#include "SampleCode.h" #include "SkBlurMaskFilter.h" #include "SkColorPriv.h" #include "SkGradientShader.h" #include "SkView.h" #include "SkCanvas.h" #include "SkUtils.h" static SkBitmap make_bitmap() { SkBitmap bm; SkColorTable* ctable = new SkColorTable(256); SkPMColor* c = ctable->lockColors(); for (int i = 0; i < 256; i++) { c[i] = SkPackARGB32(255 - i, 0, 0, 0); } ctable->unlockColors(true); bm.setConfig(SkBitmap::kIndex8_Config, 256, 256); bm.allocPixels(ctable); ctable->unref(); bm.lockPixels(); const float cx = bm.width() * 0.5f; const float cy = bm.height() * 0.5f; for (int y = 0; y < bm.height(); y++) { float dy = y - cy; dy *= dy; uint8_t* p = bm.getAddr8(0, y); for (int x = 0; x < 256; x++) { float dx = x - cx; dx *= dx; float d = (dx + dy) / (cx/2); int id = (int)d; if (id > 255) { id = 255; } p[x] = id; } } bm.unlockPixels(); return bm; } class BlurView : public SkView { SkBitmap fBM; public: BlurView() { } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SampleCode::TitleR(evt, "Blur"); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(0xFFDDDDDD); } virtual void onDraw(SkCanvas* canvas) { drawBG(canvas); SkMaskFilter* mf = SkBlurMaskFilter::Create(20, SkBlurMaskFilter::kOuter_BlurStyle); SkPaint paint; paint.setAntiAlias(true); canvas->drawCircle(100, 100, 50, paint); paint.setMaskFilter(mf)->unref(); canvas->drawCircle(200, 100, 50, paint); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new BlurView; } static SkViewRegister reg(MyFactory);