } while (!valid_for_raster_canvas(info) || !bitmap->tryAllocPixels(info)); } static void make_g_bitmap(SkBitmap& bitmap) { rand_bitmap_for_canvas(&bitmap); SkCanvas canvas(bitmap); canvas.clear(0x00000000); SkPaint paint; paint.setAntiAlias(true); paint.setColor(0xFF884422); paint.setTextSize(SkIntToScalar(kBitmapSize/2)); const char* str = "g"; canvas.drawString(str, SkIntToScalar(kBitmapSize/8), SkIntToScalar(kBitmapSize/4), paint); } static void make_checkerboard_bitmap(SkBitmap& bitmap) { rand_bitmap_for_canvas(&bitmap); SkCanvas canvas(bitmap); canvas.clear(0x00000000); SkPaint darkPaint; darkPaint.setColor(0xFF804020); SkPaint lightPaint; lightPaint.setColor(0xFF244484); const int i = kBitmapSize / 8; const SkScalar f = SkIntToScalar(i); for (int y = 0; y < kBitmapSize; y += i) { for (int x = 0; x < kBitmapSize; x += i) { canvas.save(); canvas.translate(SkIntToScalar(x), SkIntToScalar(y)); canvas.drawRect(SkRect::MakeXYWH(0, 0, f, f), darkPaint); canvas.drawRect(SkRect::MakeXYWH(f, 0, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(0, f, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(f, f, f, f), darkPaint); canvas.restore(); } } } static const SkBitmap& make_bitmap() { static SkBitmap bitmap[2]; static bool initialized = false; if (!initialized) { make_g_bitmap(bitmap[0]); make_checkerboard_bitmap(bitmap[1]); initialized = true; } return bitmap[R(2)]; } static sk_sp make_3Dlut(int* cubeDimension, bool invR, bool invG, bool invB) { int size = 4 << R(5); auto data = SkData::MakeUninitialized(sizeof(SkColor) * size * size * size); SkColor* pixels = (SkColor*)(data->writable_data()); SkAutoTMalloc lutMemory(size); SkAutoTMalloc invLutMemory(size); uint8_t* lut = lutMemory.get(); uint8_t* invLut = invLutMemory.get(); const int maxIndex = size - 1; for (int i = 0; i < size; i++) { lut[i] = (i * 255) / maxIndex; invLut[i] = ((maxIndex - i) * 255) / maxIndex; } for (int r = 0; r < size; ++r) { for (int g = 0; g < size; ++g) { for (int b = 0; b < size; ++b) { pixels[(size * ((size * b) + g)) + r] = SkColorSetARGB(0xFF, invR ? invLut[r] : lut[r], invG ? invLut[g] : lut[g], invB ? invLut[b] : lut[b]); } } } if (cubeDimension) { *cubeDimension = size; } return data; } static void drawSomething(SkCanvas* canvas) { SkPaint paint; canvas->save(); canvas->scale(0.5f, 0.5f); canvas->drawBitmap(make_bitmap(), 0, 0, nullptr); canvas->restore(); paint.setAntiAlias(true); paint.setColor(SK_ColorRED); canvas->drawCircle(SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/3), paint); paint.setColor(SK_ColorBLACK); paint.setTextSize(SkIntToScalar(kBitmapSize/3)); canvas->drawString("Picture", SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/4), paint); } static void rand_color_table(uint8_t* table) { for (int i = 0; i < 256; ++i) { table[i] = R(256); } } static sk_sp make_color_filter() { switch (R(6)) { case 0: { SkScalar array[20]; for (int i = 0; i < 20; ++i) { array[i] = make_scalar(); } return SkColorFilter::MakeMatrixFilterRowMajor255(array); } case 1: return SkLumaColorFilter::Make(); case 2: { uint8_t tableA[256]; uint8_t tableR[256]; uint8_t tableG[256]; uint8_t tableB[256]; rand_color_table(tableA); rand_color_table(tableR); rand_color_table(tableG); rand_color_table(tableB); return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB); } case 3: return SkColorFilter::MakeModeFilter(make_color(), make_xfermode()); case 4: return SkColorMatrixFilter::MakeLightingFilter(make_color(), make_color()); case 5: default: break; } return nullptr; } static SkPath make_path() { SkPath path; int numOps = R(30); for (int i = 0; i < numOps; ++i) { switch (R(6)) { case 0: path.moveTo(make_scalar(), make_scalar()); break; case 1: path.lineTo(make_scalar(), make_scalar()); break; case 2: path.quadTo(make_scalar(), make_scalar(), make_scalar(), make_scalar()); break; case 3: path.conicTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar()); break; case 4: path.cubicTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar()); break; case 5: default: path.arcTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar()); break; } } path.close(); return path; } static sk_sp make_path_effect(bool canBeNull = true) { sk_sp pathEffect; if (canBeNull && (R(3) == 1)) { return pathEffect; } switch (R(8)) { case 0: pathEffect = SkPath2DPathEffect::Make(make_matrix(), make_path()); break; case 1: pathEffect = SkPathEffect::MakeCompose(make_path_effect(false), make_path_effect(false)); break; case 2: pathEffect = SkCornerPathEffect::Make(make_scalar()); break; case 3: { int count = R(10); SkScalar intervals[10]; for (int i = 0; i < count; ++i) { intervals[i] = make_scalar(); } pathEffect = SkDashPathEffect::Make(intervals, count, make_scalar()); break; } case 4: pathEffect = SkDiscretePathEffect::Make(make_scalar(), make_scalar()); break; case 5: pathEffect = SkPath1DPathEffect::Make(make_path(), make_scalar(), make_scalar(), make_path_1d_path_effect_style()); break; case 6: pathEffect = SkLine2DPathEffect::Make(make_scalar(), make_matrix()); break; case 7: default: pathEffect = SkPathEffect::MakeSum(make_path_effect(false), make_path_effect(false)); break; } return pathEffect; } static sk_sp make_mask_filter() { sk_sp maskFilter; #if SK_SUPPORT_GPU switch (R(4)) { #else switch (R(3)) { #endif case 0: maskFilter = SkMaskFilter::MakeBlur(make_blur_style(), make_scalar(), make_blur_mask_filter_respectctm()); case 1: { SkEmbossMaskFilter::Light light; for (int i = 0; i < 3; ++i) { light.fDirection[i] = make_scalar(); } light.fPad = R(65536); light.fAmbient = R(256); light.fSpecular = R(256); maskFilter = SkEmbossMaskFilter::Make(make_scalar(), light); } #if SK_SUPPORT_GPU case 2: maskFilter = GrSDFMaskFilter::Make(); case 3: #else case 2: #endif default: break; } return maskFilter; } static sk_sp make_image_filter(bool canBeNull = true); static SkPaint make_paint() { SkPaint paint; paint.setHinting(make_paint_hinting()); paint.setAntiAlias(make_bool()); paint.setDither(make_bool()); paint.setLinearText(make_bool()); paint.setSubpixelText(make_bool()); paint.setLCDRenderText(make_bool()); paint.setEmbeddedBitmapText(make_bool()); paint.setAutohinted(make_bool()); paint.setVerticalText(make_bool()); paint.setFakeBoldText(make_bool()); paint.setDevKernText(make_bool()); paint.setFilterQuality(make_filter_quality()); paint.setStyle(make_paint_style()); paint.setColor(make_color()); paint.setStrokeWidth(make_scalar()); paint.setStrokeMiter(make_scalar()); paint.setStrokeCap(make_paint_cap()); paint.setStrokeJoin(make_paint_join()); paint.setColorFilter(make_color_filter()); paint.setBlendMode(make_xfermode()); paint.setPathEffect(make_path_effect()); paint.setMaskFilter(make_mask_filter()); if (false) { // our validating buffer does not support typefaces yet, so skip this for now paint.setTypeface(SkTypeface::MakeFromName(make_font_name().c_str(), make_typeface_style())); } paint.setImageFilter(make_image_filter()); sk_sp data(make_3Dlut(nullptr, make_bool(), make_bool(), make_bool())); paint.setTextAlign(make_paint_align()); paint.setTextSize(make_scalar()); paint.setTextScaleX(make_scalar()); paint.setTextSkewX(make_scalar()); paint.setTextEncoding(make_paint_text_encoding()); return paint; } static sk_sp make_image_filter(bool canBeNull) { sk_sp filter; // Add a 1 in 3 chance to get a nullptr input if (canBeNull && (R(3) == 1)) { return filter; } enum { ALPHA_THRESHOLD, MERGE, COLOR, BLUR, MAGNIFIER, XFERMODE, OFFSET, MATRIX, MATRIX_CONVOLUTION, COMPOSE, DISTANT_LIGHT, POINT_LIGHT, SPOT_LIGHT, NOISE, DROP_SHADOW, MORPHOLOGY, BITMAP, DISPLACE, TILE, PICTURE, PAINT, NUM_FILTERS }; switch (R(NUM_FILTERS)) { case ALPHA_THRESHOLD: filter = SkAlphaThresholdFilter::Make(make_region(), make_scalar(), make_scalar(), make_image_filter()); break; case MERGE: filter = SkMergeImageFilter::Make(make_image_filter(), make_image_filter()); break; case COLOR: { sk_sp cf(make_color_filter()); filter = cf ? SkColorFilterImageFilter::Make(std::move(cf), make_image_filter()) : nullptr; break; } case BLUR: filter = SkBlurImageFilter::Make(make_scalar(true), make_scalar(true), make_image_filter()); break; case MAGNIFIER: filter = SkMagnifierImageFilter::Make(make_rect(), make_scalar(true), make_image_filter()); break; case XFERMODE: filter = SkXfermodeImageFilter::Make(make_xfermode(), make_image_filter(), make_image_filter(), nullptr); break; case OFFSET: filter = SkOffsetImageFilter::Make(make_scalar(), make_scalar(), make_image_filter()); break; case MATRIX: filter = SkImageFilter::MakeMatrixFilter(make_matrix(), (SkFilterQuality)R(4), make_image_filter()); break; case MATRIX_CONVOLUTION: { SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); SkISize size = SkISize::Make(R(10)+1, R(10)+1); int arraySize = size.width() * size.height(); SkTArray kernel(arraySize); for (int i = 0; i < arraySize; ++i) { kernel.push_back() = make_scalar(); } SkIPoint kernelOffset = SkIPoint::Make(R(SkIntToScalar(size.width())), R(SkIntToScalar(size.height()))); filter = SkMatrixConvolutionImageFilter::Make(size, kernel.begin(), make_scalar(), make_scalar(), kernelOffset, (SkMatrixConvolutionImageFilter::TileMode)R(3), R(2) == 1, make_image_filter(), &cropR); break; } case COMPOSE: filter = SkComposeImageFilter::Make(make_image_filter(), make_image_filter()); break; case DISTANT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::MakeDistantLitDiffuse(make_point(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::MakeDistantLitSpecular(make_point(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case POINT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::MakePointLitDiffuse(make_point(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::MakePointLitSpecular(make_point(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case SPOT_LIGHT: filter = (R(2) == 1) ? SkLightingImageFilter::MakeSpotLitDiffuse(SkPoint3::Make(0, 0, 0), make_point(), make_scalar(), make_scalar(), make_color(), make_scalar(), make_scalar(), make_image_filter()) : SkLightingImageFilter::MakeSpotLitSpecular(SkPoint3::Make(0, 0, 0), make_point(), make_scalar(), make_scalar(), make_color(), make_scalar(), make_scalar(), SkIntToScalar(R(10)), make_image_filter()); break; case NOISE: { sk_sp shader((R(2) == 1) ? SkPerlinNoiseShader::MakeFractalNoise(make_scalar(true), make_scalar(true), R(10.0f), make_scalar()) : SkPerlinNoiseShader::MakeTurbulence(make_scalar(true), make_scalar(true), R(10.0f), make_scalar())); SkPaint paint; paint.setShader(shader); SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); filter = SkPaintImageFilter::Make(paint, &cropR); break; } case DROP_SHADOW: filter = SkDropShadowImageFilter::Make(make_scalar(), make_scalar(), make_scalar(true), make_scalar(true), make_color(), make_shadow_mode(), make_image_filter(), nullptr); break; case MORPHOLOGY: if (R(2) == 1) { filter = SkDilateImageFilter::Make(R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), make_image_filter()); } else { filter = SkErodeImageFilter::Make(R(static_cast(kBitmapSize)), R(static_cast(kBitmapSize)), make_image_filter()); } break; case BITMAP: { sk_sp image(SkImage::MakeFromBitmap(make_bitmap())); if (R(2) == 1) { filter = SkImageSource::Make(std::move(image), make_rect(), make_rect(), kHigh_SkFilterQuality); } else { filter = SkImageSource::Make(std::move(image)); } break; } case DISPLACE: filter = SkDisplacementMapEffect::Make(make_channel_selector_type(), make_channel_selector_type(), make_scalar(), make_image_filter(false), make_image_filter()); break; case TILE: filter = SkTileImageFilter::Make(make_rect(), make_rect(), make_image_filter(false)); break; case PICTURE: { SkRTreeFactory factory; SkPictureRecorder recorder; SkCanvas* recordingCanvas = recorder.beginRecording(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize), &factory, 0); drawSomething(recordingCanvas); sk_sp pict(recorder.finishRecordingAsPicture()); filter = SkPictureImageFilter::Make(pict, make_rect()); break; } case PAINT: { SkImageFilter::CropRect cropR(make_rect()); filter = SkPaintImageFilter::Make(make_paint(), &cropR); break; } default: break; } return (filter || canBeNull) ? filter : make_image_filter(canBeNull); } static sk_sp make_serialized_image_filter() { sk_sp filter(make_image_filter(false)); sk_sp data(filter->serialize()); const unsigned char* ptr = static_cast(data->data()); size_t len = data->size(); #ifdef SK_ADD_RANDOM_BIT_FLIPS unsigned char* p = const_cast(ptr); for (size_t i = 0; i < len; ++i, ++p) { if (R(250) == 1) { // 0.4% of the time, flip a bit or byte if (R(10) == 1) { // Then 10% of the time, change a whole byte switch(R(3)) { case 0: *p ^= 0xFF; // Flip entire byte break; case 1: *p = 0xFF; // Set all bits to 1 break; case 2: *p = 0x00; // Set all bits to 0 break; } } else { *p ^= (1 << R(8)); } } } #endif // SK_ADD_RANDOM_BIT_FLIPS return SkImageFilter::Deserialize(ptr, len); } static void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) { canvas->save(); canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); canvas->drawBitmap(make_bitmap(), SkIntToScalar(x), SkIntToScalar(y), &paint); canvas->restore(); } static void do_fuzz(SkCanvas* canvas) { sk_sp filter = make_serialized_image_filter(); #ifdef SK_FUZZER_IS_VERBOSE static uint32_t numFilters = 0; static uint32_t numValidFilters = 0; if (0 == numFilters) { printf("Fuzzing with %u\n", kSeed); } numFilters++; if (filter) { numValidFilters++; } printf("Filter no : %u. Valid filters so far : %u\r", numFilters, numValidFilters); fflush(stdout); #endif SkPaint paint; paint.setImageFilter(filter); drawClippedBitmap(canvas, 0, 0, paint); } ////////////////////////////////////////////////////////////////////////////// class ImageFilterFuzzView : public SampleView { public: ImageFilterFuzzView() { this->setBGColor(0xFFDDDDDD); } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "ImageFilterFuzzer"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); } virtual void onDrawContent(SkCanvas* canvas) { do_fuzz(canvas); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new ImageFilterFuzzView; } static SkViewRegister reg(MyFactory);