/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SkGLCanvas.h" #include "SkGLDevice.h" SkGLCanvas::SkGLCanvas() : SkCanvas(SkNEW(SkGLDeviceFactory)) {} // static size_t SkGLCanvas::GetTextureCacheMaxCount() { return SkGLDevice::GetTextureCacheMaxCount(); } // static void SkGLCanvas::SetTextureCacheMaxCount(size_t count) { SkGLDevice::SetTextureCacheMaxCount(count); } // static size_t SkGLCanvas::GetTextureCacheMaxSize() { return SkGLDevice::GetTextureCacheMaxSize(); } // static void SkGLCanvas::SetTextureCacheMaxSize(size_t size) { SkGLDevice::SetTextureCacheMaxSize(size); } // static void SkGLCanvas::DeleteAllTextures() { SkGLDevice::DeleteAllTextures(); } // static void SkGLCanvas::AbandonAllTextures() { SkGLDevice::AbandonAllTextures(); }